I'm a solo developer that has been making games for the past 11 or so years. I love the creative freedom game development gives me and enjoy the feeling that other people are getting enjoyment out of something I've created.
I started making games when I was younger using software called The Games Factory. My first games were pretty bad, but I had finally found a hobby that I enjoyed so much that I decided to pursue it as my career.
Back in 2011 I started a small one-man studio called Upper Class Walrus with the dream of one day being able to support myself and the company by selling my games. My first release was Take My Machete for iOS.
Source: The Game Website.