The Hotness
Games|People|Company
Solitairica
Ataxx
The Elder Scrolls V: Skyrim
Dominion Online
Steam: Rails To Riches
Pathfinder Adventures
NetHack
The Last Guardian
Star Wars: Rebellion
The Secret World
Dominion by Donald X. Vaccarino
Twilight Struggle
Hearthstone: Heroes of Warcraft
Battlelore: Command
Mordheim: City of the Damned
ARK: Survival Evolved
Stardew Valley
Super Mario Bros.
The Elder Scrolls IV: Oblivion
Super Mario World
Heavy Rain
Wii Sports
LEGO Indiana Jones: The Original Adventures
Desert Strike: Return to the Gulf
Civilization
X-COM: UFO Defense
Castle Crashers
Shin Megami Tensei: Persona 3
Mario Kart Double Dash!!
Fight Night 2004
Baldur's Gate II: Shadows of Amn
Tetris Attack
Sid Meier's Pirates!
Resistance: Fall of Man
Resistance 2
The Secret of Monkey Island
Maniac Mansion: Day of the Tentacle
The Curse of Monkey Island
Escape from Monkey Island
Diablo III
Ratchet & Clank: Going Commando
Wii Fit Plus
Demon's Souls
Crazy Taxi
Black
Ratchet & Clank
LEGO Indiana Jones 2: The Adventure Continues
Killzone 2
Railroad Tycoon II
Lost Pig
GeekGold Bonus for All Supporters: 133.55

7,808 Supporters

$15 min for supporter badge & GeekGold bonus
49.2% of Goal | left

Support:

Information
Video Game
Name
Master of Orion II: Battle at Antares
Nickname
DOS/Win95 CD-ROM
Alternate Names
Release Date
1996-00-00
Release Publisher
Platform
Release Developer
Media
CD-ROM
Video Game Rating
Languages
English
 Corrections
 Clone
 Customize View
xml RSS Feed 
Facebook Twitter Delicious Google
ObjectID: 59425
Description Edit | History

Master of Orion II: Battle at Antares (MOO2) is a 4X turn-based strategy game set in space, designed by Steve Barcia and Ken Burd, and developed by Simtex, who developed its predecessor Master of Orion. The PC version of the game was published by Microprose in 1996, while the Apple Macintosh version was published a year later by MacSoft in partnership with Microprose. The PC version is still on sale as a download, and is still played online.

Master of Orion II won the Origins Award for Best Fantasy or Science Fiction Computer Game of 1996, and was well received, although reviewers differed about which aspects they liked and disliked. It is still used as a yardstick in reviews of more recent space-based 4X games.

Victory can be gained by military or diplomatic means. Major elements of the game's strategy include the design of custom races and the need to balance the requirements for food, production, cash and research. The user interface, which is mainly mouse-based but includes keyboard shortcuts, provides a central screen for most economic management and other screens that control research, diplomacy, ship movement, combat and warship design.

Source: Wikipedia, Master of Orion II: Battle at Antares , available under the CC-BY-SA License.

Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.