What Did You Play This Weekend? 6/3/13
Brandon Kempf
United States
Jefferson City
MO
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Finally got some quiet time to post this up.

Greetings fellow geeks! It's Monday! The weekend is now over, and as we toil at our assorted labors, we should recount our past weekend gaming exploits.

So, all you weekend gamers, bring your mini-session reports and stories of weekend gaming greatness, as you pop in here to answer the question:
What did you play this weekend?

The forum version can be found here:

http://www.boardgamegeek.com/article/12478913#12478913

Check out the subscription thread:

http://www.boardgamegeek.com/article/4115320

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1. Board Game: Biblios [Average Rating:7.19 Overall Rank:359]
Board Game: Biblios
Brandon Kempf
United States
Jefferson City
MO
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Was a light weekend of gaming, with a little shelf organizing, this is one shelf, the other still needs work, but I built these on both sides of the now defunct fireplace.

From gallery of Vacabck


Played a couple games of Biblios with my Mother in Law and Brother in Law and got beat both games, I'll chalk that up to me being a great teacher.

Played a 6 player game of Spin Monkeys, for such a light, chaotic fun game, we sure do get testy over this one, good thing it doesn't get played more often.

From gallery of Vacabck


Also played a game of Loaded Questions with family, fun little game, but it goes waaaaaay too long.

Played my first face to face game of Alhambra after playing online several times. I know it's a pretty easy game that is pretty luck dependent on what tiles come out when, but I like it.

Started a game of Last Will that didn't make it past the first round as our three year old decided to wake up crabby. Definitely going to have to try this again, I know my wife will like it if we get going, but I don't think it was going to be our 9 year old's cup of tea.

Currently playing Railways of the World with my daughter and wife, Eastern US map. Going to leave it setup and play throughout the week.

External image


Oh, and I would be remiss to leave out the games of Richard Scarry's Busytown: Busy, Busy Airport Game that we played with our 3 year old, she loves explaining the game and how to put together the airplanes.

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2. Board Game: König von Siam [Average Rating:6.92 Overall Rank:1294]
Board Game: König von Siam
Stéphane Bourdeau
Canada
Granby
Québec
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I paid a visit to my dad friday night. He wanted to play games...

First, we played a best of two of King Of Siam. I bought this game in 2010, played 3 times and it stayed on shelf since then. I guess there were always a better game to play... It took us about 20 mins to complete each game... 8 cards(actions), 8 struggles(turns), you get to pick a faction cube of your choice (in any active province on the map) after an action... This is a great compact game with a tricky game play. I finally won the best of two after an hour of play (2 vs 1). I won't wait another 3 years to play this gem again.

We also played Atlantic Star. It was a very good 2-player game.
(Out of the dust - 40 months)
Board Game: Atlantic Star


And our long time favorite Saint Petersburg
Board Game: Saint Petersburg

Sorry dad... I won again!!!
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3. Board Game: New Amsterdam [Average Rating:7.07 Overall Rank:1622]
Board Game: New Amsterdam
Thomas Leitner
United States
Madison
Wisconsin
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I played this three times this past week.

I think this is an absolutely terrific game. I can't wait to play it again. My highlight from the past week's gaming.

Also:

Board Game: Viticulture


I really want to like this game. It's beautifully produced and has a charming theme.

Unfortunately, the game feels half-baked to me. The game play is stale and boring, particularly with an even number of players. The game scales so utterly poorly. There is no allowance in action spaces for adding a player to an odd number, constraining very important actions, and making turn order far more important than it should be.

There may be ways to fix this, I don't know. There are so many other, better designed worker placement games that I'd rather play.

I think I'm primarily disappointed because I wanted to like the game so much, but its just proven to be a letdown.

Board Game: Dungeon Lords: Festival Season


Fun little addition to the base game. While certainly not a necessity, it adds some interesting bits to the base game without a lot of complexity.

Board Game: Paris Connection


Fun little filler. My only real complaint is that setup takes almost as long as the game.

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4. Board Game: Catan: Explorers & Pirates [Average Rating:7.21 Unranked] [Average Rating:7.21 Unranked]
Board Game: Catan: Explorers & Pirates
United States
Dearborn Heights
Michigan
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Its been almost two months since I got to play a board game, so I was excited when the opportunity arose.

I played the brand spanking new Catan expansion for the first time.

Additionally I got to try out Campaign Manager 2008.

Board Game: Campaign Manager 2008



Then I closed up the session with a game of Horus.

Board Game: Horus
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5. Board Game: Quarantine [Average Rating:6.09 Overall Rank:4386]
Board Game: Quarantine
Keith Rudolph
Canada
Langdon
Alberta
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RPG Item: Mr Bubbles
I've been wanting to play Paranoia again for quite some time. I managed to convince my girlfriend to finally give it a try along with two of our friends (one of whom I used to play RPGs with before). It's the first time any of them had played the game, and the first time my girlfriend or my buddy's wife had ever played an RPG, so playing the very silly Mr. Bubbles mission with some of the pre-generated characters seemed like the way to go. Thankfully everyone had a blast despite the high number of casualties (but that is the nature of the game). While my girlfriend didn't really understand everything that was going on mechanically (it's not exactly a well-structured rule system so she really can't be faulted for that), it was enough for her to finally ask if she could try playing Pathfinder. We're hoping to get everyone together again next Friday evening to give it a try and none of them had played Pathfinder before either (though my buddy has at least played D&D 3.5).

Board Game: Salmon Run
We started off Saturday with 2 games of Salmon Run. It's a pretty straight forward game where you race up the river to be the first salmon to the spawning pool using the cards you draw from your deck. The double-sided modular boards that make up the river can create some pretty interesting and challenging routes to run that can vary in length depending on how many boards you want to use. Not exactly an exciting game but makes for a nice little filler whose length you can customise by choosing how many boards will make up the river. She won both games of this as she managed to get to the spawning pool while I was still 2 - 3 turns from being able to reach it.

Board Game: Quarriors!
Next up was Quarantine since I managed to snag the only copy that Sentry Box got in stock on Friday. Starting to read the rules made it sound a little more complicated than it actually turns out to be; the game is actually pretty easy once you take your first turn or two and get the hang of it. Player interaction with being able to send a patient cube to another player to try and overburden them worked a lot better than I thought it would. Random selection of special rooms helps keep each game a little different. I won the first game of this in the tie breaker while she soundly beat me by 6 points in the second one, largely thanks to the incredible number of cubes she had left sitting in her supply at the end.

Board Game: Quarriors!
We ended the day with 2 games of Quarriors since the 3 expansions I ordered finally arrived meaning we now have the whole collection, so naturally we had to try out some of the new stuff! I struggled for the entirety of the first game; she was sitting at 19 points before I finally broke through to double digits. When she was sitting at 23, I finally managed to hit a string of luck with my dice and managed to kill off all of her creatures for 4 rounds and managed to gain a little ground. Unfortunately on the turn where she had only one creature, I rolled nothing but Quiddity on all of my dice which lost me the game. During the second one we both started off slow before I really stormed ahead. She managed to catch up a little later but ran into the same situation I had last game; right when she needed a creature to stop me from winning, all of hers came up as Quiddity. Whoops!

RPG Item: Pathfinder Roleplaying Game Core Rulebook
While we didn't actually play Pathfinder this weekend, she was getting pretty excited about playing it in two weeks time (she loves dice and had fun with Paranoia) and really wanted to put together her character, so I was more than happy to help her out; also nice to know what sort of characters I'm going to need to write stuff for. So she's going to be a Dwarven Rogue with a battleaxe which should be fun. Nothing too complicated but not a one-trick pony and lots of useful skills so that will hopefully be something she enjoys.

Board Game: Quarriors!
Two more games of Quarriors on Sunday. This time I won both games though both were incredibly close ones. I nearly lost the game thanks to a locked die that she dumped on me that limited me to only one creatures but I managed to get it replaced by another lock at just the right time that let me score the last 5 points I needed. The second game started with her leading by about 12 points but eventually slowed to a crawl as she gave up all of her creature dice for early scores and couldn't generate enough quiddity to really get anything going. I finally built up enough of a collection of creatures to let me cull a few without giving up my entire stable and finally caught up to her. The rest of the game was pretty neck-in-neck though I managed to finally win by destroying her one readied creature with two rather high-defense, high-glory ones.
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6. Board Game: Sentinels of the Multiverse [Average Rating:7.24 Overall Rank:381] [Average Rating:7.24 Unranked]
Board Game: Sentinels of the Multiverse
Bill Kunes
United States
Cincinnati
Ohio
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Friday
2x - Trajan

Board Game: Trajan
Last Friday my wife took two wins to tie up our head to head record, 7-7. This Friday we were back at it but this time the tables were turned as I won 160-124 and 159-143 to reclaim the lead.

I continue to experiment with the +2 tile early in the game to take advantage of multiple actions in a given turn to improve my score. My wife continues to either run with a shipping or construction strategy.

Trajan was our most played game (5x) in the month of May.

Saturday
1x - Castles of Burgundy

Board Game: The Castles of Burgundy
Saturday my wife and kids were heading out with my father-in-law for a road trip out west. My wife got up early with me for coffee and one last game before she left. To start the new month we brought out one of our favorites.

Board #8 seems to be the generally accepted strongest board which I game to my wife given I have a roughly 2-1 win ratio against her and I chose #6 for myself which is my least played board which I have had some early success with. This game easily went to the favorite.

I can't give the credit to the board, but it seemed like my wife beat me to every possible bonus. She beat me to the regional bonuses, farm and knowlege tile bonuses, and she dominated the first first player advantage, which I am generally not concerned about in a 2p game, that made a big difference in this one. Everytime I made a move to take First Player it proved hard to keep it for long. My wife beat me handedly, maybe the worst beating in Castles I've taken to date, 228-159.


Sunday
1x - Sentinels of the Multiverse

From gallery of bkunes
I finished my weekend off with a solo game of Sentinels. I played Fanatic, Tempest, and Bunker, two of which were new to me heroes. I was matched up against Citizen Dawn on Wagner Mars Base, also new to me.

Citizen Dawn simply proved too strong for my trio. I made some progress putting on the hurt until she turned the tide with 2 Return with the Dawn cards which accelerated the accumulation of 8 Citizens. Her call to the "Citizens of the Sun" stripped my heroes of their Equipment and Ongoing abilities rather quickly and Citizen Truth took the reins from there making all others immune (too strong?) from attack and himself unbeatable with my heroes to rebound until they brought low.

... a new set of heroes will have to avenge their incapacitated comrads.


meeple Keep playing...
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7. Board Game: Ingenious [Average Rating:7.13 Overall Rank:412]
Board Game: Ingenious
Jon Enns
Canada
Herbert
Saskatchewan
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Friday I played one game of Ingenious with Stacey and Lindy. Lindy whooped us with no less than 5 Ingeniouses and her lowest scorer nearly to an Ingenious.

Board Game: Cribbage

I also got in 3 games of Crib with my friend.

No games on Saturday. Too busy with work.

Board Game: Factory Fun

One game of Factory Fun on Sunday but nothing like last week were I got 109. This time I scored only 48 which is incredibly low.

Only 5 games this weekend.
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8. Board Game: Sentinels of the Multiverse [Average Rating:7.24 Overall Rank:381] [Average Rating:7.24 Unranked]
Board Game: Sentinels of the Multiverse
Fernando Robert Yu
Philippines
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This was a good gaming week, as I manage to get at least 1 play every day!

Sunday

Board Game: Sentinels of the Multiverse: Rook City
Sentinels of the Multiverse: Rook City (NEW)

I try out the the cards from the ROOK CITY expansion. I use the martial artist Mr. Fixer, the gun toting Expatriette, and they were joined by Wraith from the base game. This time they were hunting for the serial killer Spite, who was hiding somewhere in Rook city. Spite is similar to Bane from the DC universe, as he uses a lot of drugs for his powers. As a serial killer he also has a lot of victims, and he gains HPs for each one he destroys. The heroes rescue his 2 victims early, but he breaks down into the safe house and executes them, healing the initial damage the heroes did. He was also starting to build up his powers through drugs. To makes things worse, Rook City spewed toxic sludge which damaged BOTH the heroes and the villain. Luckily Mr. Fixer and Wraith had weapons which makes Spite deal less damage when the heroes deal damage, and this was HUGE as these minimized the damage from Spite. The heroes then kept on chipping away, and by the time Spite became a drugged wracked monster (he turns into one when 5 drugs are played) he was done to less than 10 HP, and Mr. Fixer and Wraith finally manage to bring the deranged killer down, but they were close to exhaustion themselves, as Mr. Fixer and Wraith were down to only 6 HP each, with the Expatriette down to 9!

Saturday

It was a meetup day for my 40K group, and we had it at Jim's house. I watched Jim, Mark, Kent, and Keith play a 4P game of SMASH UP (which Jim won), and then we get to have a 5P game of SHOGUN.

Board Game: Shogun
Shogun

Kent, Keith, and I teach this to Jim and Mark. We use the preset setup on the Sun side of the board, with us randomly drawing the starting home province. The first year was marked by audacious attacks by large armies. Keith however lost a battle versus Mark even though he had a large advantage. Jim also had a couple of seasons when he did not get rice (1 when he issued no order, the other when he lost a province from an attack). The end of the first year had me spend most of my money to build buildings, and this worked as after the first winter scoring I end up ahead with a score of 20 to Keith's 16, Mark's 15, Jim's 11, and Kent's 10.

The second year saw the rest of the players start to build more buildings, and saw me bearing the brunt of attacks from 2 fronts as the guys tried to gang up on me since I was on the lead. My pre-emptive attacks on Kent on the Southwest failed as he managed to capture a province with a palace on it from me. Mark really spread out well and had also caught up in terms of buildings, and the 2nd year saw less big attacks but more focused ones. The last winter season proved critical as Mark and I lacked the rice the feed some provinces. I managed to repulse the rebellion versus me but Mark critically lost 1 province where he had a palace and another building to revolt, and this was key since after the final scoring those lost 5 points would have won him the game, as I end up being the best SHOGUN with a score of 40 to Keith's 37, Mark's 36, and Jim and Kent's 28!

External image

Me (purple) Keith (blue) Mark (black) Jim (yellow) Kent (red)

Board Game: Cosmic Encounter: Cosmic Incursion
Cosmic Encounter

The final event of the night was a 6P game of this. We included the rewards deck from the Cosmic Encounter: Cosmic Incursion expansion. I was the Loser, Jim the Macron, Kent the Vacuum, Paulo the Pacifist, Mark the Tick-tock, and Keith the Philanthropist. Only Kent and I had played this, so I played with open races which meant we knew all the alien powers from the outset, and I also used the "shortened" version with only 4 planets each versus the normal 5. Paulo and I went up early with a score of 1 each from an allied attack, but he had to leave so we all continue. Mark and I then negotiated an encounter and we lead with 2, but Jim and Kent end up allying a lot with each other that night as they then catch up. Keith soon joined me and Mark in an informal alliance, and it was soon tied at 2 all. Mark and I soon reach 3, Jim and Kent followed, and that meant the game was coming to a close as you needed 4 points to win. However, Mark's Tick-Tocks had a special power where he had 6 counters, and removed 1 counter everytime a defender or a successful negotiation took place. If these all went away he won automatically. He had achieved this, but Jim played a Cosmic Zap to negate it, but Keith played kingmaker and Cosmic Zapped the Cosmic Zap to end the game, as he felt he wasn't going to win anyway!

Friday

Board Game: Sentinels of the Multiverse
Sentinels of the Multiverse = 2 Plays

I play 2 sologames of this using 3 heroes

Game 1: I select heroes and villains which I haven't tried yet. The angelic Fanatic, fast Tachyon, and fiery Ra try to save Megapolis versus Citizen Dawn and her army of super "Citizens", who want to establish a society ruled by super beings. My 3 heroes do their best early in the game to really hit on Citizen Dawn, and also try to avoid too much of her minions getting defeated, as that means she will flip over to the side where she is invulnerable. The problem came when her 2 "Channels the Eclipse" cards came out, and while this damages her it enabled her to play 2 more cards from her deck per turn. This got a lot of her Citizens out, and they managed to combo off each other and REALLY put on the hurt to my heroes. The city itself was not helping as cards kept coming out which hindered me playing cards or powers. As a result the Fanatic got disabled first, and soon both Ra and Tachyon got KO'd, and Citizen Dawn wins the day, even as she was brought down to just 17 HPs!

Game 2: In outer space, the heroes Legacy, Bunker, and Tempest go to Wagner Mars base to confront Tempest's nemesis Grand Warlord Voss, who was amassing his army of minions. The heroes manage to knock out the Warlord's existing guys, which makes him go into Warrior mode, which makes him deal more damage BUT makes him vulnerable. Luckily I manage to combo Legacy's Takedown card (which prevent Villain cards being played) and Tempests abilities which attack every enemy. This enables me to prevent the Warlord's minions from coming out and overwhelming us, and with Legacy buffing everyone up we really put on the hurt and manage to defeat the Grand Warlord for the win, with Legacy down to 23 HPs, Bunker 18, and Tempest 7.

OTHER GAMES PLAYED DURING THE WEEK:

Thursday

Board Game: King of Tokyo
King of Tokyo = 3 Plays

Betty and I meet our college classmates Sixto and Dinky in Filinvest. I introduce this, and Betty watches while I teach Sixto and Dinky and we had a 4P game.

Game 1: Sixto is Mekadragon, Dinky Brockenbar, and myself the Kraken. This game was relatively quick as it was attacked focus. Dinky and I get brought down to around 3HP before Sixto gets into Tokyo and finishes us off simultaneously for the win!

Game 2: Sixto used Mekadragon again, and I used The King, Dinky Gigazaur, and Betty joined us using the Kraken. This game was the complete opposite as people went for VPs and energy instead of claws. Betty's Kraken stayed in Tokyo for quite some time while everyone built up their tableau with cards (Dinky's Gigazaur had a huge amount of cards). Betty and I had the advantage in VPs as I got up to 18 and she 19, but she managed to finally get the 3 1's and thus scored enough to win with 20 VP!

External image

My wife's Kraken is the Queen of Tokyo!!!

Game 3: Another game was demanded, and we used the same monsters. I was more aggressive and went for claws, but this cost me as I was brought down to 3 HPs, and Dinky finally KO'd me while I was in Tokyo. He then managed to KO Sixto who was very close to winning, as he was silently accumulating VPs but was down to 3 HPs. In the final battle between his Gigazaur and the Kraken, Betty then finishes him off by attacking then buying a card which damaged him, so she wins again, this time via KO!

Wednesday

Board Game: Zombie Dice 2: Double Feature
Zombie Dice 2: Double Feature

My kids Shari and Shawn and I had a great 3P game of this late in the evening. I got the early lead as I stormed ahead to 11 brains, but I got stuck and Shawn and Shari came back, with Shawn reaching 8 and Shari 7. Shawn had a great set (with the help of Santa) as he then got to 14. Since he went first Shari and I try to catch up, but Shari got shot up but I manage to tie the score at 14! Shawn and I then dice off and he got 3 brains to get to 17, while I get blown to bits. Shawn wins 17 to my 14 and Shari's 7!

Tuesday

Board Game: Macao
Macao

I discretely go to the FLGS after a morning business meeting. I pull this out as it has been some time since I last played it, and have a 3P game with Vangie and Rose (who was playing this for the first time).

This session again highlights the punishing nature of the game. I get 2 -3 punishment markers since I had to discard 2 cards as my tableau was full of unplayed cards, and Rose got 3 -3 markers as she had 3 unplayed cards by game end. Everyone managed their windroses well though as no one got penalized for having an empty action space during their turns. Vangie managed to activate the card which allowed her to avoid the mandatory "get 1 card" phase, and this really helped her not get a single penalty marker. Vangie had a lot of points from Shipping goods, while Rose had a good money engine as well as had the most points for control of adjacent city sectors, while I did a bit of everything, but had a huge turn where I doubled the points gained for delivering Spices. In the end penalty markers proved decisive as Vangie ended up ahead after Rose and I lost VPs due to the punishment, with a score of 70 to my 66 and Rose's 59!

Monday

Shawn requests to play more dice games, so we do!

 
Escape: The Curse of the Temple = 2 Plays

Game 1: We had a total of 4 curses hit us which slowed us down even as we got rid of them. Luckily we also got 3 treasures and all were very helpful! The curses did their job though and we really had to rush through and look for the exit as time was running out! Shawn left me behind and got out early, and I really struggled to roll the required keys in order to escape. I finally did so though, and just dove through the closing door to escape with literally 1 second to spare! Whew!

Game 2: The second game was easier, as I only got cursed once, and it was the relatively harmless curse where you put one hand on your forehead and just use the other hand to roll the dice. I still got rid of it and also managed to use the Teleport treasure I got to make sure Shawn and I were on the same tile. We still had to Provoke a Turn of Fate (ie use 1 reserve gem to reroll all black dice) when most of our got locked, but we managed to escape with a lot of time to spare!

External image


Board Game: Zombie Dice 2: Double Feature
Zombie Dice 2: Double Feature = 2 Plays

Shawn wanted some more gaming, so we play this and used the Hottie, the Hunk, and the Santa dice from the DOUBLE FEATURE expansion

Game 1: I overtake Shawn's early lead due to his conservative play, and manage to win with a score of 13-10! The Santa's Helmet icon (meaning it takes 4 shotgun blasts instead of 3 for me to end my turn) proved instrumental in my catch up!

Game 2: Those double brain icons from Santa and the Hunk really helped Shawn, as he pulled away from a close midgame to reach 15 brains, and the double shotgun blasts proved my downfall as I fail to catch up with him in the last turn and thus lose with just 7 brains!
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Board Game: Puerto Rico (with two expansions)
We had Ludophilia III this weeken, so all these got played, plus some. Hopefully some others will update the list for the rest.
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10. Board Game: Viticulture [Average Rating:7.60 Overall Rank:177]
Board Game: Viticulture
I've been on a continuously mission to get Viticulture on the table at every chance I have ever since I received it back at late April. I've a few semi-regular gaming groups, so on average, I got to play Viticulture at least once every week.

This week was special because I got to introduce them to my family, specifically my younger brother and sister. They usually play light-fare game like Ticket to Ride, Finca, Survive!, and smaller card game.

Thankfully, the overall package (the components, the theme, and the art) ease them into the game, and I've more experience teaching the game by now, the evening went by smoothly. My sister, who I though was struggling, actually pull a surprise win over her two older siblings. (Session report)

On Saturday, when I got to play some game with my old classmates from university years. We don't get together as often as I like, so it's always nice to play game with them. We played Love Letter, Eselsbrücke, Munchkin, Forbidden Island, and of course, Viticulture. You can see from the Session report here, that one of the girl is head over heel in love with the game. Another success!

Lastly, on Sunday, I finally get a chance to pull out the beautiful Kings of Air and Steam, which happened to arrive at the same time as Viticulture, but got left on the shelve because of personal preference. I got to play it with my brother and sister again. It's actually a bigger hit then Viticulture, due to the more vivid color theme. We played a 3p game with 5 maps, so mostly we just do our own thing, and our scores are actually pretty close in the end.
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11. Board Game: Tzolk'in: The Mayan Calendar [Average Rating:7.91 Overall Rank:37]
Board Game: Tzolk'in: The Mayan Calendar
Keith Leonard
United States
North Canton
Ohio
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Played my second game of this one and it is one of my favorite worker placement games (even though I came in last). I think I am going to own this one soon.

I also played:

Board Game: Alien Frontiers
&
Board Game: Android: Infiltration
&
Board Game: The Lord of the Rings Dice Building Game
& 3 games of
Board Game: Sentinels of the Multiverse
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12. Board Game: The Dwarf King [Average Rating:6.55 Overall Rank:2165]
Board Game: The Dwarf King
I got a game of this in Saturday night. It works very well with the other two people i usually game with. It is light and enjoyable. I really enjoy trick taking games and this seems to be one you can get people to play who generally don't like trick taking.

Also we got 3 games of Warhammer Invasion in using our 3 player variant. I can't wait for Cataclysm to release.

and I taught Smash Up! to a friend sunday night. This one is much better with 3 or 4 than with 2.
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13. Board Game: Antike Duellum [Average Rating:7.11 Overall Rank:1321]
Board Game: Antike Duellum
Enrico Viglino
United States
Eugene
OR
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And a bunch of other light stuff with the wife.


Dropped by CSWExpo a little too late for the morning game,
and just couldn't justify bumming around for hours, hoping
to find a game of something to do with someone I didn't know.

Did this, Loot and Scoot and Brass: Lancashire.
Easily better experience than I would have had at the con -
unless I managed to meet someone I got along well with there;
but that is (alas) highly unlikely.
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14. Board Game: Space Alert [Average Rating:7.44 Overall Rank:208]
Board Game: Space Alert
Ludovic Roy
Canada
Gatineau
Québec
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With the gamegroup
Nice game of Battlestar Galactica: The Board Game with Battlestar Galactica: The Board Game – Pegasus Expansion and Battlestar Galactica: The Board Game – Exodus Expansion, we played Kobol with Cylon Leader, Final 5, and Personal Goals. It was a fairly easy Human victory as the only Cylon ended up picking both Cylon cards, and was playing Boomer, so was in the brig halfway. Followed up with an 8 player game of The Resistance: Avalon.

Friday Night
It was Space Alert night, we played 6 games with 4 players, also using some of the cool villains from Space Alert: The New Frontier. Followed that up with a game of Ghooost!, and Love Letter.

Sunday Night
I introduced Tsuro to my parents, playing with them and my wife. 2 games, both ladies took a win.
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15. Board Game: Small World: Realms [Average Rating:7.32 Unranked] [Average Rating:7.32 Unranked] [Average Rating:7.32 Unranked]
Board Game: Small World: Realms
Daniel Thurot
United States
Salt Lake City
Utah
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Our regular Friday Game Night was a blast from the past as we started with Small World: Realms. Not that this is particularly old, but we don't often play Small World these days — because, let's be honest, it isn't the best game out there. Even so, it occupies a special place in my heart because it's the game that got me back into boardgaming after years away. I'm still waiting for a better game to replicate the power+race mechanic that transforms its straightforward gameplay into something surprisingly exciting, if only because the interplay of the unique combos is so much fun to watch. We had a great time using all the expansions mixed in with each other.

Board Game: Chaos in the Old World: The Horned Rat Expansion

Then we played a five-player game of Chaos in the Old World (with the Horned Rat expansion, of course). This is one of my favorite games, though ever since I began reviewing new releases (or, if I'm honest, fueling my addiction), I haven't been playing as many of my old faves. Two of our players were new, so Slaanesh and Tzeentch basically quibbled over a clump of three territories in the middle while Nurgle, the Horned Rat, and Khorne duked it out across the entirety of the map. In the end, the Horned Rat (played by my wife Somerset) was about to win a points victory, but Khorne (me!) pulled out a dial victory in the same turn, so blood for the Blood God!

Board Game: Summoner Wars: Cave Goblins – Second Summoner

We've been playing quite a few games with the brand new second summoners for Summoner Wars. We played a handful of new games over the weekend, and we've finally gotten used enough to the new stuff that we're mixing it up, and rather than just using the 2nd summoners alone, we've tried some New Guild Dwarves vs. Filth, New Cave Goblins vs. Mountain Vargath, stuff like that. As always, I'm continually impressed by how balanced this game is, even now that there are 20 summoners to pick from.

Board Game: Core Worlds: Galactic Orders

No weekend is complete without a match of our favorite deckbuilder, Core Worlds. We've now played it enough times that everyone in my group is getting a solid handle on all the cards and some winning combos, which just makes it all that much more dynamic. I'll miss the excitement of discovering new cards with each play, but now we can really knuckle down and actually play.

Board Game: Ladies & Gentlemen

We also played a couple games of Ladies & Gentlemen, which I've fallen completely in love with despite not thinking the theme had any appeal for me or my friends. In fact, I liked it so much that we got into it fully, gossiping about each other and giving uniquely Victorian insults at the drop of a hat.
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16. Board Game: Defenders of the Realm [Average Rating:7.31 Overall Rank:506]
Board Game: Defenders of the Realm
Kent Pritchett
Canada
Calgary
Alberta
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This weekend the wife was away. So I had a game of DotR with the original generals and used the Chaos Wizard and Monk as heroes. The catch was I had 4 catapults added to the map, randomly placed by drawing hero cards at the start. They had the opportunity to add a little fire to the map when the generals moved. To aid the heroes they could spend an action to gain a water elemental on a roll of 5 with two die near a water location. The elemental's could be used for various things to aid the heroes, including putting out fires. This was one of the hardest games I played of DotR and I felt I could lose by taint or running out of minions at any time. Fortunatly the heroes pulled out a win including going after a 3rd catapult instead of collecting cards at the Inn when Gorgutt as at the gates.If I had lost the battle with the catapult I would not have made it. The map was full of minions and taint the whole game, one bad roll or a lost general battle would have been the end. A great and intense game with a few extra elements added.

Board Game: Dungeons & Dragons: Wrath of Ashardalon Board Game

Also played WoA, good game but not near so fun as DotR this time around.

I played a few games with my younger kids.

Board Game: Go Away Monster!
Board Game: Marvel Spider-Man & Friends 3-D Memory Match-Up


I topped off the weekend with some MTG Online.
Board Game: Magic: The Gathering
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17. Board Game: Seasons: Enchanted Kingdom [Average Rating:7.76 Unranked] [Average Rating:7.76 Unranked]
Board Game: Seasons: Enchanted Kingdom
Dan Edelen
United States
Mount Orab
Ohio
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Got in a play of the new hotness, the first Seasons expansion: Seasons: Enchanted Kingdom.

I have a session/review here: A Session/Review of Seasons: Enchanted Kingdom.

Also, this: How to make the Seasons: Enchanted Kingdom ability tokens fit lightly in the player board circles....

They'll tell you all I know!

Also got to play PFS 2-06: The Heresy of Man, Part 1: The First Heresy.

Wrote up a session/review here: Sojourning in the Land of Atheists--A Session/Review of PFS Scenario 2-06: The Heresy of Man, Part 1: The First Heresy.
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18. Board Game: Successors (Third/Fourth edition) [Average Rating:7.52 Overall Rank:1206]
Board Game: Successors (Third/Fourth edition)
Neil Henning
United States
Nutley
New Jersey
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Successors (Third/Fourth edition)- it had been a long time since I played this one. I really like it. We had a lot of back and forth with the body changing hands three times and many bloody battles. I hope to play again soon while the rules are still fresh in my mind.

Samurai-played a three player game of this one. I stink at it but I really like it anyway.

Five Points: Gangs of New York- played this one for the first time. We messed up a few of the rules as we were playing so it is hard to say what I think of it. I don't think it is going to be something that I will love but I'm willing to give it another go now that we have a better understanding of the rules.
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19. Board Game: Star Wars: X-Wing Miniatures Game – Slave I Expansion Pack [Average Rating:7.97 Unranked] [Average Rating:7.97 Unranked]
Board Game: Star Wars: X-Wing Miniatures Game – Millennium Falcon Expansion Pack
I played 2 game of Star Wars: X-Wing Miniatures Game with Marc and Harold on Friday. First game I was Rebels and went against Harold and Marc. I ended up whipping them, only losing 2 of my Rebel Swarm ( 3 X-wings, 2 A-wings), against a Firespray, 2 T/F's and a T/I. Next game we simply reversed squads and I flew the Imps against the same Rebel swarm and beat them all again only losing 2 ships. I have to say that my dice were hot and I pulled off amazing hits from long range. devil But I also feel like I flew better against Harold and Marc who hit more than one asteroid and collided with each other a fair bit. I told them, they should plan out their moves better.

I also got to play Marvel Heroes this weekend. The game doesn't release until June 4th, but since I bought a Premium Pack I got early access. If you like Diablo-esque Action RPG games and/or Marvel comics/movies/games this one is worth checking out.

I also spent a lot of time with family and friends doing non-gaming stuff, overall a fantastic weekend. I am still exhausted today for sure.
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20. Board Game: Battlestar Galactica: The Board Game [Average Rating:7.74 Overall Rank:79]
Board Game: Battlestar Galactica: The Board Game
Brad Pasmeny
Canada
St. Albert
Alberta
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Played BSG for the first time this weekend.

Board Game: Macao

First game of Macao.

Board Game: Troyes

First game of Troyes.

Board Game: Morels

And a first game of Morels.

All bought with time playing Abandon Ship,Shave a Sheep, and Takenoko with my little one...

Good weekend!
meeplemeeple
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21. Board Game: The Lord of the Rings: The Card Game [Average Rating:7.64 Overall Rank:131] [Average Rating:7.64 Unranked]
Board Game: The Lord of the Rings: The Card Game
Kārlis Jēriņš
Latvia
Riga
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A friend came to my place on Friday evening to play games.
Board Game: Runebound (Second Edition)
Board Game: Runebound: Shadows of Margath (Second Edition)
Game: Runebound (Second Edition) + Runebound: Shadows of Margath (Second Edition)
Players: 2
Play count: 1
Description: For most of the game, I was clearly ahead, killing everything I came across and leveling up like crazy, while my friend kept drawing terrible cards from the encounter decks and died repeatedly. This all changed, though, when I had just obtained my first dragon rune - I'd had to use all of my items and lose most of my health to do so, and he took an opportunity to attack and kill me, taking the dragon rune and making me lose my most valuable item. And then he did it again, this time without even waiting for something to damage me beforehand.
Naturally, this did exactly nothing to make me enjoy the game. I can't stop feeling that, since thematically the players are trying to prevent what is pretty much the end of the world, the game should be much more cooperative and those PvP rules shouldn't even exist. The terrible thing is that I have no idea if I would be feeling like this had I won - guess I'm far more of a sore loser than I thought.


Board Game: Mage Wars Arena
Game: Mage Wars Arena
Players: 2
Play count: 1
Description: A Wizard-Warlock match, with me playing the Wizard. The Warlock was very agressive - he only cast one Mana Crystal and a Battle Forge, and for the rest of the game nothing but additional equipment and a few attack spells. The Wizard, on the other hand, was very defensive, with several Mana Crystals, a Mana Siphon targeting the Warlock, and several creatures. Those creatures are easily what let me win this - I had added demons to my spellbook, and the Warlock can't really deal with them well. And then there was a Whirling Spirit, which was almost untouchable due to his Incorporeal.
With all those creatures on my side, it was clear the Warlock was in over his head and he lost fairly quickly, though he still managed to deal a fair amount of damage to the Wizard, who had clearly neglected personal defense.


Board Game: The Lord of the Rings: The Card Game
Game: The Lord of the Rings: The Card Game
Players: 2
Play count: 1
Description: I have been enjoying this a lot for the past two weeks or so, since I got it, and I've been talking a lot about it. With that, it was fairly easy to talk my friend into playing one game of this with me before going to sleep. I played my Leadership/Spirit deck and gave him the Tactics deck my brother had slightly customized, explained him the rules and then we played Passage through Mirkwood. With how easy that scenario is, it's probably no wonder that we passed it. In 6 turns, I believe. Of course, it would've been quite a bit harder had Ungoliant's Spawn actually showed up. Or Hummerhorns, which would be even worse.


After all of this was done, my friend had long missed his last bus home so he stayed overnight and we played some more on Saturday morning.
Board Game: The Lord of the Rings: The Card Game
Board Game: The Lord of the Rings: The Card Game – The Hills of Emyn Muil
Game: The Lord of the Rings: The Card Game + The Lord of the Rings: The Card Game – The Hills of Emyn Muil
Players: 1
Play count: 3
Description: I got up long before my friend, and decided to use some of this time to see what this scenario was like, since I hadn't played it before. I played my Leadership/Spirit deck against it, and managed a victory on my 3rd play. The first time was a terrible and fast defeat, the second - a somewhat longer defeat. One of those games was notable for a Treachery (I believe it was Rockfall) that killed two of my heroes - Eowyn and Theodred. Of course, Aragorn followed shortly after.
The third time was indeed the charm, and the longest game I've played yet - it took me 18 turns to win. Mostly because I managed to get out Northern Trackers to deal with all those pesky locations.
Overall, a fairly decent scenario. Feels easier than Journey down the Anduin, at least with my deck.


Board Game: The Lord of the Rings: The Card Game
Game: The Lord of the Rings: The Card Game
Players: 2
Play count: 2
Description: By this point, my friend had woken up and joined me for two games of this. I kept my Leadership/Spirit, and he made a mix of Tactics and Lore. This time we tried Journey down the Anduin, and lost terribly both times. In both games we had two fight two Hill Trolls right from the start, and while a Tactics deck can probably handle that, mine certainly cannot - it relies on Gandalf and Sneak Attacks to deal with enemies of that size, and I had neither.


On Sunday, I went to a fellow gamer's place on the other side of town to play some of his games.
Board Game: Smash Up
Game: Smash Up
Players: 2
Play count: 1
Description: This guy really loves Smash Up. I, after my one unfortunate play, hated it. And finally he managed to persuade me to give it another try. He gave me Robot Wizards, and played Alien Ninjas himself. And he was right - I enjoyed the game a lot more this time around. Not nearly enough to make me want to own a copy myself, and probably not enough for me to suggest it when we're thinking about what to play, but I don't hate it anymore, which made the guy really happy.


Board Game: Love Letter
Game: Love Letter
Players: 3
Play count: 2
Description: Another guy joined us at this point, which is really good, since I haven't played 2-player Love Letter and don't particularly want to try it. Neither of my fellow players had even seen this game before, so I got to teach the rules. The host had no problems whatsoever, while the other spent most of the first game understanding how everything worked. And even despite that he still managed to win handily, at a score 5 to 2 (me) to 0 (host). The second game was a lot worse for me, and ended with 5 (host) to 3 (new guy) to 0 (me). Thankfully, terrible defeats don't seem to make me hate this game, so maybe I'm not as bad a person as Runebound and Smash Up make me feel


Board Game: Ghost Stories
Game: Ghost Stories
Players: 4
Play count: 1
Description: Another gamer joined us, and I suggested Ghost Stories, which I hadn't played before and wanted to try. Everyone agreed, so the host taught us (with a few minor hiccups, since he hadn't played in a while, but that's all normal) and we played. The ghosts were, as can probably be expected in a game like this, utterly relentless, coming at us again and again and destroying everything. I do believe we lasted through about half the ghost deck, but then succumbed to their darkness.
Opinion: Well, I do enjoy brutal co-op games. Ghost Stories was already on my wishlist based on what I'd heard about it, and now it's certainly not leaving it. Not until a copy shows up at my local game store for me to buy. Really good stuff.


Board Game: Eminent Domain
Game: Eminent Domain
Players: 4
Play count: 1
Description: I'd only played EmDo once before, also at this guy's place, and enjoyed it then. Enough to go pledge in the expansion Kickstarter. And I also enjoyed this day's game. I was the only one to even partially go the Warfare path, everyone else relied on peaceful settlement. Maybe that's what made all the difference - I settled 2 planets, conquered 2 more, and obtained some influence through Improved Trade, and all of that added up to be enough to ensure my victory.


Board Game: Nightfall
Game: Nightfall
Players: 4
Play count: 1
Description: The guy who had rules problems with previous games went home about now (it was, after all, after 9 PM already and he said he had some stuff to do), but another one of the host's friends arrived, so there were still 4 of us. And this was more than just Nightfall - the host really loves it and has almost all expansions. I own only Martial Law, and as result almost all of these cards were new discoveries to me.
One notable thing about this play is the moment when the host had assembled 3 Zombie Hordes and some other things, and attacked one of the players, dealing her 18 (!) wounds. Thankfully, the game ended before he could repeat the feat.
Another notable thing is that I didn't come in last, which is what usually happens when I play Nightfall I was second, in fact, ahead of the host as well - I'd dealt him a fair bit of damage earlier in the game.


Board Game: Mage Wars Arena
Game: Mage Wars Arena
Players: 2
Play count: 1
Description: At this point, both friends went home, leaving just me and the host. He had played several times before, but isn't that good yet, so he asked me to build a Warlock deck for him. I did honestly build the best few creature Warlock I could come up with using just the core set and no spell tomes, and then built myself a Wizard. I did my best to try to not use my knowledge of what I'd put in the spellbook, just the general ideas of what a Warlock would have.
Unlike Friday, the Warlock wasn't all that aggressive, letting me expand and utilize my mana choke strategy in peace. It started with Mana Siphon. When the Warlock summoned a Firebrand Imp to deal with it and made it his blood reaper, Force Hold and Essence Drain made the mana choke even worse for him. Next, Power Drain, and later a Mana Leech. Everything was working beautifully, and then I kind of ruined the game.
I summoned a Darkfenne Hydra and enchanted it with Bear Strength, and didn't point out that it had Triplestrike - I figured he'd know, but, considering that he had actually told me that all of his previous games had been Warlock-Beastmaster, how could he know? And so when the Hydra attacked, delivering an incredible 20 points of damage, that wasn't even all that enjoyable.
Basically the only fun thing about the game from this point on was the means of the Warlock's actual death - see, he burned to death. And my Wizard had no fire spells and no fire creatures. Yet my opponent, who was supposed to be a master of fire, burned to death. This happened because of a Reverse Attack I revealed when he was sending a Fireball at me, one round before the Hydra.


So, yeah, that's my gaming weekend. Some of it great, some a bit less so, but overall I'm quite satisfied
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22. Board Game: Dominant Species [Average Rating:7.85 Overall Rank:58]
Board Game: Dominant Species
Scott Daniel
United States
San Diego
California
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Played this for the first time this weekend. It was as good as advertised. I hope I will get to play this excellent game many more times. I won as the Birds vs the Arachnids and Insects on a crazy last turn. The game stays with you, I think I can see lots of different tactics and strategies to employ and I'm looking forward to seeing how those interact with the ideas I'm sure my playing partners are coming up with for the next time. whistle
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23. Board Game: Drum Roll [Average Rating:6.91 Overall Rank:1502]
Board Game: Drum Roll
E&E's Spellenmolen
Belgium
Meerhout
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We've had a busy weekend, so we didn't have the time to play many games.
We did play 2 games Friday evening!

Board Game: Drum Roll

Drum Roll

We really like the theme since juggling, ... is my girlfriend's favorite hobby in summer time. (besides playing games ) She won the game closely since she had the biggest show at the end of the game..


Board Game: Hanabi

Hanabi

Afterwards, I insisted to play Hanabi once again. I really wanted to beat our maximum score of 22 pts with the two of us. And we did! We managed to score 25 points for the first time! We've never played with the 6th color yet, we should try this next time!
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24. Board Game: Rise of Augustus [Average Rating:6.74 Overall Rank:950]
Board Game: Rise of Augustus
Friday:
Card City x2
Card City expansion x2

Saturday:
Rise of Augustus x2
Glen More x2

Sunday:
Caro x2
Finito! x2
Rise of Augustus x2
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25. Board Game: Mansions of Madness [Average Rating:7.30 Overall Rank:364]
Board Game: Mansions of Madness
Nicola Gambetti
Italy
Bolzano
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And plastic for the Plastic Throne!
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No! This is not a board game, but Stanislao Moulinsky in one of his best disguises!
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Eclipse with Eclipse: Rise of the Ancients - A five-player game, two of whom never played Eclipse: as it was taking too much time we stopped at the end of round 5.

Mansions of Madness - a five-player game: we played the third scenario. This time the keeper won.

Legends of Andor - A four-player game: we played the fourth legend and won. We used the revised rules a friend wrote and wanted me to try out: they make the game a bit better and more thematic but it’s still a bad and annoying game.
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