Fruity Frank is an arcade game developed by Steve and Sean Wallis. Frank must collect fruits, while dodging or killing monsters (either by throwing a ball or pushing apples on top of them). Collecting all the fruits sends the player to the next level, with more monsters, fruits worth more points and a slightly faster game speed. There were several pieces of background music, each a computer adaptation of traditional songs like "Sweet Molly Malone" or "My bonny lies over the ocean". The music would play slower or faster depending of the speed of the level.
Fruity Frank is one of the most well-known Amstrad CPC games in France.