The spiritual sequel of Ico, Shadow of the Colossus is a rather unique 3D puzzle platform action game in which the player has to defeat sixteen gargantuan colossi by climbing up onto them and stabbing sigils on thier bodies. The game takes place in a large world completely void of any life and a substantial amount of the playing time is spent trying to locate the giant enemies. The player is equipped with a sword that points a ray of light in the direction of the next foe. Once there the player must figure out how to reach the colossus' sigil(s), which may require the use of a bow or the surrounding environment. The goal of the game is to defeat all sixteen colossi in order to accomplish the task set forth by a god-like being called Dormin who in return will call back the soul of a young woman named Mono whom the player carries to the land at the beginning of the game.
Shadow of the Colossus quickly became famous for the atmosphere, total lack of 'cannon fodder' enemies, and boss fights.
From the English Game Case:
Experience an unforgettable journey into a land forgotten by time... a seamless world filled with miles of majestic terrain...a story of companionship and undying love... and mythical giants to discover, unearth, and destroy.