The Hotness
Galaxy of Trian
Agricola: All Creatures Big & Small
Talisman: The Horus Heresy
Civilization VI
Battlefield 1
Chrono Trigger
The Secret of Monkey Island
Gorky 17
The Last of Us
Twilight Struggle
Keep Talking and Nobody Explodes
TRIP: Steam Edition
Patchwork The Game
Pathfinder Adventures
Castles of Mad King Ludwig
Chopper: Lethal darkness
Endless Room
Final Fantasy XIII
Guilty Gear X
Indiana Jones and the Fate of Atlantis
Maniac Mansion: Day of the Tentacle
Eternal Darkness: Sanity's Requiem
Naruto Shippuden: Ultimate Ninja Heroes 3
Sacred Gold
Star Wars: Rebellion
Yo! Noid
Strategic Conquest
Deadly Towers
Armored Core: For Answer
Tanktics: Computer Game of Armored Combat on the Eastern Front
Pinball FX 2
Realm of the Mad God
Journey (2012)
Death Stalker
Dragon Age: Inquisition
FTL: Faster Than Light
Artemis: Spaceship Bridge Simulator
Video Game
Zatch Bell! Mamodo Fury
North American GameCube edition
Alternate Names
Release Date
Release Publisher
Release Developer
Nintendo Optical Media
North America
Video Game Rating
 Customize View
xml RSS Feed 
Facebook Twitter Delicious Google
ObjectID: 160846
Description Edit | History

Some levels from Story Mode were taken out of the American version, and a few were given different winning objectives. Some cutscenes in the GC version play no music at all, while (almost) all cutscenes play music in the PS2 version.

There are a few cosmetic changes to the HUD as well. The icons of the mamodo in the Japanese version are removed, the indicators merely showing the character names instead. Also, in the Japanese version in Story Mode, character reactions are visible in both up-right and down-left screens. However in the U.S. version they don't appear, although some of the dialogue remains.

Since both the PlayStation 2 & GameCube have different graphic rendering, there are many differences between the lighting, rendering and textures on both versions.

There are some graphic problems with the exclusive U.S. GameCube version of the game:
In the GameCube version, the stage "Front of Windmill" has a black background instead of a sky background. This might be because the sky texture on that stage was either corupted or missing.
The frame-rate in the GameCube version sometimes drops, usually when you and/or the camera is too close to the spell's graphics. It also happens on 2P mode in the stage "Roof of Abandoned Building". It happens if you just stand at your starting position, and the camera is pointing not only at the back of you, but inside the outside scenery as well.

Source: Wikipedia, "Zatch Bell! Mamodo Fury", available under the CC-BY-SA License.

Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.