Erica the arbalester joins the team at the end of stage 1. Her primary ability, Grand Slash, Hail Of Arrows, takes a few seconds to recharge after use. Hail of Arrows shoots an arrow at an enemy causing 200% damage. The arrow goes right through the enemy. Her passive ability, Disciple, is on at all times, and increases by 300% the fire rate of every hero in the party.
Erica has a set of 6 upgradable abilities. Each can be upgraded 5 times at various increasing costs. They are:
Spilitting Arrows - Erica's arrow gains 5 / 10 / 15 / 20 / 25 % chance to split into two arrows after hitting an enemy.
Elite Guard - Erica's hit points and damage increase by 10 / 20 / 30 / 40 / 50 %
First Aid - A 5 / 10 / 15 / 20 / 25 % chance that the enemy will drop a healing potion when eliminated.
Battle Fury - The super power meter is filled up by 0.5 / 1.0 / 1.5 / 2.0 / 2.5 % each time Erica gets damaged.
Piercing Arrows - Erica's normal arrows gain 10 / 20 / 30 / 40 / 50 % chance to go right through an enemy.
Drill - A 3 / 6 / 9 / 12 / 15 % increase to Discipline.