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Power Instinct

Average Rating: 0.00/10
Video Game Rank: N/A
SEGA Genesis Rank: N/A
SNES Rank: N/A
Wii Rank: N/A
Arcade Rank: N/A
Information
Primary Name
Power Instinct
Alternate Names
Platform
Genre
Theme
Series
Mode
Minimum Players
1
Maximum Players
2
Release Date
1993-00-00
Developer
Publisher
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ObjectID: 109725
Releases
Pg. 1
Power Instinct
Nick: 
Wii Virtual Console edition (SNES)
Rel Date: 2011-10-04
Publisher: Atlus Co. Ltd.
Wii
Developer: Atlus Co. Ltd.
Media: Downloadable Content
Region: 
Rating: CERO: B (12+), ESRB: T
Japanese
View
Corrections
Link Image
Power Instinct
Nick: 
North American SNES edition
Rel Date: 1994-12-00
Publisher: Atlus Co. Ltd.
SNES
Developer: Atlus Co. Ltd.
Media: Cartridge
Region: North America
Rating: ESRB: T
English
View
Corrections
Link Image
Power Instinct
Nick: 
Japanese Mega Drive edition
Rel Date: 1994-11-18
Publisher: Atlus Co. Ltd.
SEGA Genesis
Developer: Atlus Co. Ltd.
Media: Cartridge
Region: Asia (Except China)
Rating: (Not Rated)
Japanese
View
Corrections
Link Image
Power Instinct
Nick: 
Japanese Super Famicom edition
Rel Date: 1994-10-14
Publisher: Atlus Co. Ltd.
SNES
Developer: Atlus Co. Ltd.
Media: Cartridge
Region: Asia (Except China)
Rating: (Not Rated)
Japanese
View
Corrections
Link Image
Power Instinct
Nick: 
Arcade edition
Rel Date: 1993-00-00
Publisher: Atlus Co. Ltd.
Arcade
Developer: Atlus Co. Ltd.
Media: Arcade Machine
Region: 
Rating: (Not Rated)
Japanese
View
Corrections
Link Image
Description Edit | History

The first game of the series was released in 1993. It has eight selectable characters and one unplayable boss character, Oume Goketsuji, a palette-swap of Otane. Originally, every character had a specific win quote for each defeated foe, but that was reduced to only one win quote for each character in the English version.

This game was ported to Super Nintendo and Sega Mega Drive/Genesis and included some new play modes: Vs. Battle, Practice Mode, Time Attack and a "Life Attack" that consists of defeating as many opponents as possible with just one life bar (similar to the Survival Modes seen in other fighting games).

The Mega Drive version had a Battle Royal mode where 1 or 2 players can select a team, with an option to hide the characters being chosen and they would not be revealed until during gameplay. Additionally, it featured an option that allowed the strength of each special attack of every playable character to be adjusted to the player's liking.

The English console ports of this game had several omitted features, such as Karaoke Mode with the lyrics for the songs "Tatanka no Uta" and "Otoko no Karatemichi", character biographies that popped up in between demos, the intro demo to the game and the scene of Oume where she speaks to the player before she fights them (which changes if she's fighting Otane).

Another difference between the American Super Nintendo and Japanese Super Famicom versions are the endings; the Super Nintendo version replaces them with a Congratulations screen with the character portraits used in the pre-fight screen, while in the latter the endings are still present, though slightly different from those in the original arcade version, drawn in a style similar to the endings found in Power Instinct 2.

Source: Wikipedia, "Power Instinct", available under the CC-BY-SA License.

More Information Edit | History
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Video Game Rank: N/A
SEGA Genesis Rank: N/A
SNES Rank: N/A
Wii Rank: N/A
Arcade Rank: N/A
Num Ratings: 0
Average Rating: 0.00
Standard Deviation: 0.00
Num Views: 75
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Avg. Game Weight: 0.0
Fans: 0
Personal Comments: 0
Users Owning: 1
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