The Hotness
Galaxy of Trian
Civilization VI
Talisman: The Horus Heresy
Diablo III
Portal 2
Civilization V
Outside the Scope of VGG
Hearthstone: Heroes of Warcraft
Eclipse: New Dawn for the Galaxy
Talisman: Digital Edition
Captain Toad: Treasure Tracker
Keep Talking and Nobody Explodes
The Agent Saga: Rover Rescue
Pokémon GO
Pathfinder Adventures
Battlefield 1
Grand Pigeon's Duty
God Game: The Odyssey
Mass Effect 2
X-COM: UFO Defense
Super Mario Kart
Warcraft III: The Frozen Throne
Police Quest: In Pursuit of the Death Angel
Indiana Jones and the Fate of Atlantis
Company of Heroes
Master of Magic
World of Warcraft: The Burning Crusade
World of Warcraft: Wrath of the Lich King
Tom Clancy's Ghost Recon
Thief: The Dark Project
Civilization II Scenarios: Conflicts in Civilization
Castlevania: Circle of the Moon
Metroid Fusion
Thief: Deadly Shadows
Quake III: Arena
Strategic Conquest
Xenoblade Chronicles
Tanktics: Computer Game of Armored Combat on the Eastern Front
Dark Souls
The Darkness II
Video Game
Rayman 2: The Great Escape
North American PlayStation edition
Alternate Names
Release Date
Release Publisher
Release Developer
North America
Video Game Rating
Show More »
 Customize View
xml RSS Feed 
Facebook Twitter Delicious Google
ObjectID: 54934
Description Edit | History

The PlayStation version was developed by Ubisoft Shanghai, and it was the first one to have the characters speaking real languages (English, French, German, Spanish and Italian) instead of gibberish. Numerous level design changes were made, and some levels were just removed altogether. A good example of this is the entrance to The Cave of Bad Dreams, which is no longer in The Marshes of Awakening, but instead in The Menhir Hills, in front of Clark. There are only 800 Yellow Lums in this version and the number remains the same all through the game (the scene with Razorbeard eating one of the Yellow Lums was changed so that he would eat a Red one instead). Some exclusive characters are present in this version, including the pirate assassin Ninjaws, and characters that didn't have speaking roles in the other versions, such as the guardians Axel, Umber and Foutch, now speak to Rayman in their own exclusive cutscenes when he confronts them. It is no longer possible to choose between the treasure and the elixir in The Cave of Bad Dreams, since the player is given no interaction in the respective cutscene, and Rayman automatically chooses the elixir. Additionally, this version features an exclusive mini-game for players who collect 90% of the Yellow Lums, which is thought to be a very old beta version of Rayman 2, showing a playable 2D level in the same style as Rayman 1.

Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.