Videogames Beaten by VGGers in 2016
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Welcome to the sure-to-be-massive, soon-to-be-out-of-control Geeklist where VGGers rejoice in beating games large and small, new and old. Here's how this works:

Whenever you finish a game, add it to the list and share your thoughts. Use your best judgement for exactly WHEN a game is 'beaten:' 'final boss defeated,''saw the credits,' 'completed the main storyline,' '100%' etc. Whatever seems reasonable and is the end for you.

These lists have been running since 2011 and tend to draw a lot of conversation. Feel free to offer whatever commentary you like on the game and your experience playing it. Be brief or thorough, broad or narrow - its up to you.

To get started, tell us what platform you played the game on and whether or not you've beaten it before.

There are always some "power-users" on this list who play a lot of games and have a lot to say about them. Don't feel like you have to contribute as much or as often somebody else - we like to hear from new folks and nobody really cares if you're "keeping up with the Joneses."

To all new users: the more the merrier. We try to keep it lively and friendly. There is no need to read through every page before jumping in (though you are encouraged to do that at your leisure.) Be sure to subscribe to this list so you can see what everyone else is playing!

Also head on over to Video Games Abandoned by VGGers in 2016 if a game is driving you nuts or just isn't any good! If you're just not sure about a game, embrace your ambivalence. If you want to see what VGGers were up to in years past, look here.

Also, make sure to join the fray at The 2016 Videogame Challenge.

Frequently Asked Questions:

Q: Should I add a game to this list if it has already been added by somebody else?
A: Of course!

Q: Should I add a game to list more than once if I beat it more than once?
A: No, but feel free to update your original item or add a new comment beneath it.

Q: I wrote something for this list that seems review-ish. Should I cross-post it as a review?
A: If you are so inclined, cross-post away.

VGG Community Goals for 2016:

If you beat a game on a non-modern platform, or a non-newly released game, please check these GeekLists to see if you can contribute!

Microbadge: I Love VGG! Community goal 2016: Let's together play games from all platforms!

Microbadge: I Love VGG! Community goal 2016: Play the top 100 games on the VGG ranking list

Microbadge: I Love VGG! Community goal 2016: Play games on 5 different platforms!

Microbadge: I Love VGG! Community goal 2016: Let's together beat games from each year 1986–2016!
___________________________________________________________________________________

Sorting:

VGGer extraordinaire Grimwold hosts a useful sorting mechanism for these lists through his own site (oh, it seems weird now, just wait until there are 1000+ items). This lets you see what individual users have beaten (sort by user) and also how many times a game has been beaten, and by whom (sort by game). Due to the way VGG handles caching, you will need to refresh the lists 10-15 seconds after clicking on the links below.

Sort by User

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Our very own Wizcreations is the man with the microbadge plan.

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Stats - Updated December 1st

Most Popular Games:

12 Moirai
9 HER STORY
9 Firewatch
9 Outside the Scope of VGG
8 Undertale
8 Never Alone
8 The Talos Principle
6 Tomb Raider (2013)
6 Grim Fandango Remastered
6 XCOM 2
6 Fallout 4
6 Gone Home
6 Uncharted 3: Drake's Deception
6 Pony Island

Most 'Dedicated' Gamers:

88 seneca29
79 Legolas_Katarn
72 wizcreations
51 Hirocon
49 Aarontu
45 UnknownParkerBrother
45 Lord_Kristof
44 Eldritch
44 Kattvippa
40 JohnRayJr
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1. Video Game: Transistor [Average Rating:7.72 Overall Rank:461]
Video Game: Transistor
Bob Flaherty
United States
Loves Park
Illinois
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Game: Transistor
Platform: PC
Time: 7 hours (2 in 2016)

I tried to complete this in 2015 since it was part of my 2015 challenge, but finished today (1/1/16).

I really enjoyed this game. There are similarities to Bastion; however, I enjoyed Transistor more. The story in Transistor, in my opinion, was much more engaging. Battling rouge computer processes while trying to figure out who was behind releasing them on the city.

However, the greatest improvement in my mind is the combat system. In Transistor, you find upgrade programs. Each program takes a certain amount of memory from 1 to 4. You plug them into an active slot, an upgrade to an active slot, or a passive slot. The limit is the amount of memory that you have which limits how you configure your skills. The upgrades to the active functions behave differently for each function, but are related to the function's original purpose. It makes an incredibly robust way to loadout skills with a very limited number of functions. I don't remember if Bastion had turn-based combat, but that is another part of Transistor that made combat more enjoyable for me. It was more than purely button mashing.

I am certainly looking forward to more games by Super Giant Games as these last two entries have been superb and getting better.

Edit - first one listed for 2016!
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2. Video Game: Plug & Play [Average Rating:5.00 Unranked]
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Dario Delfino
Italy
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Time needed: 10 minutes or less
My vote: 3/10

Not the best way to begin 2016

I can't suggest this game to anyone. It's weird, the message is nothing special, the gameplay is not fun, the experience as a whole is not worth the 10 minutes of your life.
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3. Video Game: OlliOlli [Average Rating:6.42 Overall Rank:6681]
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Dario Delfino
Italy
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Time needed: 3 hours
My vote: 7/10

This game was very fun. I did not do the pro levels because it was challenging enough for me. The hardest level for me was by far level 5 of military world.

+ Fun and fast gameplay
+ Challenging

- Musics is not that good
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4. Video Game: Lost Lands: The Four Horsemen [Average Rating:7.50 Unranked]
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Randy D
Australia
Sebastopol (Ballarat)
Victoria
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PC - Steam

Duration: 5 hours for main game and extra chapter.

Thoughts:

Again, this is a pretty good Hidden Object Puzzle Adventure. The puzzles are quite good and there is good variety and interesting things to do (mini-puzzles) even within the Hidden Object Scenes. The story isn't bad, and the animations are quite good. This would probably place in the top 25% of HOPAs.

The bonus chapter was also really good. It served as an epilogue to the main game and also had a couple references back to Lost Lands: Dark Overlord. So I would suggest playing that one first, although I think Four Horsemen is a slightly better game.
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5. Video Game: Bastion [Average Rating:7.68 Overall Rank:211]
Video Game: Bastion
Kenneth Stuart
United States
Chantilly
Virginia
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Platform: iPad
Playtime: 9 hrs
First time? Yes

Completion:
- Favored the Duel Pistols and Machete throughout game, both of which I fully upgraded.
- All other weapons upgraded to level 3 or 4 since I had plenty of money to spare.
- Favored the Squirt Lure secret skill.
- Completed all proving grounds to First or Second prizes.
- Completed all 3 Who Knows Where locations
- Finished game with Kid at level 6 (of 10)


Bastion has some great artwork, music, and voice acting that combines with what I feel would be a great twin-stick action RPG. Unfortunately, touch controls on mobile seem to take away a lot of what makes this game shine. On the mobile platform, you simply tap where you want Kid to move and he will automatically attack anything that comes within range, so there is essentially zero skill required to play this game. You do have the option of using classic controls in which one thumb controls attack/dodge while the other thumb controls movement, but these controls are poorly implemented on this platform so I only ever used that setting if I was trying to destroy environment objects.

As far as action RPGs go, this one is pretty basic. You find weapons (which annoyingly auto equip when you find them), parts to upgrade your weapons, and currency to pay for the upgrades. You gain one new special ability each time you level up, but there is no possible way to reach maximum level unless you play the story a second time in New Game Plus. After a while you'll get the ability to make enemies more challenging, which grants bonus XP and money.

The controls on mobile drop my rating of this game down a bit, but putting controls aside and only considering all other aspects of the game, I still think Bastion is just okay, not great.
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6. Video Game: Star Wars: Jedi Knight: Dark Forces II [Average Rating:7.64 Overall Rank:325]
Video Game: Star Wars: Jedi Knight: Dark Forces II
Aaron Tubb
United States
Fuquay Varina
NC
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First time: No
Time taken: 5.5 hours (mostly 2015, but finished in 2016)

Just finished the GoG version of Jedi Knight. After downloading the "JK Ultimate patch", it works great and plays in modern resolutions. Fun game, but it hasn't aged as well as I thought it might have (some of the levels feature some obtuse switch-finding and key-hunting). Still, it's a fun game. I'm looking forward to playing the sequels which refined the lightsaber fighting even further.
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7. Video Game: Her Story [Average Rating:7.22 Overall Rank:1173]
Video Game: Her Story
Alex
Canada
Saskatoon
Saskatchewan
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Play time: 4 hours.
Platform: PC (Steam)
First time beaten?: Yes

Some thoughts: So I was in the midst of editing my 2016 challenge list (to include HER STORY) when my wife asked me to play a game of 7 Wonders: Duel. After that, I got telling her about this new game I got and one thing led to another, and suddenly it was way past our bedtimes and we were obsessively typing in key words to try and find everything (we got to somewhere between 80 and 85% before we gave up and looked up some things to type online. Turns out we weren't missing anything that wasn't worth missing, but how do you know).

What a great game! We obviously found it compelling and couldn't stop playing. ...Difficult to talk about without using spoiler tags, though.

Spoiler (click to reveal)
It's amazing how everyone who plays it will likely have a different experience. There are a lot of breadcrumbs leading to the big twist of there being two different interviewees, so I imagine there's a lot of ways of getting there, including of course empirical observation. Our general line of inquiry went from Simon to his boss, Eric, with whom we suspected Simon of having an affair (we had no knowledge of anything at that point, of course), to some side inquiries about conferences and Oxford, to inquiries about Diane, Eric's wife. We then tried something - I forget what exactly, but maybe something like 'affair' and 'Simon' or something like that and got a July 3 video in which there was a description of how she met Simon while performing at a bar after moving out and how she must've looked familiar. I forget what we searched after that, but it led to a video describing how she had a shotgun wedding with Simon at 17 when she was pregnant, and it seemed obviously inconsistent to me, so my assumption was it was actually two people being interviewed who looked the same. There'd been some things that seemed off, so that fit. My wife was convinced that it was multiple personalities, but we eventually compared the video in which Eve has a tattoo to the one of Hannah without, and that made her realize they were different people.

The story was amazing, albeit a little implausible, and for twins who were able to trick Hannah's parents into thinking they were one person, there were some surprising oversights (like the tattoo - that was a big one). In the main, though, it was an amazing game, and it provides some really cool ways to think about how video games can tell an interactive story.
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8. Video Game: Sigils of Elohim [Average Rating:5.00 Unranked]
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Bob Flaherty
United States
Loves Park
Illinois
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Game: Sigils of Elohim
Platform: PC
Time: 4 hours

In preparation for playing The Talos Principle, I thought I would play Sigils of Elohim. Took me much longer than it probably should have. I do not like these tetris types of puzzles. Sometimes I can see the patterns and they take a minute or less. However, those times I can not see the pattern it can take a long time. One of the puzzles took me 26 minutes. Another couple took 10 or 11 minutes each. The rest were fairly quick.

I hope the full game is more engaging.
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9. Video Game: Middle-earth: Shadow of Mordor – Game of the Year Edition [Average Rating:7.21 Unranked] [Average Rating:7.21 Unranked]
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Kennan Ward
United States
Idaho
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Completed: Middle Earth: Shadow of Mordor – Game of the Year Edition
Platform: PC
Time: 21 Hours


Middle-earth Shadow of Mordor has a poor story, a cliche unlikable lead, poor use of source material, a poor ending, and combat and stealth that are inferior to the Batman Arkham series and locations and climbing inferior to the Assassins Creed series, both of which the game seems to have been built around, however, the nemesis systems helps to improve the game greatly by giving you entertaining enemies that act against you and each other.

The nemesis system creates 20 captains and five war chiefs in both locations of the game for you to fight against. Each one will have a different name, title, strengths, fears, weaknesses, and their own power level based on their starting power and things that they do or that happen to them. Their strengths, weaknesses, and power can increase or decrease depending on if you are killed by them or they fight you and live, if they complete or fail events they start or are involved in, or if you wound them and they return later with scars from the old battle. These characters can be killed by both you and one another and are soon replaced, getting killed by an unnamed soldier can see that character promoted to a captain. Each character might have a different fighting style, be immune or weak to certain damage types, have a group of followers, etc. You gain the ability to dominate and make your enemies fight for you (3/4+ of the way through the main story), you can then order them to go on missions against your other enemies.

Runes can be added to your three weapons to give you bonuses that fit your style, they are obtained by killing captains and war chiefs and you can get better ones based on how strong the enemy you defeated was and if you exploited a weakness or not. You can gain an ability to force enemy soldiers and Captains to issue death threats on other Captains or Warchiefs which increases their power level, gives them guards, but makes it more likely for them to drop rare and powerful runes. There are 10 missions to complete for your sword, dagger, and bow with every five changing the look of your weapon and adding engravings on it, I assume this made them do more damage (I couldn't tell, no idea how it would effect the knife which is just for stealth kills).

I would love to see a game make use of the nemesis system in the future and I'd want to see some kind of system for allies, to have unique people fighting on both sides, possible with you leading a force. Fighting varied and entertaining opponents as one boring guy who keeps coming back from the dead kind of hurts the system, and seems like an odd choice when it could have been him leading the group of rangers he started with or the other two groups of people (one in each area) fighting the orcs. Talion even mentions that his son, who was killed at the start of the game, was about to become a ranger. Having your son as one of your Captains that could live or die based on your actions could have been interesting.


Combat and climbing don't feel as fluid as they do in Batman or Assassins Creed, I would frequently hit the wrong enemy or jump to the wrong location, and you don't have as many options as you would have in those games, though you do still get some fun abilities. While the core gameplay has been done better, the game is still enjoyable and the nemesis system helps to make the game an easy recommendation. The GOTY edition includes some nice additions such as additional game modes and a new character to play as, new enemy types, and it allows you to start the game with some very powerful runes for your weapons if you choose to use them (I didn't). Playing as Celebrimbor gives you some different abilities during his campaign but your combat animations are the same.

The nemesis system does make me kind of wish I was worse at video games, as I never really bothered to remember any of my enemies because I killed them all so easily (unless I was screwed over by the poor targeting system, that I became convinced tries to make you hit your allies instead of enemies). I never got those stories others had where they had multiple encounters with one person where they got killed, fled, where they made him flee, or where they "killed" him and he came back wounded later. Also, part of the reason why I would have preferred actual allies working with you that could live or die. During the second to last level the orc that was supposed to have given you the most trouble shows up leading a force against your controlled groups. For some that would have been cool, for me it had me thinking, "Oh yeah, you're that guy who killed me once when my character froze and refused to move or attack, and then I came back and killed you easily (I didn't decapitate him so he survived his "death" and now had a metal plate in his head)."

Main missions are very strangely organized with many of them serving as tutorial missions or giving you access to new abilities. You have five tiers of upgrades and by the time I gained one of story abilities in the third tier I had already started to unlock abilities in the fifth, and I could have done other main missions instead of that one. More than halfway through the game you are given a tutorial on how to ride a mount even though you were likely doing that early on in the first area of the game. Once I moved to the second area of the game there was also no reason to return to the first as I had done everything I wanted to there, even with another orc army still in the original area was no story reason to go back.

Having to constantly get information on new captain names, strengths, and weaknesses is tedious and pointless since you should be able to get information from the orcs already under your control, no idea why they make you waste your time with the longer animation once you are able to control them.

I'm not sure if the game is bad commentary or if the writers just weren't thinking with the things Talion does and says or complains about.

Talion: He hides in darkness
...So do you
Talion: Climbing like
...You
Talion: Enslaving people, this is awful
...You have an enslaved army

There are also a lot of really badly inserted lines taken from the films and books, and a Rocky Horror Picture Show line.

https://twitter.com/Legolas_Katarn/status/683128005921669120
https://twitter.com/Legolas_Katarn/status/683128219457859584
https://twitter.com/Legolas_Katarn/status/683342124868239360
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10. Video Game: Dear Esther [Average Rating:6.02 Overall Rank:4067]
Video Game: Dear Esther
Dario Delfino
Italy
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Time needed: 1 hour
My vote: 4/10

I played this game just to see if I still had motion sickness. The good thing is I don't, thanks to contact lenses. The bad thing is I disliked this game because it is just you walking while you read/hear letters read by narrator. That's it.

Plus there was no translation and my english was not good enough to fully understand the archaic poetical language so...

+ Good graphic
+ Poetical

- Not involving
- Just walking and walking
- and walking
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11. Video Game: Emily Wants To Play [Average Rating:3.00 Unranked]
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Osirus
United States
North Adams
Massachusetts
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Emily Is Away
Steam - first playthrough
28 minutes


This free game popped up in one of my queues I was browsing for holiday cards, and I figured I'd give it a try, never really played a visual novel type game before. It's a series of AIM conversations with a friend of yours on whom you have a crush. Not really sure what to think of it... it held my interest enough to play until it was done, I don't regret playing it, but I'm not so excited as to recommend it. I'll have to play some more games in the genre to orient myself, I think.
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12. Video Game: Fallout 4 [Average Rating:7.88 Overall Rank:180] [Average Rating:7.88 Unranked]
Video Game: Fallout 4
When: 1.1.16
What: Main story (lvl 46 or something like that)
Platform: PC

I have to say this was the worst Fallout in the series so far. The game is so generic without anything special. The reduced complexity of skills and perks is totally boring. The crafting makes guns just generic. Almost all guns you can find are equal if you have the right skills and junk. Except of course those you find by killing legendaries... well... the chance to find a good one is so slim...
The settlements? Boring. The UI is a pure catastrophy and often not working. Hell, about 50% of the times I start the game it doesn't even recognize mouse, keyboard or controller and I have to restart it again... without config tweaking I have to rewatch the annoying intro again and again... argh.
The loading times... who the fuck thinks it is good to not autosave after a fast travel?
The factions? Wow, Terminators... with the weapons I hate the most: lasers... meh...
The others? Same old lame. But this time all raiders are the same. No chance to work for them. No choice in this game except some basic ones. And soooo bugged...

Meh, I am happy that I am done with it.


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13. Video Game: Hook (2014) [Average Rating:6.65 Overall Rank:3800]
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What: 100%
Platform: PC
When: yesterday

nice little game but not worth any money as it is way too easy and too short
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14. Video Game: Kingdom: Classic [Average Rating:6.65 Overall Rank:3583]
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Game: Kingdom (http://store.steampowered.com/app/368230/)
Platform: PC
When: yesterday

I liked the prototype of this game so I was eager to test the complete version. But it is boring. Always the same with not enough possibilities to control the behaviour of the people (what to equip). Once a trader destroyed my kingdom by delivering cheap scythes...

Made it through the game by mere chance and a lot of luck. Won't play again.
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15. Video Game: Read Only Memories [Average Rating:6.81 Overall Rank:3267]
Video Game: Read Only Memories
Matt Utting
Australia
Preston
Victoria
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Platform: Steam (Linux)
Time Taken: 6 hours
First playthrough

I'm not entirely sure what to make of Read Only Memories... the characters are great to interact with, they have plenty to say and the world in which they inhabit is not so far removed from today, but enough so that it grabs you.


The storyline keeps you going, but I felt it was almost to on rails. I suppose I was coming at it expecting a point and click adventure, but it really focuses on how you interact with the characters and there's some branching based on that (at least based on the achievements). From the achievements I got, it seems like I was too nice to everyone... will have to try playing as a jerk next time.

There are three puzzles, 2 of which seem to define how your story will progress (I flubbed the taxi one, but the game routed around my screw up to bring me back to the main story).

I enjoyed my time with the game and will probably dive back in again later in the year.
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16. Video Game: Dyscourse [Average Rating:6.00 Unranked]
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Dario Delfino
Italy
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Time needed: 3 hours
My vote: 7/10

Dyscourse is all about the story... your choices will change the ending, and since you are in a desert island after a plan crash, that means your choices could make the difference between life and death. I like those kind of games and I had fun, so I can raccomand Dyscourse to players with similar tastes.

The bonus story is fun too.

+ Multiple endings
+ Interesting choices
+ Some Humour

- You can't skip dialogues (but you can go back to previous days)
- Graphic has unique style and not everbody will like that
- Maybe a bit short
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17. Video Game: Dragon Age: Origins [Average Rating:7.89 Overall Rank:77]
Video Game: Dragon Age: Origins
Pieter
Netherlands
Tilburg
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Platform: PC
Genre: RPG
Time needed: about 60 hours (of which 20 in 2016)

Dragon Age: Origins is one of my favorite games, and I decided to play it once more before I replace my PC and can take on more graphics-heavy games. As far as role-playing games go, this one has it all: a strong story, interesting characters, the player actually influencing the outcome, tactical fights, and interesting character building.

My current playthrough was on Nightmare difficulty, which is the highest difficulty choice. I never did that before, as I am more interested in the story and character development, but as I know the game very well I thought I could probably do it. And it worked out well: I never needed to dial down difficulty and the fights became a lot more tactical. So this was a nice experience.

I intend to take on the Awakening DLC on Nightmare too, but that will have to wait a while.

As for the sequels to this game: I like Dragon Age II quite a lot. The fights are less interesting, but the story is strong and the character interaction is wonderful. Dragon Age: Inquisition, however, I despise. It is not that it is a bad game (though I found it too boring to bother to finish it), but I loathe the fact that they turned such a wonderful series and interesting backstory into a cookie-cutter single-player MMORPG, with boring quests, uninteresting characters, and a generic storyline. It looks nice, and the game has some ingredients that could make it shine, but those are drowned in a sea of mediocrity. EA proved to be a bad influence on Bioware.

But Origins is lovely, and I recommend it to anyone who did not play it yet. At $5 on Steam for the Ultimate Edition, you should grab it if you do not have it yet. (By the way, the base game is just as expensive as the Ultimate Edition, so make sure you get the right one.)

Summary: "With great story, great characters, tactical combat, and the player actually having an impact on the game world, this is one of the best Western-style RPGs ever made."
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18. Video Game: Mark of the Ninja: Special Edition [Average Rating:7.34 Overall Rank:4001] [Average Rating:7.34 Unranked]
Video Game: Mark of the Ninja
Kenneth Stuart
United States
Chantilly
Virginia
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Platform: Macintosh
Playtime: 9 hrs
First time? Yes

Completion: finished all levels, did not achieve max points on all levels, lightly searched for artifacts and scrolls but didn't go out of my way to find every one.


Short comments:
This was a really enjoyable stealth platformer. I'm not nearly good enough to play without being detected or without killing anyone, especially since traps count as kills even if I had nothing to do with a trap going off, but I enjoyed it nonetheless. I think I messed up something in the final level because I never did recover my gear, but that didn't stop me from finishing the level. My ending choice:
Spoiler (click to reveal)
I chose to kill myself at the end.



Longer comments:
I can't really think of anything this game does wrong. Mark of the Ninja is a very enjoyable stealth platformer that incorporates pretty much everything I'd want from a stealth game. Levels are varied enough that you don't feel like you're doing the same thing over and over, and, unlike many other games in this genre, this game doesn't force you to progress through each level at an unbearably slow pace as you wait for the exact moment to move forward.

You can "see" where enemies are both by sight and sound (their footsteps appear if they're walking). Various actions will cause loud sounds and nearby enemies will react. You can run so that your footsteps draw attention, or you can throw daggers at lights, walls, bells, gongs, and even enemies in order to draw attention. Sounds are indicated by a blue circle that shows how far the sound travels. (Sound circles go away in New Game Plus if you want the extra challenge.)

Levels reward you for achieving perfect stealth kills or for not killing anyone at all. You need to be careful if going for no kills, though, because if an enemy accidentally walks into a trap and dies, you get credit for the kill, even if you did nothing to attract the enemy to that location. Each level also has artifacts to discover that boost your score and scrolls that both boost your score and further elaborate the story.

I particularly enjoyed the challenge levels, though I admit they do have a bit more trial and error than I would like to see. Some of the later levels also require speed and precision in movements, which I find difficult to perform with mouse and keyboard.


This special edition includes Dosan's Tale, a fun and challenging level that occurs chronologically prior to the events of the game and explains a bit more about the tattoo ink. The special edition also includes developer commentary spread throughout the game which can be turned off if you don't care to see it.
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19. Video Game: Wolfenstein: The Old Blood [Average Rating:7.52 Overall Rank:1674]
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Kennan Ward
United States
Idaho
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Completed: Wolfenstein: The Old Blood
Platform: PC
Time: 6.5 Hours

Very little has changed from the previous New Order title other than the time period and some more supernatural enemies instead of the more futuristic stuff. The game still has the same enjoyable gameplay with all the weapons feeling satisfying to use and allowing you to use stealth or to take a more direct approach to many areas. I would like to see more FPS games add a leaning system like New Order and Old Blood have that allow you to quickly lean left and right, go prone, or peek above obstacles while holding a button.

The game has a shorter campaign than the original and less story and interaction with other characters but there are some challenge levels that you can unlock and the levels have hidden "nightmare" levels where you play through a level of the original Wolfenstein 3D but the gun models look like they currently do and you have the ability to lean and aim down the sights. The nightmare levels can be amusing but nothing else in the levels is changed and they did include the full Wolfenstein 3D game back with the older Xbox title so they could have included the full game. The game also does not have the alternate timeline that New Order has depending on who you saved in the prologue, giving the game less replay value. The zombie enemies that start showing up aren't fun to fight and ruin stealth elements.

I have some of the same complaints that I had with the old game such as there being no reason to have to push a button to pick up ammo or guns, no reason why you would remove a 20-100+ ammo pickup when all you need is one bullet (for that reason requiring a button press is useful), thrown knives can disappear or you can lose them when enemies do dramatic falls over railings which can be annoying. The weapon variety is small but being able to duel wield, alternate fire modes, and finding upgrades for your weapons mitigates that.

Overall the game is not as good as The New Order, but it has the same enjoyable gameplay, until the zombies show up.

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20. Video Game: Downwell [Average Rating:7.06 Overall Rank:3149]
Video Game: Downwell
Chris
United States
Chicago
Illinois
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Platform: PC
Time to complete: ~15 hours of play before beating the boss
Time completed: 1
Style: Levitate
Enjoyment: High-Very High

This is an incredibly mechanically polished action arcade game where you jump down a well and blast a lot of things with your gunboots (paging GROGnads) to get to the treasure at the bottom. the concept is a little weird mechanically but it makes sense once you do it - you fall down (fast!) and you can slow your descent by firing your boots or by plopping on the heads of enemies (as long as it's ones that won't damage you from the top! you have to shoot those). You have a limited amount of ammo UNTIL you touch ground or land on an enemy's head though, so you can't just hover-fire all the way down and be safe.

There's little I can say about it other than it is incredibly smooth and fast, and tough until you start getting the nuances of the game. They make it very clear which enemies you can jump on and which you can't, which is really important when you're falling at ridiculous speeds. It gives a couple nice bonuses for combos so you can buff yourself fairly well, and the upgrades at the end of each section are critical (my only complaint there being that you get too many of them and it seems clear which are better than others)

Only a couple negatives for me: the shotgun feels like definitively the worst weapon, and when reaching the final world I feel like making it that far leaves you far more overpowered than you should be (I feel that world 3 is the hardest, not counting the boss). Also my statement about the powerups.

One thing, you have different styles and the "Easy" choice is pretty much always "levitate" style, as you get just a little better hangtime after bouncing or firing. That is, of course, the mode I beat it in, but I could probably beat it in one of the others, I just didn't.

(handstand mode is pretty hilarious though)

Recommended if you like fast-paced arcade games and have 3 dollars to spend (I can't believe it's that cheap)

EDIT: Beat a second time on my other computer (it doesn't sync data so if I want to travel and be able to play hard mode on my laptop I needed to do this) in arm swing mode. The balance of getting fewer shops is no big deal because you can get hearts and charges pretty easily if you're willing to swap guns frequently. I ended with 2/8 health remaining. I really want to get better at hard mode but all the levels are harder and 3 is just outrageous (it looks like you don't get containers of air, you just have to grab bubbles from the sky, and air depletes faster [I think]).

I'm afraid of what level 4 will be. since you can't jump on any enemies it seems that gems to recharge your boots will be a critical upgrade, but I'm really afraid of how they make it harder. (fewer items to land on? more enemies? tighter spiky walls? all of these sound awful)

EDIT:
Beat again because I just felt like playing it, I needed a cool down *cough* after more Enter the Gungeon. I did it first try with floaty style, I probably should have gone with a regular style but I just wanted to win.

Maybe I'll work on hard mode some more soon.
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21. Video Game: Morphopolis [Average Rating:6.00 Unranked]
Video Game: Morphopolis
Pieter
Netherlands
Tilburg
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Platform: PC
Genre: Art
Play time: 1.5 hours

Morphopolis is supposed to be an "art" game, and it is mildly successful at that. It displays, in a cartoon-like environment, an insect world, with fairly monotonous but reasonably pleasing music behind it. You can click on things to make stuff happen, and you are supposed to collect lots of little items which are hidden simply by virtue of them not being all too prominent. Some of the things you collect lead to a puzzle, which is usually fairly easy (the last one was the hardest but took me no more than a few minutes).

The gameplay, as little as there is, is of the sort that would make Roberta Williams jealous: pixel hunting to the extreme, combined with a very slow-moving protagonist and often hidden exits. But I assume you are not supposed to play this as a "game", but as an "experience". And as such, it is a lot better than other "art games" I have encountered. Still, at 90 minutes it is overstaying its welcome by at least half an hour.

And I still have no idea what that "question mark" in the upper right corner is supposed to be. Should it give helpful information when you click on it? I clicked it dozens of times, and never got anything more than a "ping".

I wanted to have games of different genres on my challenge list, which is why I put Morphopolis on it. It was okay, but I am glad that it is the only "art game" I listed.

Summary: "A nice-looking experience with a few game-like elements, plays in less than 2 hours but gets repetitious in half that time."
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22. Video Game: NBA Live 07 [Average Rating:6.00 Unranked]
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Derek Green
United States
Columbus
Ohio
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PlayStation 2
Third or fourth time
Approximately 11 hours of playing time

I frankly have no idea how I got sucked into this game again when I have a very long list of other games to play, not to mention so many other non-gaming related things to work on. Anyway, I won a championship playing on Dynasty Mode as the Memphis Grizzlies during the 2006-7 season. Pau Gasol was the All-Star MVP for the year and Eddie Jones, one of my all-time favorite players, was the Finals MVP. I simulated most of the next season, but I didn't make the Playoffs, despite improving my team. I focused heavily on developing young talent and had a lot of success, but I have never figured out how to get the team chemistry right in this game.

Anyhow, you can play up to 25 years in the Dynasty Mode, but that is clearly a ridiculous thing to do, so I stopped in the 2008-9 season yesterday at around 5:30 in the morning after I realized how much time I wasted playing an outmoded sports game. My problem is that I love basketball games, but I am attached to the now horrible Live series and I don't enjoy the 2K games on Xbox 360 nearly as much.
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23. Video Game: SOMA [Average Rating:7.93 Overall Rank:1520]
Video Game: SOMA
c 5
United States
Baton Rouge
Louisiana
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This game was everything I was hoping for in a science fiction follow-up to Amnesia: The Dark Descent. It deals with some of my favorite philosophical themes and I was impressed by the visual design, sound design, story, and acting.

I know some find the enemies frustrating, but I think they are an important part of the experience.
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24. Video Game: A Mini Falafel Adventure [Average Rating:6.67 Unranked]
Video Game: A Mini Falafel Adventure
United States
Washington
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A Mini Falafel Adventure - PC
Main game beaten
First time beaten
2 hours

2016 Videogame Challenge game beaten!
2 hours in 2016
1/10 games total
2 hours total

A Mini Falafel Adventure is a very simple retro platform game. It has pixelated, grayscale graphics, similar in appearance to an original Game Boy game, or, as I suspect for various reasons, a game on a TI-81 graphing calculator. It can be downloaded for free here.

This game is very well done, for a free game in the retro platformer subgenre. The gameplay is all that matters, and it's fun and modestly challenging without ever being frustrating. The game is more than 50% boss fights, and the bosses are varied and interesting. The rest of the game is Metroidvania style exploration, though the map is very simple and you're unlikely to ever get seriously lost.

Thank you to VGG for introducing me to this game!
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25. Video Game: Hexcells [Average Rating:6.91 Overall Rank:2185]
Video Game: Hexcells
James Smith
Australia
Ashburton
Victoria
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Platform: PC
Playtime: 2 hrs
First time? Yes

Bought as part of the Steam sales as a bundle of the 3 Hexcells games. This game was a neat little game although for some reason I thought it would be more difficult than it was. I will see what Hexcells plus adds to the mix.
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