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Information
Primary Name
Anno 1602: Creation of a New World
Alternate Names
1602 A. D.
Anno 1602: Creatie van een Nieuwe Wereld
Platform
Genre
Theme
Series
Mode
Minimum Players
1
Maximum Players
 
Release Date
1998-09-24
Developer
Publisher
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ObjectID: 75827
Releases
Pg. 1
Anno 1602: Creation of a New World
Nick: 
North American Windows edition
Rel Date: 2000-02-01
Publisher: Sunflowers Interactive Entertainment Software GmbH
Windows
Developer: Max Design
Media: CD-ROM
Region: 
Rating: 
English
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Anno 1602: Creatie van een Nieuwe Wereld
Nick: 
Dutch Windows edition
Rel Date: 1998-09-24
Publisher: Sunflowers Interactive Entertainment Software GmbH
Windows
Developer: Max Design, Sunflowers Interactive Entertainment Software GmbH
Media: CD-ROM
Region: 
Rating: (Not Rated)
Dutch
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Link Image
Anno 1602: Creation of a New World
Nick: 
German Windows edition
Rel Date: 1998-09-24
Publisher: Sunflowers Interactive Entertainment Software GmbH
Windows
Developer: Max Design
Media: CD-ROM
Region: 
Rating: 
German
View
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Link Image
Description Edit | History

From Wikipedia

Anno 1602: Creation of a New World (in the USA, Canada and Australia released as 1602 A.D.) is a game with both real time strategy and city building elements, developed by Austria-based Max Design company.
The game is set in the Early Modern period of history and is based around colony building and resource management on a series of small islands. It includes aspects of exploration, combat, diplomacy and trade. It is set in the same period as Sid Meier's Colonization, but involves more detailed colony management, with no "Old World" politics. Parts, like expansion and movement of resources, are similar to the early Settlers games. Anno 1602 is an economic, rather than combat, orientated strategy game. Players are rarely challenged in battle. The game design is noteworthy for its attempt to implement a 'progressive' artificial intelligence, meaning that the pace of the game changes in response to how quickly players act.

User Summary:
1602 A.D. is a simulation title by the now defunct Austrian game developer Max Design. Set in the Colonial Age, the player is responsible for the well-being of a group of settlers who set out to see the New World. The game is set in the Early Modern period of history and is based around colony building and resource management on a series of small islands. It includes aspects of exploration, combat, diplomacy and trade. It is set in the same period as Sid Meier's Colonization, but involves more detailed colony management, with no "Old World" politics. Parts, like expansion and movement of resources, are similar to the early Settlers games. Anno 1602 is an economic, rather than combat, orientated strategy game. Players are rarely challenged in battle. The game design is noteworthy for its attempt to implement a 'progressive' AI, meaning that the pace of the game changes in response to how quickly players act.

The sequels of the game are Anno 1503, Anno 1701 and Anno 1404.

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Statistics
Video Game Rank: 1188
Windows Rank: 625
Num Ratings: 26
Average Rating: 7.57
Standard Deviation: 1.26
Num Views: 519
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 2.5
Fans: 3
Personal Comments: 4
Users Owning: 37
Users Wanting: 0
Users Trading: 1 [find trade matches]
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 1
Plays This Month: 0
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Rank N/A
Num Ratings 0
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Average Weight 0.00
Num Owned 0
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Wishlist 1
Comments 0
Release Date 1998-00-00
Rank N/A
Num Ratings 1
Average Rating 7.00
Average Weight 0.00
Num Owned 2
Prev. Owned 0
For Trade 0
Want in Trade 0
Wishlist 0
Comments 1
Release Date 1998-00-00
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