GCL Gelato 155 - Le roi est mort, vive le Deadpool!
Stig Morten
Norway
Kvernaland
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ABOUT GCL Microbadge: GameChat League - Gelato Division: "Discover your favorite flavour!" GELATO DIVISION Microbadge: GameChat League - Gelato Division: "Discover your favorite flavour!" SUBSCRIPTION THREAD

Policy: If you're a lurker or have otherwise discovered GCL Gelato, feel free to read along with us and see what the members have to say on everything under the sun. If you have a constructive comment or something else you think would add to the discussion, consider posting it - if it's helpful, respectful, and polite to the discussion group as a whole, as well as to its individual members.

The Director
Microbadge: Deadpool, the Merc with a Mouth fan leroy43 (Roger)

The agents
Microbadge: Deadpool, the Merc with a Mouth fan ad79 (Stig)
Microbadge: Deadpool, the Merc with a Mouth fan Microbadge: implies alex352 (Alex)
Microbadge: Deadpool, the Merc with a Mouth fan Capt_S (Jon)
Microbadge: Deadpool, the Merc with a Mouth fan cmontgo2 (Chris)
Microbadge: Deadpool, the Merc with a Mouth fan Cole Wehrle (Cole)
Microbadge: Deadpool, the Merc with a Mouth fan cscottk (Skippen)
Microbadge: Deadpool, the Merc with a Mouth fan eapeas (Edward & Amanda)
Microbadge: Deadpool, the Merc with a Mouth fan Farsol (Patrick)
Microbadge: Deadpool, the Merc with a Mouth fan leroy43 (Roger)
Microbadge: Deadpool, the Merc with a Mouth fan jacovis (Jacob Cassens)
Microbadge: Deadpool, the Merc with a Mouth fan jtakagi (Jonathan Takagi)
Microbadge: Deadpool, the Merc with a Mouth fan Lil Read Head (Nikki Ebright)
Microbadge: Deadpool, the Merc with a Mouth fan Neil Thomson (Neil)
Microbadge: Deadpool, the Merc with a Mouth fan oeolycus (Dan)
Microbadge: Deadpool, the Merc with a Mouth fan PzVIE (Ron)
Microbadge: Deadpool, the Merc with a Mouth fan tommynomad (T. Nomad)
Microbadge: Deadpool, the Merc with a Mouth fan wifwendell (Wendell)

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This week will be the week Deadpool bites the bullet in the comic. Deadpool is a an awesome character and a bit irresponsible.

Ther will be other questions too.
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1. Board Game: Legendary: A Marvel Deck Building Game [Average Rating:7.59 Overall Rank:164] [Average Rating:7.59 Unranked]
Board Game: Legendary: A Marvel Deck Building Game
Stig Morten
Norway
Kvernaland
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Deadpool will die in the comics this week, but images are starting to leak about the upcoming Deadpool movie with Ryan Reynolds i nthe lead.
First image of the suit was released on twitter some time ago.



Last year they also released a teaserclip to gouge interest for the movie. That clip was all cgi, but here it is.




Well, my favourite superhero is, surprise surprise, Deadpool!

Who is yours?

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2. Board Game: Mech Wars [Average Rating:5.41 Unranked]
Board Game: Mech Wars
Stig Morten
Norway
Kvernaland
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Keeping this in the realm of not really realistic.

From gallery of ad79

This is my son's current favourite mech/robot. The big red in the middle that is.

My favourite mech/robot is without a doubt Soundwave from Transformers. The 80's version since that is the one I grew up with.

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Just an awesome head on that one. And a gun on his left hand.

What is your favourite mech/robot?

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3. Board Game: Legendary: A Marvel Deck Building Game – Villains [Average Rating:7.60 Overall Rank:644] [Average Rating:7.60 Unranked]
Board Game: Legendary: A Marvel Deck Building Game – Villains
Stig Morten
Norway
Kvernaland
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Ok, back to superheroes, but let's go Villains this time.

My favourite villain is Venom. Why? Part alien, part pure evil. Let's not go into the Agent Venom thing. Keep him as a villain.

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Who's your favourite villain?
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4. Board Game: Cabin Fever [Average Rating:6.33 Unranked]
Board Game: Cabin Fever
Stig Morten
Norway
Kvernaland
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Ok, time to do some gaming related stuff.

What are your favourite cabin games?

Those games you bring along to the cabin, for when you want some no thinking social games or just fun?
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5. Board Game: King of the Tabletop [Average Rating:6.92 Overall Rank:5455]
Board Game: King of the Tabletop
Stig Morten
Norway
Kvernaland
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International tabletop day is next Saturday. 11th of April.

Doing anything special for tabletop day?
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6. Board Game: Gears of War: The Board Game [Average Rating:7.47 Overall Rank:462]
Board Game: Gears of War: The Board Game
Stig Morten
Norway
Kvernaland
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Board Game: Star Realms
Board Game: Carcassonne
Board Game: Claustrophobia
Board Game: Gears of War: The Board Game
Board Game: Memoir '44
Board Game: Splendor


 7   Star Realms x5 All vs Ingmar. Won 3 games. Only once in our five games, the starting player took the win. The last game I had 9 cards in my deck at the end. Won that one as the starting player.
Also downloaded the Star Realms app and have played that a bunch. Still only the free part of the app.
 6   Carcassonne Lost to my wife.
 10   Claustrophobia Lost to Ingmar.
 N/A   Gears of War: The Board Game A really cool sologame. Took the win after being close to dead twice.
 N/A   Memoir '44 Juno Beach against a friend. Took the win. The scenarios in the D-Day Landings expansion aren't the most balanced. But I like to Reinforcement rules. Only wish Days of Wonder would release some standard sized scenarios with this rule.
 N/A   Splendor This was a cool little game. Took a solid win. This is the kind of game that would be well suited as a cabin game.

Easter has been up and down. A worn out daughter and an asthmatic son has limited our activities.
Went to my parents cabin and aborted after a day when my son clogged up and got his Darth Vader breath.
Assembled the trampoline and the ju,ping actually helps him.
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7. Board Game: 7 Wonders [Average Rating:7.76 Overall Rank:52]
Board Game: 7 Wonders
The Witcherlorian
Australia
KILLARA
VIC
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Board Game: 7 Wonders
Board Game: 7 Wonders: Cities
Board Game: 7 Wonders: Leaders
Board Game: 7 Wonders: Leaders – Esteban
Board Game: 7 Wonders: Leaders – Louis
Board Game: 7 Wonders: Leaders – Wil
Board Game: Camel Up
Board Game: Chopstick Dexterity MegaChallenge 3000
Board Game: Empires (fan expansion for 7 Wonders)
Board Game: Game Wonders (fan expansion for 7 Wonders)
Board Game: Lords of Waterdeep
Board Game: Lords of Waterdeep: Scoundrels of Skullport
Board Game: Lost Wonders (fan expansion for 7 Wonders)
Board Game: Love Letter
Board Game: Machi Koro
Board Game: Machi Koro: Harbor
Board Game: Mystery Rummy: Al Capone and the Chicago Underworld
Board Game: Mystery Rummy: Escape from Alcatraz
Board Game: Powerboats
Board Game: Risk Legacy
Board Game: Scattergories
Board Game: Sequence
Board Game: Smash Up
Board Game: Splendor
Board Game: Star Realms
Board Game: Sushi Go!
Board Game: Sushi Go!: Soy Sauce Promo
Board Game: Unpublished Prototype
Board Game: Würfel Bohnanza


 9   7 Wonders x2
 8   7 Wonders: Cities x2
 7.5   7 Wonders: Leaders x2
 6.5   7 Wonders: Leaders – Esteban x2
 8   7 Wonders: Leaders – Louis
 8   7 Wonders: Leaders – Wil
 6.5   Camel Up
 6   Chopstick Dexterity MegaChallenge 3000
 9   Empires (fan expansion for 7 Wonders) x2
 9   Game Wonders (fan expansion for 7 Wonders) x2
 8   Lords of Waterdeep
 8   Lords of Waterdeep: Scoundrels of Skullport
 9   Lost Wonders (fan expansion for 7 Wonders) x2
 7.5   Love Letter x3
 7   Machi Koro x3
 7   Machi Koro: Harbor Expansion x3
 8   Mystery Rummy: Al Capone and the Chicago Underworld
 7   Mystery Rummy: Escape from Alcatraz
 8   Powerboats x2
 8.5   Risk Legacy
 7   Scattergories x3
 6   Sequence x3
 7   Smash Up
 7   Splendor
 7.5   Star Realms x8
 7.5   Sushi Go! x3
 7   Sushi Go!: Soy Sauce Promo x3
 N/A   Unpublished Prototype
 8   Würfel Bohnanza x2

I've been on holidays this past week so I really got a few decent plays in.

Highlight of the week was our 3rd game in our Risk Legacy journey - really enjoying what this has to offer.

Smash Up was an enjoyable romp after a 2 year absence and the boys are digging Machi Koro.

Last Week's Review was Camel Up for those who would like to know more about it -

Camel Up - A Detailed Review
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8. Board Game: Sports Illustrated Baseball [Average Rating:7.27 Overall Rank:5431]
Board Game: Sports Illustrated Baseball
Wendell
United States
Yellow Springs
Ohio
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Appropriately enough for the theme of the list, I played a superhero game of sorts - Superstar Baseball! An old (c. 1978) game that featured greats from the 1800s to 1970. I'd never played it before, but it was good filler between other games. One great moment - it was the top of the 8th inning (apologies to all who don't understand baseball, in other words, very late in the game) in a 0-0 game. My pitcher was up to hit - Bob Gibson (a great of the 1960s/70s and a Tough Guy). I joked that I would be afraid Bob Gibson would hit me if I took him out for a pinch-hitter (a substitute batter), so I left him in - and he hit a home run! Much shouting and laughter.

Other games: Hellenes: Campaigns of the Peloponnesian War, for a second week in a row. Again, after a poor start, my Athenians pulled away for a comfortable victory over Sparta.

And a game of the Hundred Years War scenario of Warriors of God: The Wars of England & France, 1135-1453. I was the French. Started off badly with the English captured two of my three leaders on turn one (not the King le roi though), and I fell behind. But mid-game I solidified a bloc of territories including Burgundy (a very important spot), then took Gascony away from the English. I cruised to a comfortable victory, though not an auto win.

I also have started a playtest of Comanchería: The Rise and Fall of the Comanche Empire, a follow-up to Navajo Wars. Looks very cool. I'm still trying to figure out what I'm doing!

Edit: forgot my vassal/PBEM games. My Austrians are feeling their way around Bohemia in Clash of Monarchs. Tommy and I continue to vie for superiority in the Warsaw Pact in 1989: Dawn of Freedom. And our latest race is well underway in Thunder Alley.
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9. Board Game: Star Wars: Armada [Average Rating:7.86 Overall Rank:255]
Board Game: Star Wars: Armada
Chris Montgomery
United States
Joliet
Illinois
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Weekend Round-Up

This past week, these games were played face-to-face:
None.

This past week, these games started:
None.

This past week (through date of posting), these games continued:
Burnside Takes Command, Scenario 2 v. Carsten (100-Game-Play Challenge!)
Space Empires 4X v. 4-Player (GCL Gelato!)
Stonewall Jackson's Way II, Scenario 6 v. Patrick (Advanced Game!)
GCACW: Atlanta is Ours, Scenario 1 v. Scott (Playtest!)
GCACW: Atlanta is Ours, Scenario 2 v. Patrick (Playtest!)
GCACW: Atlanta is Ours, Scenario 3 v. Carsten (Playtest!)
The Great Invasion: Gettysburg v. Judd
1830: The Coalfields v. 5-Player (GCL Gelato!)

This past week, these games concluded:
None.

This past week, these games/accessories were acquired:
Italy Awakes (Monthly Wargame Auction)

This week, these games are on my radar:
Star Wars: Armada (Still pumped for this game!)

This past week, these interesting things happened in my games and my life:

1 ---> Solitaire Gaming / Miniatures Painting.

(a) Crossfire Miniatures Painting. German units figures are done and based. Now I just need to finish the bases by painting and decorating them (probably two nights worth of work) and I can move on to the Americans. Possibly photos next week.

(b) Next Steps. I still intend to move on to the Americans, next. Then terrain. My date for completion is way, way, off (as usual). I am now thinking an end-of-May completion (for U.S. troops) and June (for terrain). Then I will tackle another project . . . which will probably be BattleLore at this time. But whenever my Star Wars: Armada set arrives (end of April or early May?), I will be taking a hiatus to paint the TIE and X-Wing squadrons - which is easily two-nights or more worth of work.

2 ---> Family. Henry has done *great* with the potty training - with only a couple of accidents - now he's off and running. He still wears a night-time diaper, but he's been dry the past two mornings. Stella has now fully completed her transition to a bipedal form of life, and walks everywhere. She still has that herky-jerky stutter-step that babies have, but she can now pull things down from tables, climb up on chairs, climb the stairs, and really start making trouble. Putting child locks on all the cabinets and drawers for my son has really paid off.

3 ---> On-Going PBEM Game Notes. 1830: The Coalfields continues, but slowly. Stig had another family issue, which understandably delayed the game a bit. We are currently in a Stock Round, and all of us have some real cash - so along with some trashing of stock, we are all jockeying for position within various corporations for the next OR. Amazingly, the 5s might come out this next turn, which seems in the past few games (as we learn what we are doing) to have some "strategic trashing" in order to get a 5. But I'm not good enough to predict when the 5s are due. If I had to guess, it will be the OR *after* the one coming up, but who knows. Space Empires 4X has been slow this week, too - again with understandable player delays . . . my attempt to explore deep space ended in a sudden flash of brilliance as both of my battle cruisers failed to survive a Black Hole and a Danger! encounter (respectively). In The Great Invasion now it is Judd who waits for me. We really tore up the first half of the game, and now a lull -- my delays have mainly been that I have been rather successful in picking up new Social Security cases - but getting a new case off the ground is a lot of paperwork . . .

4 ---> Atlanta is Ours! Since I have been a laggard for a week, this section remains unchanged from last week: Carsten was finally forced off the hex he was defending, but has essentially made a Union victory (for me) a near impossibility. A run of extremely good luck can pull off the win, though. We will see. I always have fun against Carsten because I feel that he and I are at comparable skill levels, which makes the game interesting without being frustrating. Scott and I had some movement in our game in which his Union corps vaped my cavalry . . . I mainly stayed put to let him run through the combat sequence, which was very clearly unfavorable to me by orders of magnitude. He finally is knocking on the doors of Resaca and I am hoping for Hood to show up! Patrick and I are well-into Turn 2 of our scenario. Union Corps leader Hooker has proven to be useless in this scenario - all his attacks have failed. My early successes have been reversed. On the crucial rolls, the Union just can't win. We will continue to see if I am able to get a little lucky in what remains of our game. It is not lost, yet.

5 ---> Star Wars: Armada. Holy cow am I excited for this game. After watching video reviews, gameplay videos, reading the reviews on the game page, reading the rules, and everything else I can get my hands on . . . well, I guess I haven't been this excited for a game in a long, long time. Those of you who know me, know that I like naval games and games loosely based on naval games - this is basically a naval game, and it seems to be a fun one, and one that I might actually enjoy. I have felt unsatisfied in the past with FFG's token-heavy, exception-heavy, expansion-oriented releases with gameplay that just didn't feel right (I'm look at you, X-Wing!). I passed on Imperial Assault because of a fear that I would be unsatisified, and after reading reviews, I'm glad that I did. Armada is my last, best olive branch to FFG, and if I am dissatisfied with this game, I am pretty much done with their expandable game lines. One expandable game I did not feel burned by, though, has been BattleLore 2E - I only played a solo game or two (last year), but it was a good experience all around. I do think FFG is getting better at their game-expansion business model. I just have to do something about my completist-attitude toward games. I don't have to have *everything*. I just think I do.

6 ---> Mayoral Election. Well, I'm a public employee. The mayoral election (along with 5 out of 8 other council seats) is on Tuesday. My union has backed the incumbent along with a few challenger council members. The police officers' union has backed the challenger. We will see how it shakes out on Wednesday morning. Since I am on the negotiating team for the union contract (which is coming up later this year), the election could be a game-changer if our candidates are swept out of (or into) office.

7 ---> Third Baby. My wife has settled on Everett as a name. She has granted me the prestigious job of selecting the middle name. I offered several suggestions, which were met with lukewarm hostility, my favorite being Everett "Thor, God of Thunder" Montgomery. In truth, I would like a slightly old-fashioned, yet uncommon middle name. She has suggested my name, but I'm not sure.

More to come? Maybe.

Edits: None.
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10. Board Game: Elysium [Average Rating:7.24 Overall Rank:410]
Board Game: Elysium
Jonathan Takagi
United States
Escondido
California
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Board Game: Spot it!
Board Game: Sherlock
Board Game: Piranhas
Board Game: Penguin Party
Board Game: Oh Hell!
Board Game: Eat Me If You Can!
Board Game: Saint Petersburg
Board Game: Agricola
Board Game: Loot
Board Game: It's Mine!
Board Game: Clubs
Board Game: The Builders: Middle Ages
Board Game: Witness
Board Game: Loony Quest
Board Game: Elysium
Board Game: Who Would Win
Board Game: Strange Conversations
Board Game: Splendor
Board Game: Patchwork
Board Game: Nertz
Board Game: Fame Us
Board Game: Eggs of Ostrich
Board Game: Brass: Lancashire


 9   Spot it!
 7   Sherlock - The only version worth playing is the plumpsack one, just because it's so fun saying "plumpsack".
 8   Piranhas
 6   Pinguin-Party x2 - These are two of my favorite Knizias
 7   Oh Hell! x2
 6   Eat Me If You Can! - If you combined this game with Hide the Kids!, I think it would be better. Both are similar, both are missing something.
 9   Saint Petersburg
 9   Agricola x2
 7   Loot - It's been a long time since I've pulled this one out. Not bad, but not a first tier Knizia
 7   It's Mine! - This is one of the few games where I like a retheme better than the original. I play the Simpsons Slam Dunk version
 7   Clubs - Only worthwhile as a stepping stone on the way to Tichu
 6   The Builders: Middle Ages - Surprised they made a follow up version to this game. This is a little too simple, where the best decision is usually obvious.
 8   Witness x2 - Wonderful game. I hate coops, but if it has something different (speed element, traitor) then it is palatable. Here the memory and whispering elements are a lot of fun. This game feels very unique - it's not often where you play something that feels fresh.
 9   Loony Quest - I now see why they made a different version for the American market. This and Doodle Quest are essentially the same game, but the added rules overhead would be too much for the American mass market audience. This is a better game, however.
 N/A   Elysium - Boring theme ("at least it's not Roman" was overheard at the table), but a fun combo-finding game. I'm not convinced that this is going to be as big as some say.
 8   Who Would Win
 9   Strange Conversations
 8   Splendor - Had a great win where I took no bonus tiles and still finished much earlier due to some lucky tiles that no one stole from me.
 7   Patchwork
 10   Nertz
 8   Fame Us - I was glad to get this back to the table, I wish I could play this more. We need more games with traditionally feminine color schemes and artwork. For some reason no one would get behind my proposal that Catwoman was unromantic.
 8   Eggs of Ostrich - I was able to convince a new player that this is the best ostrich-themed game ever created.
 9   Brass

Mr. Selfridge - I have an unfair bias against British TV shows, but my wife and I have been looking for something to watch together and this has been a fun series. A little heavy-handed, but still enjoyable.

New Music - This has been a great year for new music. Earlier this year I really enjoyed the new Bjork album as well as "On Cahuenga" by Nicholas Krgovich. This week I have two new favorites. I haven't been as excited about Sufjan Stevens since his song "John Wayne Gacy". And I think it's been almost 18 years, but the new album by The Apartments - "No Song No Spell No Madrigal" finally released. This is probably my favorite thing I've ever crowdfunded.




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11. Board Game: Legends of the Ancient World: The Sewers of Redpoint [Average Rating:7.06 Unranked]
Board Game: Legends of the Ancient World: The Sewers of Redpoint
"L'état, c'est moi."
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This is the week that was:
Board Game: Legends of the Ancient World: The Sewers of Redpoint
Board Game: Power Grid
Board Game: Eight-Minute Empire: Legends
 
Board Game: Twilight Struggle
Board Game: San Juan
Board Game: Keyflower
Board Game: Combat Commander: Europe
Board Game: Mint Tin Pirates
Board Game: Mint Tin Aliens
Board Game: The Castles of Burgundy


 X   Legends of the Ancient World: The Sewers of Redpoint
 10   Power Grid
 X   Eight-Minute Empire: Legends
 8   Scrabble x3
 10   Twilight Struggle
 8   San Juan
 8   Keyflower
 10   Combat Commander: Europe
 X   Mint Tin Pirates
 X   Mint Tin Aliens
 7   The Castles of Burgundy

A very interesting and mixed week.

Hot on the heels of our lunch out for dim sum and visit to the game store last Sunday, I pitched the idea to my daughter that we could try a role playing game. Her eyes lit up like a Christmas tree, and my wife said she'd be into giving it a go, so I went into the game cupboard and introduced my two best gals in the world to Legends of the Ancient World, a rather light RPG that's a streamlined version of the old Melee and Wizard system from MetaGaming. Those two were my intro to RPGs back in the day, so in a way it was like coming full circle, introducing the Kelda to a system that was based on something I did way back when.

The Series: Legends of the Ancient World (Dark City Games) series are modelled after the Series: The Fantasy Trip (Steve Jackson Games) MicroQuests, and are paragraph based choose your own adventure type stories. I picked the Sewers of Redpoint as a starter because I knew it would be a dungeon crawl.

After explaining the basics of how the system works and getting everyone to make up a character, we were ready to go in about ten minutes flat. I made up two characters since the adventures need four. The Kelda got very invested in the adventure, saying it was quite intense, and my wife got into it too. We've played two sessions and are a little over half way through The Sewers of Redpoint. If they take to it, I have all of the Dark City Games, Inc. adventures, including the SF and Western ones.

On Monday night we didn't have our DM handy, so we played Power Grid on the North America map followed by a 5-player game of Eight Minute Empire Legends with the new expansion. I find it a little ironic that a game that's streamlined to begin with has added all these layers to itself, but it was a good experience. I think even with the new double sized map that I prefer playing with 4 or less, but I should really try a few more games at the higher player counts to confirm that.

Friday night Jonathan texted me and invited me to come over for gaming, so I took him up on the offer and we played four games - Combat Commander, Twilight Struggle, Keyflower with the merchants expansion, and San Juan.

In CC:E we played scenario 103, which was in C3i. I thought the game would be short as Jono got a 155 radio very early on, but I managed to take out his leader on the left flank not much later, and then got a support roll event myself. I could have had a 75 radio, but opted instead for Sgt. Grein. This was fortuitous as he was able to sweep along the eastern (bottom) side of the map and pick up the two teams (formerly a squad, but I took an earlier event opportunity to split it into two teams) to go reinforce the house in objective 4.

Time was becoming a major issue as time triggers kept popping up, and the vp track was inexorably moving my way.

His para troops advanced into the house and we both had two ambush cards in hand. He eliminated in team, while I was able to merely reduce two of my three teams. Pre melee total was 13-9. I rolled a 7 and held the initiative card.

Jono conceded at that point as both his leaders were out and I could merely play it out for time. It old normally have been a surrender at that point anyway, save for the fact he had an élan event earlier.

This game taught me that splitting a squad into two teams is actually useful sometimes. They're stronger in melee and moderately more resilient due to having multiple pieces that need to be eliminated.

TS is always a pleasure to play, and this time was no different. Last time Jono beat me handily as the USA, so we switched sides. We play the base game without adjustments for the US player, but that didn't stop me from winning late on turn 3. Everything went right for the American side, and it seemed that pretty much any play that came along that involved VP netted me something positive.

Keyflower was a lot of fun with the merchants expansion, and I eked out a 1 point win.

San Juan was with the new edition, which has very pretty cards. No need to upgrade from the original though. I managed a win there too. A good night for me apparently!

Yesterday I brought my mint tin games downstairs. I backed these on Kickstarter last fall on a whim and finally decided it was time to get them to the table. I'd left them on the dining table and my wife and daughter got into Mint Tin Pirates before I got down for breakfast and the Kelda had already won twice. She then went on to school me in a game.

My wife and I tried Mint Tin Aliens later that afternoon, and was able to win that.

Both games are light, short, and fun. I think they're an entertainment bargain.

The week ended with a game of Castles of Burgundy, which my wife enjoys quite a bit.

This past week (through date of posting), these games continued:
Pax, 1989, Thunder Alley

This past week, these games concluded:
None

This past week, these games/accessories were acquired:
None

This week, these games are on my radar:
None, although I'm already thinking ahead to all the games I want to play at BGG.Con.

This past week, these interesting things happened in my games and my life:
It's been a quiet week. There's been an interesting development at work that would actually be a net win-win for me, but I don't want to jinx it until I see the paperwork.

Four day weekends are rare and precious, and I've been enjoying every minute of it. Hope the Easter Bunny brought everyone lots of good treats.
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12. Board Game: Vienna [Average Rating:6.51 Overall Rank:3862]
Board Game: Vienna
Ron
Austria
Vienna
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Game Week

 9   Pathfinder Roleplaying Game Core Rulebook
 6   Vienna
 7   NichtLustig: Fäkalini x3
 9   Galaxy Trucker
 10   DungeonQuest Revised Edition x2

My game week started with our bi-weekly RPG session on Friday. It seems, we come close to the conclusion of the first book in the Rise of the Runelords Anniversary Edition campaign. We managed to smoke out most of the Goblin army and finally entered a rock in the water where a fortress has been built on - the chief villains should be there, and we are about to kick their asses. Let's see.

Saturday was game night with friends, and I was somewhat eager to try out a new acquisition from Schmidt Spiele - a company from which I haven't bought a game in ages! But this time, they did one about my hometown, so I had to buy it. Vienna is something like "Kingsburg - the downgraded Family Game" and you can read more about it in my little review - or first impression after one play: Vienna or „Did you know that there’s a Burg in this town? Not a Kingsburg, but a Hofburg?”.

We then dared to enter Dragonfire Castle in the game of DungeonQuest Revised Edition. I drew Hugo the Glorious, and he truly lived up to his name. In the first game, he collected 5,300 gold pieces without ever entering the Dragon's Chamber. All the other players suffered a horrible death - Andrea was smoked by the Dragon, the others died by traps and monsters. We played a second game and after the first room, I fell into the Catacombs and my torch went out. While the others tried to find their way to the treasure chamber, I needed a couple of rounds to relight my torch, and then, I found no exit from the catacombs. But while I wandered through the underground chambers, the others died horrible deaths again, and when I finally surfaced, it was close near an exit. Although I only had 120 gold pieces, I was the last man standing and exited the castle, winning again! I love this game!!! And I love since the 80s!

Sascha then asked for a game of Galaxy Trucker. We choose to use the "B"-Series ships and all expansions and off we went. The first leg was a disaster for me. My ship totally fell apart. The second leg was a little better - at least, I ended it with a couple of credits in my pocket. And then I built my masterpiece: In leg three I had a majestic looking ship, weapons everywhere, many motors and lots of astronauts, aliens and storage rooms. Nearly no weaknesses ... except those damn invaders! They entered my ship and killed ... as this wasn't bad enough already, meteors hit my poor ship exactly on the one vulnerable spot! Oh damn ... I came in last. But I demanded another game on the next game night! I will show you how good ships should be built!

Looking for something to end the evening, we choose NichtLustig: Fäkalini - our first play with four players. What a great fun little dice game. Works with four as good as it works with two. So we had some great laughs when we finished after three games around midnight.

RPG Item: Pathfinder Roleplaying Game Core Rulebook
Board Game: Vienna
Board Game: NichtLustig: Fäkalini
Board Game: Galaxy Trucker
Board Game: DungeonQuest Revised Edition


PBEM

After a little break, Scott and I restarted our VASL game of "Toothless Tiger". We are still in the first German (my guys) Movement Phase and I already found Scott's hidden Gun (as he viciously tried to kill one of my tanks). I need to take that one out quickly, as soon the Russian tanks will arrive!

Our Gelato 1830 game runs well - I will get in trouble once the four trains begin to joggle, but for now, I'm satisfied with the game so far. I have to keep a close eye on Dan, nevertheless! meeple

My Austrian Train Gamers game of 1880: China will come to a conclusion soon, and it doesn't look too good for me. I played it very conservative, and Lonny and Stefan will match for first place, while Helmut and I will struggle for the third.

We also started a new game of 1835 (where I had a good start) and a game of 1830: Railways & Robber Barons using the 1830: The Pere Marquette variant. Again, I have the NYNH!

Other Events

Ingalisa's boyfriend had a little accident at a soccer match and has now three ripped ligaments in his ankle. Luckily, his father is a doctor at Vienna's biggest hospital, and he immediately took his son in and convinced the best surgeon in the hospital to take care of him. After the operation, he's now at home and has a non-weight-bearing cast - he's not allowed to walk for two weeks. So Ingalisa is not much at home, but with him.

Our hockey team - the Vienna Capitals - won the semi-finals against the Linz Black Wings and are now in the finale: best of seven against Red Bull Salzburg. Although we tried to get tickets ASAP, we were too late: already sold out ... well, at least we have our new big screen TV set now and will follow the finale at home.

Hope you all had a grea week too! meeple
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13. RPG: Dungeons & Dragons (5th Edition) [Average Rating:8.08 Overall Rank:10]
RPG: Dungeons & Dragons (5th Edition)
skippen
United States
Greeley
Colorado
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skippen's Week(s) that Was/Were:



Face 2 Face Games:
Player's Handbook (D&D 5e) -- our campaign continues. This week was fun, but sadly it was really hampered by a single player taking his character's roleplay a bit too far, and really interrupted the flow of the game for the rest of the party.
Advanced Squad Leader-- ASL12, Confusion Reigns. Interesting scenario, but I was soundly defeated (which looking at ROAR is not unexpected). I could have done better if I had setup a bit better. Missed a key strongpoint for my HMG.


PBEM/Web (started):
N/A

PBEM (in progress):
The Castles of Burgundy -- playing with the slowest players on this earth.
Advanced Squad Leader -- Bread Factory #2 vs. Luke.
Advanced Squad Leader -- Toothless Tiger vs. Ron.
Roads to Gettysburg -- Patrick has this sewed up, but I am using this opportunity to learn more of the rules.
Series: Great Campaigns of the American Civil War (Avalon Hill/MMP) -- playtest of Atalnta is Ours vs. Chris.
1830: Railways & Robber Barons -- continues on. Did my first company dump. Not sure if it was the wisest thing to do, but it wasn't wrong.
Thunder Alley -- just about to finish the first round.

PBEM (finished):
The Rose King

Acquisitions from the Collection:
N/A

Departures from the Collection
N/A

On the nightstand (currently reading):
Murder of Roger Aykroyd, by Agatha Christie

In the life and Times of skippen: Not much. My wife started her Sunday - Friday work schedule, so I now have Sundays to myself, and we only have 1 day a week off together. I need to push hard to finish my Grudge bust for ReaperCon. I have been distracted by ASL of late. This week I hope to push hard on it, and I expect I will be going to 2nd Saturday painting in Denver this Saturday. I NEED to get this done by the end of April.
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14. Board Game: Founding Fathers [Average Rating:7.89 Overall Rank:4507]
Board Game: Founding Fathers
Cole Wehrle
United States
St. Paul
Minnesota
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Alright, it was a very, very light week for gaming and this week doesn't look better.

We played *drumroll*...

3 games of Yomi.

They were wonderful, as always. After sitting on the new characters for a few months, we finally broke the shrink and starting playing around. I like what I've seen so far. The characters are interesting and there's some cool stuff going on. I'm looking forward to playing more. But, most of the week was spent finishing up projects and just trying to make it to the next day. I'm afraid it will likely be that way for most of April.

That said, I did get a couple things in the mail, both gifts. I got a copy of Navajo Wars and a copy of Founding Fathers. I am PUMPED about both games. Founding Father's looks incredible--like a brilliant corrective on Republic of Rome. I love RoR, but it has aged less well than other innovative AH games like Titan and Hannibal. Anyway, I read through the rules a couple of days ago and I couldn't believe how clear they were. This has high priority for table time in the near future.

Navajo Wars also looks amazing, but with a 4 hour playtime, it's going to be a few weeks before I'm able to get this on the table. Something might open up, but with the weather having almost reaching swimming temperatures, I'm eager to go find some water to swim in.

In Pax news, I have now sent Phil everything. We spent last week doing corrections on the cards and finishing up laying out the rules. I *think* I'm done now. I've said that so many times though I'm not sure I believe it myself. The economic game is moving alone. It's still just a spreadsheet, but I'm starting to clarify the kinds of questions I want the game to ask.

So, again, apologies if I'm a little MIA on the list for the next week or so. Hopefully things will start clearing up soon.
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15. Board Game: Sole Mio! [Average Rating:6.24 Overall Rank:4022] [Average Rating:6.24 Unranked]
Board Game: Sole Mio!
In which I once again post a game I didn't play.

The week that was, was bleak--except for gaming.

Last Sunday I had an accident with a reed that left with with 14 stitches and a serious risk of infection. So I spent the week in hospital. I had great support from family, but on the second visit Kidnomad caught a bug. Thus began the family illness cycle many of you are, I'm sure, familiar with. Shenomad got it next, then the Tot. All three have had a week of fevers, coughs, fatigue and digestive nastiness. This morning my throat hurts.

On Friday our landlord called to say he's selling the house. Our lease is until June, but it does mean we have to get out a lot faster than we'd hoped. We're also at the crest of a bubble scheduled to pop in October, when 1000+ new units open up in the neighbourhood, so prices are sky-high. Shenomad's been scouring, but so far it looks pretty uninspiring: 70 000 bucks for 43 square metres is not a price I'm keen to pay, or a space I'm keen to live in at this stage.

Yesterday I got a note from immigration saying I had to come in and renew my visa. Proving I'm a worthy resident to a bitter bureaucrat (immi is not the top of the civil service ladder here) is always a spiritually pleasureable experience.

But...I'm back home, and I have a cup of tea, and today's a light day at work, so things are looking up.

In games:

(I'm back at the office tomorrow or Thursday, so my PBEM games will resume then. Sorry Wendell and Roger for the delay!)

Board Game: Soviet Dawn: The Russian Civil War, 1918-1921
Board Game: Lewis & Clark: The Expedition
Board Game: For Sale
Board Game: Cruel Necessity: The English Civil Wars 1640-1653
Board Game: Kemet
Board Game: Gloria Picktoria
Board Game: Cathedral


 7   Soviet Dawn x3
 7   Lewis & Clark
 8   For Sale x4
 9   Cruel Necessity x2
 6   Kemet
 6   Gloria Picktoria
 6   Cathedral

Being shackled to a hospital bed (seriously, I had an IV and a wheelchair--I haven't been this immobile in years) has one upside: solo gaming.

Shenomad first brought me Soviet Dawn: The Russian Civil War, 1918-1921, which got three plays, a victory followed by two crushing and swift defeats. The AAR for the first is here. as are comments on the other two. Then two members of my Gents' Group dropped in and offered me a couple gaming hours. I lost (no surprise) at Lewis & Clark, and then lost again (surprise, at it's one of "my" games at For Sale. One of these fins gentlemen also brought along my copy of Cruel Necessity, which I had previously lent him. That made for a great two days, both of which garnered much interest from my ward denizens. You see, I had mostly been passing the time with work and studies--books and paper. When I broke this out they asked: 'is there anything you *aren't* learning?' I started to suggest this wasn't education, but caught myself.

For a fun change, I played the first game chronologically, without shuffling the event cards. Wow, the First English Civil War was no picnic: bloodshed, betrayals, and multi-front insurgencies. I barely scraped out a victory, earning almost all my points militarily, and even then only because Cromwell (who sure took his time showing up when playing according to the real timeline) got me my only battle banner.

For game 2 I decided to play the full 150-minute game: all 3 ECWs in succession. I started slowly, had an uneventful midgame, but rolled up a nice achievement card sequence in the 3rd war to finish with a (historically accurate) moderate victory.

If you love solitaire gaming I really can't recommend CN enough. It steeps you in the events, machinations, and individuals of the period (Cromwell's a dillhole, and the king is no prize, either). In gaming terms it's a multilayered States of Siege game, forcing you to focus on at least 5 (and possibly 11, depending on your perspective) different fronts/scales. But even that description is reductive, as it bears little resemblance to something like Soviet Dawn, for instance (though that's a tough little game in its own right). CN is more than just a hydra of identical threats; it's a historical/political simulation of the first order. In 300 games rated, it's in my top 4 all-time.

The following night the guys decided they were going to bust me out for some more games. My surgeon stopped that idea, and ordered the nurses not to let me go anywhere (I had made the mistake of requesting crutches, and hospital-affiliated doctors are like dictators here). So once again they came to me. This time we found a boardroom-like table in an after-hours dark corner of the hospital and played Kemet, which I lost terribly. On the opening turn I saw the gap was in defense, and invested too much time and effort making sure I was the only one sufficiently invested in it. Unfortunately, defense gets you nothing in the game, as I discovered. We followed it up with more For Sale, and I lost again. I love playing with these guys because even the few games in which I have historically been dominant, they hand me my shirt. I think Keyflower is my only remaining dominant game...

Getting discharged on Saturday was wonderful. After the hugs and kisses, Kidlet and I immediately broke out Gloria Picktoria and Cathedral, the former of which we played according to the real rules. I love being home.

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16. Board Game: Zombicide [Average Rating:7.17 Overall Rank:464] [Average Rating:7.17 Unranked]
Board Game: Zombicide
Alex H.
Germany
Berlin
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Traveled back home over Easter and thus got a few games in:

First, two games of Zombicide. I still don't really know how I feel about this game. It's very light, poorly balanced but somehow I enjoy it nevertheless, at least if played with the right group.

Next, I had a chance to revisit Pandemic. Played a game with my parents and we lost horribly. I think there are better coops out there at this point but Pandemic is still interesting enough a puzzle to keep me entertained every once in a while. Throwing in the first expansion certainly makes things more interesting.

I also played a game of Glory to Rome with my mother and it was great to see how not only she very quickly grasped the mechanics but also how close she came to almost winning. A fantastic game.

Last sunday I played some more coops with a bunch of friends and friends of friends. First, Dead of Winter, which is hot hot hot these days on the geek. I had played once before and had liked it. This time, it was again a fun ride that took a little bit too long to finish. I get the feeling that BSG is the better game overall but wouldn't turn down a game of DOW at this point.
Then, we played two rounds of Shadows over Camelot the cardgame. Again, it is fully coop. On your turn, you draw a card to the discard pile and all players try to remember how the five differet suits in this pile add up. Once a certain number is reached, you stop drawing, "go on a quest" and count up. Depending on the correct count you either win or lose VPs. Also, there are some weird special cards that mess up how each card is counted, force you to keep silent or to disregard the highest card of each suit when counting up. Not exactly my type of game.
And lasty, I was introduced to Red November. Gnomes trying to survive on a sinking submarine while getting hopelessly drunk sounds like a crazy little fun game and it mostly delivered. It's not as interesting to me as remotely comparable games like Galaxy Trucker or Space Alert, though.
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