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Might and Delight
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Description Edit | History
‘Might and Delight’ was formed in early 2010. The core team has worked for various high profile titles such as Mirror’s Edge, Battlefield, and Killzone, but most notably together on Capcom’s “Bionic Commando: Rearmed. At that time we discovered we had a knack for coming up with innovative and charming ideas which further evolved into a tight knit friendship and now company of our own.
The team has changed and grown since then, and now we are a brave mix of industry veterans and indie developers with a shared ambition to always prioritize playfulness and innovative ideas over established norms. Our single biggest and most important value is to always be thorough and theoretical in our approach to game-making. Rearmed has taught us how crucial it is to analyze and understand the context of what you are trying to create. It is this way of working that influences every aspect of our work pipeline and we hope it shines through in the games we create.

The Might and Delight team currently consists of 11 people based in Stockholm Sweden.

Source: The Developer Website.

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