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Video Game» Forums » Video Game Related » Recommendations

Subject: A few heads-up polls rss

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Kevin J
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Like most users on this site, my backlog looms over me like a dark shadow. I noticed there are a few games on my list which share genres, and I thought it would be fun to see which ones would win in a heads-up popularity contest!

Poll: Which games do you recommend?
1. Which action/stealth game do you recommend?
Hitman: Blood Money
Tom Clancy's Splinter Cell: Chaos Theory
2. Which old-school console RPG do you recommend?
Final Fantasy IX
Lufia II: Rise of the Sinistrals
3. Which Rockstar open-world game do you recommend?
Red Dead Redemption
Bully
      21 answers
Poll created by tatoolo


Feel free to discuss your experiences with these games!
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Final Fantasy IX has insane load-times on the PSX/PS2 (not sure about PSN/PS3). Good thing the battle theme is so good - you get to hear almost 30 seconds of it before entering your first command. The monster-pet system in Lufia II isn't very well implemented but it's novel.

Your experience with Bully will really depend on how funny you think it is. I found the whole setting delightfully absurd, very much in the way that talk-radio in GTA games is amusing. Others have commented that the game is just full of stereotypes (Jocks/preps/greasers/punks/nerds). I'm not sure what accounts for being "in on the joke." The "world" in Bully is not very big, but it feels appropriate to the Main Character's age and surroundings. I also really like the way the "villain" is done in Bully, as well as the character who is the final love interest.



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Kevin J
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JohnRayJr wrote:
Final Fantasy IX has insane load-times on the PSX/PS2 (not sure about PSN/PS3).


Yeah I remember that being a big complaint. What makes it worse is that (if I recall correctly) the encounter rate is pretty high as well! I wonder if emulating on a PC through an ISO rather than a disc would speed things up...

Quote:
The monster-pet system in Lufia II isn't very well implemented but it's novel.


Oh yeah, it's such a secondary consideration that I forgot about the pets! It really was just sort of a nice bonus on top of your four party members.

Both of these games have suffered a false start by me in the last few years; I started Lufia 2 with the Easy mode (4x the experience and gold) so I could focus on the story, but I found the battles to be *too* boring. Then I restarted on the regular mode and got my butt kicked at a battle or two and got a little frustrated, especially after playing the first 2 hours of the game twice.

FF9 had a similar moment of frustration, where I lost a battle about 4-5 hours into the game and realized that I hadn't saved for about an hour before that point, and I lost motivation to keep going. I really do like the old-school stylings of the game, but I'm not sure I could handle a 40+ hour game that I've already played to completion once before.
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Jason Birzer
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Bully is pretty fun and it doesn't take too long to play.

I didn't get far in Blood Money, but I keep hearing that it is the game to play in that series.
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Kevin J
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tatoolo wrote:
Both of these games have suffered a false start by me in the last few years;


In fact it occurs to me that for all but one of these games (Bully), I have at one point started playing without seeing the game through to the end.
 
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tatoolo wrote:
JohnRayJr wrote:
Final Fantasy IX has insane load-times on the PSX/PS2 (not sure about PSN/PS3).


Yeah I remember that being a big complaint. What makes it worse is that (if I recall correctly) the encounter rate is pretty high as well! I wonder if emulating on a PC through an ISO rather than a disc would speed things up...


I'd imagine so, I've been happy with the load times emulating it on my cell phone, so it's probably even better on a PC


BTW: I'd suggest BOTH Bully and RDR, Bully is a bit slow going at the start, but pretty fun once it gets going a bit, and RDR is -of course- always excellent.
 
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Anthony DuLac
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I voted for Red Dead Redemption (that was an easy choice over Bully, which looks incredibly boring) and the Hitman game over Splinter Cell (though it should be a LOT closer than it is right now in the polls, they're both pretty darn good games!), and I was wishing for an option NOT to vote in the 2nd poll about old-school console RPGs. ::: shudders :::

I wouldn't wish that agony on any gamer, friend or foe. My pick would be: Play Neither, find a modern, awesome RPG that features great design decisions, not annoying ones with a lame story, and dorky character art. But that's just my pick.
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wytefang wrote:
My pick would be: Play Neither, find a modern, awesome RPG that features great design decisions, not annoying ones with a lame story, and dorky character art. But that's just my pick.


Blech! I'll take whimsy over grittiness any day! Everyone in modern/American/computer rpgs these days seems to be depressed (probably cause their palette is too brown!). I like my characters' hair to be physics-defying, their weapons to be impractical, and their quests to be linear as a highway!
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Seth Brown
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FFIX may not be my favorite Final Fantasy game (I'm a sucker for the old SNES ones), but of all the modern crop, it's by far the closest to getting back to actual Fantasy. There's a black mage, an adorably clanky knight, etc. While FFVII and FFVIII seemed to revolve around Angsty Teen Military Projects, I found myself charmed by FFIX, which had a much better skill system than FFVIII, and a much more open world than FFX.

Lufia II I found pleasant but ultimately forgettable. I'd definitely take FFIX over LufiaII.

That being said, I'm tempted to agree partially with wytefang; not the "NEW GAME IS THE BEST GAME" part, but to say that neither FFIX nor LufiaII would have a chance in hell at my (or most other people's) top10 RPG list. Dunno what else lies in your RPG backlog, but from Chrono Trigger to Disgaea, Kingdom Hearts to Paper Mario TTYD, there are many better options for console RPGs.
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I had fun with FFIX, but I remember it being very on-rails, and after the early part of disc 3 the game was rather disappointing in several aspects. Attempting to steal up to four different things from each boss also got a little tedious. I wouldn't disrecommend it, but Lufia 2 has a nice bonus dungeon....
 
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NeonElephant wrote:
I had fun with FFIX, but I remember it being very on-rails, and after the early part of disc 3 the game was rather disappointing in several aspects. Attempting to steal up to four different things from each boss also got a little tedious. I wouldn't disrecommend it, but Lufia 2 has a nice bonus dungeon....

So.. What you're saying is that FFIX is an FF game.

When has ANY FF game not been filled with pointless grinding (Except, possibly, XIII-2, maybe) or been generally dissappointing (Except the SNES ones before better-in-every-objective-sense RPGs became the norm).

FFIX is fine for a nostalgia flash, more than I can say for most of that wretched hive of tediousness and ludicrous storytelling. (Which is fine, by the way, I still like those awful, horrible games myself, I'm not gonna call out anyone for their terrible taste in this case )
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Flamin_Jesus wrote:


When has ANY FF game not been filled with pointless grinding


IV, VI, VII, VIII, and XII all say hi.
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JohnRayJr wrote:
Flamin_Jesus wrote:


When has ANY FF game not been filled with pointless grinding


IV, VI, VII, VIII, and XII all say hi.


While it wasn't strictly NECESSARY in VII, there were quite a few optional things that required mega-grinding to do. Chocobo breeding and ultimate weapons come to mind.

Also, this was my own fault really, but I played VIII in such a way that it was 100% grinding.
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Sure, but I don't really consider "optional grinding" to be grinding at all.

Tangent, but do you just mean that Chocobo breeding is involved and time-consuming? I don't remember doing much battling of any kind to get the S-rank Golden Chocobo.
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Video Game » Forums » Video Game Related » Recommendations
Re: A few heads-up polls
ColdFrog wrote:

Also, this was my own fault really, but I played VIII in such a way that it was 100% grinding.


Given the incredibly stupid draw system, it was hard to play VIII without grinding if you wanted to have, y'know, spells. (not to mention stat bonuses).
 
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Osirus wrote:
ColdFrog wrote:

Also, this was my own fault really, but I played VIII in such a way that it was 100% grinding.


Given the incredibly stupid draw system, it was hard to play VIII without grinding if you wanted to have, y'know, spells. (not to mention stat bonuses).


The only in-battle drawing that's necessary for the entire game (aside from summon-grabs) occurs between minute 10 and minute 13 right outside of Balamb Garden (specifically, along the mountainside). You pull 12-15 blizzards and cures in precisely ONE battle, then you head to the Fire Cave to beat Ifrit, then you're on the Balamb Beach winning a handful of water crystals before the half hour mark. I guess you could call the handful of battles to unlock Card Mod "grinding," but given that they allow you to essentially toggle the entire draw system off AND establish the basis for a no-level game (in which random encounters will be turned off before the end of disc 1), it seems suspiciously like the opposite of grinding to me (i.e., speedrunning).

Draw-grinding is one of those weird legacies that follows FFVIII around, along with using summons all the time (and gnashing teeth at the unskippable animations). Not actually a key part of character progression, and not the fastest way to get magic.

As usual, anything I post regarding FFVIII comes with the acknowledgement that I didn't play it when it was new, so I never went through the WTF phase regarding the bizarre game mechanics.
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