Actually "Deep Black: Reloaded" from a recent bundle. The jury's still out on this one for me.
Exciting game play suggests using both environments for combats: land and underwater.That part from the official blurb is very misleading. There's no freedom to choose how to approach an objective. The game's highly linear. Sometimes you fight on land then you get to an underwater part. Back and forth, rinse repeat. It is however pretty well done when it comes to switching between the two domains and the fighting and moving is actually quite good.
It has the distinct feel of a game that tried to copy several better games. The whole suit + limited weapons + pick up rocket launcher heavily reminded me of Crysis 2. There's a cover system but it's not as smooth as it could/should be. The voice acting again is just a step below what you would expect for a game that looks like this.
For the most part (so far) it's a competent but not excellent game. Enjoyable aside from the occasional difficulty spike.
One thing that's a big glaring though are the AI deaths. There's only a couple of variations and one of them prompted me to rename the enemy faction from Ishiguro-Himmel-Systems to Ishiguro-Willhelm-Systems. So far I still find it humorous, though...