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HeartBit Interactive
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Description Edit | History

In 2011 there were two italian guys with the same passion for making video games, but they had two names: Matteo Nicolotti was HeartBit Interactive and Francesco Ficarelli was the Benjamin Ficus Production. Then they decided to use one name and after A LOT of thinking Francesco sayd that HeartBit was cool ’cause it had a Heart in it… Made with bits :)

And so HeartBit Interactive was born!

While Matteo focus on technical aspects of XNA programming, Francesco is working to create a great game experience in his products (that’s what he says).

Matteo and Francesco have very different skills and viewpoints on how the games should be. They often fight over lifechanging questions like “What is the most important part of a game: boobs or explosions?” or “Should we add this extra feature 3 days before release date?”, but this might be the reason they care so much about their games quality!
The first game they released was Doom & Destiny, an old-school parody role playing game. Winner of the Summer Uprising 2011, it was first released on XBOX Live Indie Game, then on PC, both on digital delivery on Desura and boxed (first sold @Lucca Comics 2012). Now the game is also avaliable on Windows Phone!
The game received a lot of good reviews and its among the top rated games of its category!
The next game was the successful Miner Warfare, a frantic 2D action local multiplayer mining extravaganza avaliable for PC and XBOX, followed by the retro tribute Spyleaks, an old-school puzzle game, challenging, with an amazing retro style graphic and original chiptunes soundtrack.

Source: The Developer Website.

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