GCL Madness 2016 - Round 6
Round 6 Structure
12 games left, with 2 in Winners' and 10 with a loss. The winner of Match 120 will have a strong likelihood of claiming the championship this year.
The 12 losers from round 4 join the consolation bracket this round, and there will be 8 three-way matches between those and the 12 round 5 consolation winners.
• Round 6: 2 W, 10 L, 24 C (+8)
• Round 7: 1 W, 6 L, 16 C (+5)
• Round 8: 1 W, 3 L (remaining matchups among top 4 to determine champion), 12 C
Voting is open only to GameChat League members and regular contributors to a GCL (others will be disregarded). If you are not on a GCL roster, please add a comment letting me know which GCL(s) you contribute to so that your vote is not ignored. If you are a member/contributor, feel free to vote even if you haven't nominated or voted in previous rounds!
In each matchup, vote for as many games as you like - how you determine your favorite(s) is up to you. You are of course free to abstain if you feel you are not able to make a sufficiently informed decision; however, you are not required to have played any of the games to vote.
New this year: Vote trading will not be allowed in the main tournament (Rounds 1-9).
Ties will be broken by number of nominations, followed by number of top 12 lists, followed by Borda count, followed by me holding up pictures of the two games and letting my
2.53.5 month old choose.
In some cases similar games were combined, and entries with multiple editions are meant to include all/your-choice-of-all editions. Expansions are also included (if you prefer).
Vote with your thumbs! Each round will last about four days. If you haven't already, make sure you subscribe to GCL Madness Subscription Thread so you don't miss a round...
GCL Madness 2016 - Round 5
GCL Madness 2016 - Round 4
GCL Madness 2016 - Round 3
GCL Madness 2016 - Round 2
GCL Madness 2016 - Round 1
GCL Madness 2016 - Preliminary Round
GCL Madness 2016 - Nominations
- [+] Dice rolls