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Wasteland

Average Rating: 8.45/10
Video Game Rank: 279
Commodore 64 Rank: 2
DOS Rank: 18
Windows Rank: 143
Apple II Rank: 1
Information
Primary Name
Wasteland
Alternate Names
Platform
Genre
RPG
Theme
Series
Mode
Minimum Players
1
Maximum Players
1
Release Date
1988-00-00
Developer
Publisher
Contained in
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ObjectID: 74881
Releases
Pg. 1
Wasteland
Nick: 
Windows Downloadable edition
Rel Date: 2014-09-18
Publisher: InXile Entertainment
Windows
Developer: InXile Entertainment
Media: Downloadable Content
Region: 
Rating: (Not Rated)
English
View
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Link Image
Wasteland
Nick: 
North American Apple II edition
Rel Date: 1988-00-00
Publisher: Electronic Arts (EA)
Apple II
Developer: Interplay (Video Game)
Media: 5 1/4" Floppy Disk
Region: 
Rating: (Not Rated)
English
View
Corrections
Link Image
Wasteland
Nick: 
North American Commodore 64 edition
Rel Date: 1988-00-00
Publisher: Electronic Arts (EA)
Commodore 64
Developer: Interplay (Video Game)
Media: 5 1/4" Floppy Disk
Region: 
Rating: (Not Rated)
English
View
Corrections
Link Image
Wasteland
Nick: 
North American DOS edition
Rel Date: 1988-00-00
Publisher: Electronic Arts (EA)
DOS
Developer: Interplay (Video Game)
Media: 5 1/4" Floppy Disk
Region: 
Rating: (Not Rated)
English
View
Corrections
Link Image
Description Edit | History

User Summary:

Wasteland is a post-apocalyptic computer roleplaying game. At the beginning of the 21st century, a worldwide nuclear war annihilated most of civilization, turning most of the planet into an inhospitable wasteland. Players lead a team of Desert Rangers (a remnant of the old US army) investigating a series of disturbances in the desert.

Wasteland's user interface is similar to the Bard's Tale (a series of RPGs by the same developers): a mix top-down views and encounter views. Dialogue with NPC is done through a simple text parser, combat is turn-based and uses the encounter display, using text to describe the effects of character actions.

At the time of its release, Wasteland featured several important gameplay innovations:

* A skill-based character development system. It was an implementation of the Tunnels & Trolls and Mercenaries, Spies and Private Eyes pen & paper RPG rules written by Michael A. Stackpole and Ken St. Andre (both members of the Wasteland development team). It allowed players a lot of freedom, as a lot of in-game situations could be solved differently, depending on the available skills and equipment.

* A permanent world. Any change to the game world state were saved on-disk. This required players to make a "working copy" of the original game floppy disks for their game in progress, as game data was directly stored on the disks.

* Independent NPCs. Some NPCs could be recruited into the party, but would refuse to part with equipment or perform some actions.

The game comes with a paragraph booklet, which contains numbered paragraphs describing conversations, encounters or story elements. The game would sometimes refer players to a specific paragraph number. It contained clues and details that could not fit on the disk. The paragraphs are mixed with together paragraphs from another unrelated story to prevent players from spoiling themselves by reading too much.

The game was a commercial success, and is widely recognized as a milestone in computer RPG development.

Characters
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More Information Edit | History

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Statistics
Video Game Rank: 279
Commodore 64 Rank: 2
DOS Rank: 18
Windows Rank: 143
Apple II Rank: 1
Num Ratings: 71
Average Rating: 8.45
Standard Deviation: 1.49
Num Views: 2324
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 3.0
Fans: 9
Personal Comments: 19
Users Owning: 125
Users Wanting: 1
Users Trading: 0 [find trade matches]
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 40
Plays This Month: 1
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