GCL Mafia 381: Exercise Your Mind and Body
Matt C
United States
Ypsilanti
MI
flag msg tools
badge
Avatar
Microbadge: Keyper fanMicrobadge: Hansa Teutonica fanMicrobadge: Smell your way to victory!Microbadge: Dinosaur IslandMicrobadge: GameChat League - Mafia Division: "A mob is forming."
Recommend
13 
 Thumb up
11.50
 tip
 Hide
Important Links:
GameChat League: Mafia Division Subscription Thread (links to past lists, subscribe for weekly notifications).
GameChat League Wiki (for general information about the GameChat League concept)
GCL Mafia Wiki (for specific information about this division)
Thesp's GCL Games Played Tool (an easy-to-use tool for collating your plays for the week)

Welcome to GCL Mafia Division's weekly geeklist!

GCL Mafia Members:
• Please add an item to represent your gaming life for the week.
• List any games played along with your thoughts/opinions.
• Also, feel free to share gaming news, life updates, random thoughts, or anything else you deem appropriate.

GCL Mafia Geeklist Format:
• A weekly game can be spotlighted and discussed. The poster will pose questions about it to encourage conversation.
• Themed questions are optional. They can be gaming-related topics or non-gaming-related topics.
• A top five question can be asked for by this week's current-list writer, with members offering suggestions.

Current Roster:
captainraffi
touchstonethefool
cferejohn
jshufelt
fdubois
charlest
Happymrdave
tallgrant
annowme
mith
Dolus
ecargo
Epsilon_Balls
Your Tags: Add tags
Popular Tags: [View All]
  • [+] Dice rolls
1. Board Game: MindTrap [Average Rating:4.77 Overall Rank:19480]
Board Game: MindTrap
Matt C
United States
Ypsilanti
MI
flag msg tools
badge
Avatar
Microbadge: Keyper fanMicrobadge: Hansa Teutonica fanMicrobadge: Smell your way to victory!Microbadge: Dinosaur IslandMicrobadge: GameChat League - Mafia Division: "A mob is forming."
Crosswords, Sudokus, and board games have a reputation for being good for your brain health.

Do you play board games to keep your mind sharp?
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
2. Board Game: Burn in Hell [Average Rating:4.45 Overall Rank:19442]
Board Game: Burn in Hell
Matt C
United States
Ypsilanti
MI
flag msg tools
badge
Avatar
Microbadge: Keyper fanMicrobadge: Hansa Teutonica fanMicrobadge: Smell your way to victory!Microbadge: Dinosaur IslandMicrobadge: GameChat League - Mafia Division: "A mob is forming."
What game that you enjoy do you feel is the most "brain burner"?
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
3. Board Game: Repeat Pete! [Average Rating:5.36 Overall Rank:16357]
Board Game: Repeat Pete!
Matt C
United States
Ypsilanti
MI
flag msg tools
badge
Avatar
Microbadge: Keyper fanMicrobadge: Hansa Teutonica fanMicrobadge: Smell your way to victory!Microbadge: Dinosaur IslandMicrobadge: GameChat League - Mafia Division: "A mob is forming."
One important aspect of exercise is the repetition. What games have you gotten better at over time? Also, excluding Dominion, which would you recommend to others for their replay value?
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
4. Board Game: Chopstick Dexterity MegaChallenge 3000 [Average Rating:6.22 Overall Rank:4950]
Board Game: Chopstick Dexterity MegaChallenge 3000
Matt C
United States
Ypsilanti
MI
flag msg tools
badge
Avatar
Microbadge: Keyper fanMicrobadge: Hansa Teutonica fanMicrobadge: Smell your way to victory!Microbadge: Dinosaur IslandMicrobadge: GameChat League - Mafia Division: "A mob is forming."
What are your favorite dexterity games? What sets that game apart from others? Do you pick dexterity games for their challenge, their narrative, or their Party value? What do you think the most difficult dexterity game is?
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
5. Board Game: Keep Running! [Average Rating:5.88 Overall Rank:14859]
Board Game: Keep Running!
Matt C
United States
Ypsilanti
MI
flag msg tools
badge
Avatar
Microbadge: Keyper fanMicrobadge: Hansa Teutonica fanMicrobadge: Smell your way to victory!Microbadge: Dinosaur IslandMicrobadge: GameChat League - Mafia Division: "A mob is forming."
In not-boardgaming, let's talk about physical exercise (or skip this item, if you want).

Have you ever been part of a sports team?
What is your favorite exercise?
If you could get into one sport, regardless of cost, which would it be?
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
6. Board Game: Five Elements [Average Rating:0.00 Unranked]
Board Game: Five Elements
Matt C
United States
Ypsilanti
MI
flag msg tools
badge
Avatar
Microbadge: Keyper fanMicrobadge: Hansa Teutonica fanMicrobadge: Smell your way to victory!Microbadge: Dinosaur IslandMicrobadge: GameChat League - Mafia Division: "A mob is forming."
Suggest a Top 5 for me. If it's cool, and I'm not busy packing for Geekway, I'll answer it.

Top 5 Games I am excited to play at Geekway:

5. Tiefe Taschen -- Ever since I heard you talk about this on D&D I've wanted to try it. Now I can!

4. Jump Drive -- The hype is real.

3. The Mind -- So many people have been raving about this, so how can I say no?

2. Galaxy Trucker -- I love any excuse to play, and a loud convention center is actually a great atmosphere for it.

1. Area control games -- I usually avoid them, but I'm looking forward to trying "new" ones like Blood Rage with Raf & Charlie.


Top 5 games I'd never bring to Geekway and why.
5. Agricola -- This stands in for most heavy euros. First off, it's not a game I'd play with Raf&Charlie, but even if we did want to play there's bound to be a copy in the library.

4. Pitchcar -- If I was driving I might consider this, but there's no way in hell I'm packing a heavy game and taking it on the plane with me.

3. Light Gateway Games (e.g. Splendor) -- No point in bringing that's essentially a 40 minute filler when you're at a convention. This goes for games like Ticket to Ride or Carcassonne too.

2. Hansa Teutonica -- As much as I love HT, even I wouldn't do that to you guys.

1. Monopoly -- Well, unless I brought it ironically.
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
7. Board Game: Vegas Wits & Wagers [Average Rating:7.87 Unranked] [Average Rating:7.87 Unranked]
Board Game: Vegas Wits & Wagers
James Keith
United States
Oakland
California
flag msg tools
"Watch, but do not govern; stop war, but do not wage it; protect, but do not control; and first, survive!" - Cordwainer Smith
badge
"Aint that just the way"
Avatar
Microbadge: Black Lives MatterMicrobadge: Blue Lantern Corps fanMicrobadge: ArchivistMicrobadge: Soundtrack collectorMicrobadge: GameChat League - Mafia Division: "A mob is forming."
Board Game: Voodoo Prince
Board Game: Vegas Wits & Wagers
Board Game: Medici
Board Game: Antike II
Board Game: Bohnanza: Ladies & Gangsters
Board Game: Lost Legacy: Second Chronicle – Vorpal Sword & Whitegold Spire
Board Game: Lost Legacy: Flying Garden
Board Game: Jump Drive
From gallery of Photodump


Voodoo Prince (3 all-time)
Vegas Wits & Wagers NEW!
Medici (22 all-time)
Antike II (3 all-time)
Bohnanza: Ladies & Gangsters x2 (Al Cabohne Solo) (5 all-time)
Lost Legacy: Second Chronicle – Vorpal Sword & Whitegold Spire (12 all-time)
Lost Legacy: Flying Garden x2 (15 all-time)
Jump Drive x2 (21 all-time)
Clank!: A Deck-Building Adventure (3 all-time)

I deeply appreciate what was added to Vegas Wits & Wagers to set it apart from the vanilla version. The simple addition of 1 to 1 payout spaces for Black/Red (the upper and lower sections of the betting scale) allows for much easier hedging and less awful risk that the first game had. I always liked regular W&W, but never really was able to achieve a score other than very, very poor or very very good. W&W Vegas fixes that problem nicely (AND gives you an ability to bet on players specifically, but BEFORE answers come in, which is awesome).
6 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
8. Board Game: Hunt for the Ring [Average Rating:7.19 Overall Rank:1770]
Board Game: Hunt for the Ring
Charlie Theel
United States
St. Louis
Missouri
flag msg tools
designer
badge
Avatar
Microbadge: St Louis Blues fanMicrobadge: Android: Netrunner fan - JintekiMicrobadge: Earth Reborn fanMicrobadge: Root fanMicrobadge: Ding & Dent Podcast
Grimslingers x2 (new!)
High Society x2
Hunt for the Ring x2 (new!)
Street Masters x2 (new!)
DropMix
Rising 5: Runes of Asteros


Reviews
I dig Wizkids' newest, Endless Pass, which I review at Geek & Sundry.

Rising 5 earns my disappointment at Player Elimination.


Grimslingers
This was two games of just the duel mode. It's an entertaining weird west two player card game with back and forth attritional attacking. It didn't blow my mind or anything and I'd much rather play Codex or Netrunner in the two player card game space, although this is quite a bit lighter than both.

You have a hand of element spells and then a couple of unique signature spells. You can also gain some items from scavenging a public card row. Each turn you choose a card from your hand simultaneously, and they fire off in initiative order. The most common element spells that everyone has function with a rock/paper/scissors mechanic. This is fine, but perhaps bolstered by those unique signature spells and items which add some uncertainty.

The pheneomenal artwork really helps and some of the effects are clever. I dig the way health can flow to energy points which powers spells. It feels like you're conducting sorcery with that resource system and it has some interesting decisions regarding spending your energy to re-draw cards from your discard pile (the only way to get them back) and power other effects.

I'd rate the duel mode probably a 6. But that's fine because I'm checking this game out because of the co-op/solo story mode which has you fighting against AI monsters and running through a story booklet of sorts. Tackling that next.

High Society continues to be a very good little card game. Still would typically prefer to spend the extra time and just play a game of Modern Art though.

Hunt for the Ring
This was pretty good. We played the first half and had a great time, I kicked ass as Frodo. Had only 1 corruption and lost just a single ally, my opponent didn't even find any of the hidden locations. We immediately played the second half and I was cocky since the setup was so good for me.

I went gallavanting off with Gandalf trying to fulfill his quests, letting Frodo just book it without assistance. Bad idea as I was caught and severely punished. I recovered and we had a tense game that came down to the wire. I was 1 space away from reaching Rivendell but was caught. Dayum.

I like this game quite a bit. From a critical perspective, I question whether you need two separate games that are different (I did enjoy losing control of Frodo and sort of cursing his incompetence when I was Gandalf), but they're not extremely different. It feels a bit gimmicky, although I would say that the balance feels pretty extraordinary. I wouldn't want the first game to decide more of the second for balance reasons.

With that being said, the first game feels a bit soft since the stakes feel unappropriately low within the scope of the narrative. Getting caught isn't good, but it should feel horrible. I don't think it really does.

I also don't like the warping in the second portion, but I can live with it. From a mechanic perspective it works well, it just feels wrong in a game that's so committed to its story elements.

Overall, I think I may prefer it to Fury of Dracula as it held a more solid stroke of tension throughout. I also DO enjoy the kind of mini-legacy aspect of playing a game that affects a follow-up game but keeping it contained to just two plays. I consider both portions of the game as completely separate honestly, as they felt that way. Thus I logged two plays.

Looking forward to playing it again, and my buddy really liked it, but I don't know how often we'll have the time for such a lengthy two player experience.

Street Masters
This game is pretty damn slick. It's a "dudes on a grid" miniatures skirmish game (think a more direct beat 'em up version of TMNT Shadows of the Past), that's pretty damn fun. It's fully co-op and designed to be completely modular.

So each player picks a fighter with an asymmetrical deck (each is very unique), you choose a stage to fight in (a map board which has its own event deck and rules), and then an enemy group to fight (there are four or five, each wildly different). It's basically a boss showdown with a Double Dragon/Street Fighter feel, and it's pretty addictive. It plays in a cool 30-60 minutes, offers a ton of variety in a simple format, and is satisfying due to a high difficulty.

What's particularly interesting is that there is this notion of a story deck, where you can play a sort of background narrative that plays out over several sessions. The individual sessions use the one-off setups above, but you unlock new cards for your story deck and progress a background narrative.

This is almost identical to the mechanism I developed in Red Meridian. So that's disappointing as this beat me to market, but it's a really awesome mechanic and a way to mix permanence and investment with single session structure.

I'm looking forward to playing this a bunch more (it's so quick and easy to setup and table), and I'm hoping to play it at Geekway because Raf would really enjoy it I think. I think Shadows of the Past is a better game, although this is cleaner and more refined.

Rising 5
Played this two player to confirm that it works better in that format. It does, but not good enough still. JAG. It's blandness inspired me to postpone writing about High Society at Player Elimination and rag on this instead this week.


On My Mind
Getting close to starting my Heroes of the Aturi Cluster campaign. Probably diving in after I review Street Masters and Grimslingers, which will be taking up solo time.

So pumped for Geekway. Excited to see Raf, Matt, and Grace. Going to spend Monday-Wednesday night this week prepping my games that I auctioned off and getting my games to play ready.

I read the John Company rules (my number one game to play at Geekway) and I was...confounded. Went back through them while looking at the board and it started to make sense. Started watching a video of a guy playing solo and it made even more sense. I fully expect this to wow me and carve out a place in my top 10 of the year.

Started watching The Terror this week (because I really needed another show), and it's outstanding. Such dread and such an interesting premise based on twisting history. Alongside True Detective season 1, it's probably the closest piece of quality visual media to a Lovecraft story.
5 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
9. Board Game: Amun-Re [Average Rating:7.33 Overall Rank:349]
Board Game: Amun-Re
Grant Johnson
United States
Cedar Park
Texas
flag msg tools
Well me known for eating cookie when me don't they shout
badge
Look! He try to throw loyal fans a curve!
Avatar
Microbadge: Lucky Owner of a War of the Ring Collector's EditionMicrobadge: Space Alert fanMicrobadge: Twilight Struggle fanMicrobadge: Dungeon Lords fan - I'm an Evil Dungeon Lord!Microbadge: Nuclear War fan
Board Game: Twilight Struggle
Board Game: Modern Art
Board Game: Dominion
Board Game: Amun-Re


 10   Twilight Struggle (37 all-time)
 9   Modern Art (9 all-time)
 9   Dominion (129 all-time)
 9.5   Amun-Re (24 all-time)

Solid week of gaming. I felt like having a late '00s Euro-style night was in order this weekend for my big gaming group because we've been preempting it with D&D, 18XX or other big organized games. I ultimately came away pretty satisfied, and will try to make this a bit more regular occurence.

Dominion: First game of Euro night, half with the base set and the other with Prosperity. I did a good job with Mine of clearing my copper, but I had too many hands where I bought silver instead of finding a way to focus my deck. Another player got into platinum first and was more efficient.

Amun-Re: I usually chase most pyramids, a few sets and lots of sacrificial favors in this game. But everyone else wanted to build pyramids and sets and bid up the good land. I ended up playing the Old Kingdom really money-tight, both in auctions (generally mediocre farm land) and in building. I got a few temple provinces early that went cheap because they were up against provinces with freebies, and I usually donated 1 gold to the sacrifice to scrape together pyramids onto them. 9 of my 15 early points came from temples and I led at the break by 1. In the New Kingdom there were a few multi-pyramid provinces that attracted the early attention, but I was tasked by Amun-Re to get farmers and I did. I donated big, used my favors to fill up the farmers on my land and made bank with a +1 income card. Another player also chasing farmers helped shut down the camel trade, I became the favored of Amun-Re on Turn 4 and never looked back. My assisting player (who was a first-timer) took second by 2 points- he missed getting VPs for cash on hand by 1 gold, which would have tied me.

Modern Art: Brute forced my way to victory with experience. I did a good job evaluating paintings, and had about $50 fall into my lap due to a new player mistake in a fixed double auction. I saw a lot of people throughout the game who would overbid on their own auction when they should not- getting $42 for a painting worth $50 is better than buying it yourself for $43 and making $7 profit instead. Inexperienced player mistake on valuation, but something that makes this game so intriguing.

Twilight Struggle: Teaching game with a friend I hadn't played anything with before- he had his rules prep down pretty well but wanted help with strategy. I took the US and got whammied early- Red/Scare Purge was his lead headline, following by a big roll that ejected me out of Italy. I was behind in Europe the whole game, and he pushed the score to 19 in Turn 9. I battled really hard, and had it down to 8 points when he played War Games on Turn 10, which let him win by 2. In looking at board position if we'd completed turn 10 I'd've likely won by 5-7 points. But a good first game for him.

P-500 Ahoy!: Got charged for Fort Sumter, hopefully ships out next week sometime!

On my mind
Matching geeklist theme: Friday night I had my first sub-9 minute mile run. I wasn't sure it'd be good- due to the increased temperature my outdoor stuff has moved to after dinner. I've generally felt more comfortable running on an emptier stomach, but this turned out well. I also did a mini-lift workout on an off day to keep the upper body development going, and I feel more swole for it.

Fitbit Milestones: I hit 5 million steps Friday. This would cover my getting the fitbit in August of 2016. It looks like I have just over 3 million steps since I started trying to get in shape in August of 2017. That means I've averaged about 10,450 steps/day in that time. Hurrah!

New Cooking Soon: Been waiting for some local produce to come into season, which should be later this month. I've got a crazy recipe to try out, probably over Memorial Day weekend. Will report back.
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
10. Board Game: Betrayal at Baldur's Gate [Average Rating:7.17 Overall Rank:1058]
Board Game: Betrayal at Baldur's Gate
Travis Dean
United States
Escondido
CA
flag msg tools
The Golden Camel UberBadge is a mystery. Nobody knows where it came from or how it got there.
badge
No one expects the Spanish penguin!
Avatar
Microbadge: Twitch fanMicrobadge: Merry Christmas, you filthy animalsMicrobadge: Nintendo Switch fanMicrobadge: Golden CamelMicrobadge: Dragon Dice fan
Betrayal at Baldur's Gate
Deep Sea Adventure
2x Gloomhaven

Gloomhaven
We finally got back to Gloomhaven again. We almost couldn't find a time to schedule it. We replaced a story scenario that we previously lost. We played it twice. We had to play with 3, then 4 for the second run when our last player was able to arrive. We decided to make our 3rd run of any scenario on Easy, and we won on the third run. We're getting better, but I think we are still awful at teamwork and communication. A few examples:
-In our 3-player game, we had 3 enemies, and the other two players were talking about not having anything to do and not knowing how to kill the monsters. So I said I would take care of it and chose a powerful card to potentially kill all 3. By the time I had a turn to act, they had killed all 3 and made no progress towards the door to the next room. So my turn was wasted as was my best attack card.
-Multiples times I'll shout out "I'm going to use/create this resource", and then as we're playing the round and I take my turn, we hear "Oh no! I needed to use that resource!".
The second one is difficult because we are focused on what we're wanting to play, but overall there is still very little effort we're making in communicating and coordinating our efforts. Sometimes there's some, like which guy do I kill vs who you kill? But overall very little coordination.


This weekend we had a men's event with the church to play board games and video games. That's where my other plays came in. I'm also excited that I got 4 people to play TIME Stories and they loved it! So that was cool, too. After my writeup on the board games, I will talk about my video game plays.

Betrayal at Baldur's Gate
I got in my second play of Betrayal at Baldur's Gate. Still, I like it, but I don't like any of the names of... anything. It's too abstract and disconnected to have absurd names like Zzyzzx and Drizzt. It feels like every card has a Lovecraftian name that I can't relate to. But gameplay itself is fun, and we had a scenario which put all of us on the same team. It was close in the end, but we all won. Details in a spoiler tag if you don't want to be spoiled, but since there's no traitor, there isn't going to be any hidden information if you play this.
Spoiler (click to reveal)
The scenario was that there was an aerial fire fight and the city of Baldur's Gate was just collateral damage. We were to save all the people by carrying them to the basement and teleporting them to safety while the city burned. Each turn, you roll a die for every tile, and on a roll of 0 it catches fire. Any citizens starting the turn on a burning tile would die. You also roll a single die to leave a tile on fire. On a 0 you drop whoever you're carrying and take damage instead. So this made it hard no matter how good or bad you are as a character. The unfortunate side of this haunt is that all of our attack abilities and items were useless.


Deep Sea Adventure
Fun, as always. I was the only one to make it back the first time, with a surprising score of 8 with 3 level 1 treasures (value ranges from 0-3). We all made it back the second time, and we all drowned the third time.


Video Games (Nintendo)
We had an SNES Mini, Wii U, and a Switch available. I played some Mario Kart 8 Deluxe, Bomberman R, and Mario Rabbids Kingdom Battle on the Switch. This was my first time playing co-op on Kingdom Battle and I enjoyed it.

On the SNES I played a few different games; Kirby, Donkey Kong Country, Mario Kart. That's at least what I remember. Kirby was hilarious because we had to figure out how to do multiplayer. I guess Kirby eats somebody and I push a button to become that monster. Thus, I'm easily replaceable and therefore expendable, which means I can be reckless. Also, I'm really powerful naturally, so I could quickly kill any boss we faced in seconds. We also discovered that Kirby could end me and I couldn't do anything about it. This happened by accident, but when it happened and Kirby had to solo a boss fight, it always ended poorly.

Donkey Kong Country was fun and we were mostly dominating until we got to the mine cart carnage ride. That slaughtered us and all of our lives. We even died at the finish line once!


Mario Rabbids Kingdom Battle
I want to talk more about this one because I'm playing it pretty actively right now. For the most part, I see people rave about this game being incredible and surprisingly challenging. I don't know if these people are new to this style of games. I do enjoy the game and think it's good, but most of the levels I find to be easy and I don't think it's "best game ever" material, though I do think it is good. And there are some levels that I've had a challenge on. FWIW, you get a rating after each battle. There's a number of rounds goal to end the battle in (I don't know if this is known before ending the battle), and you are also ranked on how many of your 3 units survive to the end. Finish in the goal or less, and with all 3 alive, you get Perfect. If anybody dies or you go a little past the number of turns, you get Good. Do worse than that and you get Fair. I have Perfect ratings in most of my battles, and I think I just started the 4th out of 5 worlds. I have gotten good a couple of times, and only recently gotten fair in 2 battles. The second one was in part because I was so weak after the first one. I think I only had 1 non-perfect run in the first 2 worlds, and that's because it was a boss battle that killed one of my units on the first turn. I couldn't come up with any way around not dying in the first turn, so *shrug*. I'll eventually come back and try to get perfect on every level.

In co-op mode, you have similar battle challenges where you each control 2 characters.

So far there have been 3 types of battles.
-Kill 'x' units. Somtimes 'x' is all.
-Get to the destination. Being able to jump on top of your units makes this go fast, usually.
-Escort a character to a destination. Similar to the previous one, except instead of any unit it's a specific unit who is weak, can't attack, and you control him.

The similar game I have to this playstyle is Disgaea 5, and I do want to get back into it again. But for now I'm focused on Kingdom Battle.
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
11. Board Game: The Castles of Burgundy: 4th Expansion – Monastery Boards [Average Rating:7.83 Unranked] [Average Rating:7.83 Unranked]
Board Game: The Castles of Burgundy: 4th Expansion – Monastery Boards
Philip Newman
United States
Plano
Texas
flag msg tools
badge
Avatar
Microbadge: GameChat League - Mafia Division: "A mob is forming."Microbadge: Dominion fanMicrobadge: Race for the Galaxy fanMicrobadge: Pandemic fanMicrobadge: YINSH fan
Plays since May 7, 2018

 9.5   YINSH x4 (BAJ, 93 all-time)
 9.0   Concordia x3 (BAJ, 28 all-time)
 10.   Dominion x2 (DO, 4282 all-time)
 8.0   Ginkgopolis x2 (BAJ, 83 all-time)
 8.0   The Castles of Burgundy x2 (BAJ, 1 with Monastery, 7 all-time)
 7.0   Cities x2 (BAJ, 10 all-time)
 6.5   ZÈRTZ x2 (BAJ, 6 all-time)
 9.0   Dungeon Lords (BAJ, 12 all-time)
 8.5   Tzolk'in: The Mayan Calendar (BAJ, 8 all-time)

Got in a couple games of Dominion... can't say I was playing particularly well, but my opponents were playing worse... The second was more interesting, with Donate; I chose to Donate turn 3 in order to pick up a Skulk (and Gold), vs. his turn 2, and I hexed him a bunch of turns in a row as a result. Tournament was also on board, and I beat him to the good prizes (though it was closer than I would have liked), and eventually Followers + a couple more Duchies made the difference.

I stole a YINSH game that was going to cost me a bunch of ratings points. Let opponent build up too much while I messed around trapping pieces and failed to force his first line into a spot that would be good for me. He ended up getting a second while I tried to keep him from getting a third easily... and then a whole lot of turns of him trying to get that third while I blocked him and built potential lines to claim. I made a mistake which left him a forced win in two, but he played them in the wrong order, and then played poorly from there and I stole it with three lines in a row.

My other game (against the guy who was previously ranked 6th) has been much more relaxing. I ended up with a positioning threatening three lines in a row (the last being forced if he prevented the other two), and after he chose the second one to allow I was left with another that he couldn't stop. He's got a line he can claim at any time, so I need to be careful not to let him build up to much with his ring advantage and end up losing the same way I won the other...

Lost a CoB game by one, and tied a Cities game. And started up a couple heavier four player games. Good times.

We're having friends over tonight to play some games, too.

Back later in the week with news on whether we are having a boy or girl.
4 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
12. Board Game: Race for the Galaxy: Rebel vs Imperium [Average Rating:7.93 Unranked] [Average Rating:7.93 Unranked]
Board Game: Race for the Galaxy: Rebel vs Imperium
Matt C
United States
Ypsilanti
MI
flag msg tools
badge
Avatar
Microbadge: Keyper fanMicrobadge: Hansa Teutonica fanMicrobadge: Smell your way to victory!Microbadge: Dinosaur IslandMicrobadge: GameChat League - Mafia Division: "A mob is forming."
Board Game: Shadow Hunters
Board Game: Race for the Galaxy: Rebel vs Imperium


 6   Shadow Hunters
 10   Race for the Galaxy: Rebel vs Imperium

Shadow Hunters -- I was a hunter, and the person sitting to my right was the other Hunter. Convenient. I went about shooting anyone else to my hearts content, managing to eliminate someone on my third round. Oh... that's the guy who wins if he is killed first... welp, that was fast.

Race for the Galaxy -- I dropped an early +1 Card On Develop, and hit into Develop Cheap pretty hard. By the end of the game I had +2 cards and -2 cost to develop, with additional card leaching when people produced. This allowed me to drop 4 separate 10-cost developments for a not particularly close match.


Dungeons and Dragons -- My 3e game with my siblings was interesting last week. We were stopped in front of an ogre's house. We've met this ogre before; he's a delivery boy that takes goods hobgoblins steal and brings them up river for the orcs. We're in the process of making our way to go fight the orcs, so we stopped and confidently knocked on this guy's front door. What proceeded was my younger brother improvising the inside of an ogre's house, an ogre wife, and this ogre's attempts at sophistication (such as taking up finger painting). Naturally, I decided that I needed one of these paintings, and paid several gold for one. The whole Ogre Dinner Party went from weird, to quirky, to hilariously enjoyable. 10/10, would dine with ogre again.


On my mind:
Geekway, obviously! I need to pack, bake bagels, and decide what games to bring. I can't believe it's this week!

Exercise:
Monday: went biking for the third day in a row. Put another 25 miles in the saddle while Marion was out of town. Classic overdoing it on the first outings of the season. I had to avoid any strenuous exercise until Friday due to an aggravated Achilles.

Saturday: Achilles was feeling better, so I went to a spin class. Foot still felt good afterward, so I planned a long run with my cousin for Sunday.

Sunday: This was a good run. Because I'd not been running, my legs were fresh. I made sure to eat and drink during the run to keep hydrated and energized. We pushed out a half marathon run in 1:56 (8:53/mi average). I am quite sore this morning, as expected, but this takes a lot of the worry about whether or not I'll complete the Dexter to Ann Arbor half marathon in a few weeks.
4 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
13. Board Game: Through the Ages: A New Story of Civilization [Average Rating:8.45 Overall Rank:6]
Board Game: Through the Ages: A New Story of Civilization
Jim Parkin
United States
Stow
Ohio
flag msg tools
designer
publisher
Push Cubes. Blow Stuff Up.
badge
MIND. BLOWN.
Avatar
Microbadge: I love random tables!Microbadge: Dear Optimist, Pessimist and Realist: While you were busy arguing about the glass of water, I drank it!Microbadge: Dice (d6) fanMicrobadge: Oh No! I forgot to post to my PbF!Microbadge: Dreams about board games
Board Game: Through the Ages: A New Story of Civilization
Board Game: Gloomhaven


Through the Ages: A New Story of Civilization (19 all-time)
Gloomhaven (43 all-time)

A light week, but two solid titles, all the same.

Despite Albert Einstein netting me a round-to-round income of 25+ resources and science, I still managed to lose to Anastasia' cultural empire by a slim five points. I mostly blame Al Gore, since my Internet wonder didn't score enough to outclass Winston Churchill's expedition into SPAAAAAACEEEEEEE.

Eee retired her character (Three Spears) between games and unlocked her new class (Multiple Circles) and was super excited about it, given that it is the epitome of her favorite play-style thus far. Granted, we ended up playing a scenario (#73) that was abysmal for said play-style due to terrain and special rules (it was quite difficult!). We barely managed to overcome the challenge, but with a ton of coordination, we kept losses to a minimum and played very conservatively to ensure no one exhausted due to the extended length of the session. As a result, once we finally got to the end, all of our heavy-hitter cards were still in reserve, and the elite Inox punks in the last room were effectively vaporized in a single, spectacular round. As always, Stamina Potions win the day.



We had a really pleasant Mother's Day, but the biggest weekend highlight was Penelope's first birthday on Friday! Our light Peter Rabbit party was enjoyed by all, and Anastasia's magnificent cake-baking prowess was once again proven without question. One! One year old! I can't believe it. This year whizzed by, perhaps due to our blocking out all memories of four colic-infused nightmare months, but probably just because we're not starry-eyed first-time parents anymore (not that our starry-eyed first year with Ted was at all a bummer!). Speaking of which, Ted turns three in two weeks. Wow.

From gallery of Annowme
From gallery of Annowme
From gallery of Annowme
5 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
14. Board Game: Friends & Fortunes [Average Rating:4.40 Unranked]
Board Game: Friends & Fortunes
Grace P.
United States
Turlock
California
flag msg tools
badge
Avatar
Microbadge: Muffin loverMicrobadge: I like tacosMicrobadge: GatePlay.comMicrobadge: ProfessorMicrobadge: GameChat League - Mafia Division: "A mob is forming."
The Mind 5 (9 all-time)
Arkham Horror: The Card Game – The Unspeakable Oath: Mythos Pack 2 NEW!
Fantasy Realms 2 (22 all-time)
Unpublished Prototype 2
Arkham Horror: The Card Game – Echoes of the Past: Mythos Pack 1 NEW!
Charterstone 1 (13 all-time)
Clank!: A Deck-Building Adventure 1 (13 all-time) + Clank!: The Mummy's Curse 1 NEW!
Deadline 1 NEW!
Space Base 1 (5 all-time)
Vast: The Crystal Caverns 1 (4 all-time)

---

Echoes of the Past + The Unspeakable Oath: It had been too long since I played some AH: TCG. I had been keeping up on the mythos packs purchases, but wanted to wait until I had enough to play through the campaign. Then I realized the next cycle is starting and I needed to get my ass in gear. Anyway, these were fun. I died the first time with The Unspeakable Oath, but did get some information about how to move the agenda for the next run. Some people feel this is a harder scenario for solo play and I can see that now.

As for the overall campaign, I am not enjoying my Jim Culver deck as much as "Skids" O'Toole, mainly because it's more spell-focused and I'm much more of a "go punch things hard" player. However, Jim's ability has come in handy plenty of times during skill checks. I think my next character for The Forgotten Age will be red with maybe some yellow. I've considered just going back to "Skids" too.

The Mind: I introduced this to my parents and they really liked it. I'm not sure if we're bending the rules too much by making faces and shaking our heads. The rules just say no talking or secret signals.

Charterstone: My parents are hardcore and we started another campaign. It's weird going back to the sparse board of game 1 with very little to do. We kept wanting to do things that only become available later on. I am thinking about writing a spoiler-ish review of it and revisiting the game will help me with strengths/weaknesses.

Clank! The Mummy's Curse: I died in the depths about 2/3 through the game. We quit then as Matt had clearly won. The new mechanics of the mummy giving a curse (shocker, given the title) were okay. I didn't get a great sense of what the expansion really adds, so more plays will be necessary. I do get annoyed at how difficult it is to think your deck and how players who get the -clank cards have a pretty big advantage, especially early on.

Deadline: I think Charlie described this as a mix between Sherlock Holmes: Consulting Detective and The Grizzled. The two parts of the game, the mystery/case and the card play, aren't really blended together super smoothly, but it was fun. The first case's questions very easy to answer, but I'm sure that was intentional.

Vast: We played with my miniatures expansion and I won for the first time. CORRELATION = CAUSATION.

On My Mind:

Two days left of class! Then a long ass flight to go hang out with some randos.
4 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
15. Board Game: Pandemic Legacy: Season 2 [Average Rating:8.18 Overall Rank:34]
Board Game: Pandemic Legacy: Season 2
Chris Ferejohn
United States
Mountain View
California
flag msg tools
badge
Pitying fools as hard as I can...
Avatar
Microbadge: I am related to Monkeys!Microbadge: I speak CalifornianMicrobadge: University of California - BerkeleyMicrobadge: PastafarianMicrobadge: Somebody get this freakin' duck away from me!
Pandemic Legacy Season 2

Finished! We handled December pretty handily (though it did get a little tight towards the end). As we had suspected we had done a pretty excellent job of connecting our map and it really made the back half of the game go smoothly, occasionally to the point of being trivial. Even so the constant gameplay changes kept it fairly fresh even when we had an occasional not-very-challenging game. We ended up in the top score category pretty comfortably. Handshakes and high-5s all around.

For my money, I think I preferred season 2 to season 1. The back half of season 1 got a bit samey, and season 2 kept adding and changing things in a way that felt novel. Also, we managed not to get too far behind the 8-ball in season 1, but from talking to some other folks who did...poorly it really seemed that you could end up really screwing up your whole campaign with some poor early games, whereas Season 2 felt like even a catastrophic failure didn't screw you too badly.

Gloomhaven

We finally bit the bullet and went to hard mode (e.g. played 1 level above our own) and we still pretty well crushed it, though it did feel a bit more challenging. The 'circles' class gets a lot of hate on reddit, but my friend Wade is sure making it look fun. I've got triple-arrow now, which is kind of...hilarious, but I think the joke will wear thin soon. Just as well that I can basically retire him after next game if we want (3rd crypt).

We ran into a kind of odd quirk/consequence of our "let's be the bad guys" mentality which cut off a chunk of scenarios in a way that seemed a bit weird. Spoilers of what opens scenarios 1-6 / 8, 10-11:

Spoiler (click to reveal)
Basically if you help Jekserah take over the town, you can no longer accept the quest from the Gloom cultists to kill her, which kind of forces us into the "try to stop the gloom" path, at least for the time being.


It did make it feel like they designed the "white hat" path first and then figured out how to make the "black hat" scenarios weave in, but whatever, the scenario tree is crazy ambitious.

Fear

Finished! OK fine that's not as exciting, but it was a really fun game to play with Alistair and Hilary (with others occasionally joining us). It was *just* within his grasp as he is really starting to turn the corner on reading. Really the biggest limitation is that he has a hard time holding a hand of cards secretly (but with 3-card max hands and being secret not *that* big of a deal, it wasn't really that limiting).

What I'm watching

Speaking of white hats and black hats: Westworld! Woo! Really enjoying this season so far. They've kind of dialed back on the "puzzle" aspect in favor of more character and narrative work and I think it's a refreshing change after spending so much of season 1 trying to figure out what was happening when.

Also saw Avengers: Infinity War. I was really dubious about this movie being overstuffed after Avengers: Age of Ultron felt like there was just too much going on with like 1/3 of the cast size, but damned if I don't think they pretty much pulled it off. They were able to team different groups of characters up at different points and everyone felt like they had at least a couple of moments. Hilary really enjoyed it too, which I think is a testament to how well they pulled it off because it's exactly the sort of movie she'd get lost in (especially since she has no background in comics at all).
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
16. Board Game: Sunset Over Water [Average Rating:7.00 Overall Rank:2130]
Board Game: Sunset Over Water
Raf Cordero
United States
Bolingbrook
Illinois
flag msg tools
badge
Avatar
Microbadge: Ding & Dent PodcastMicrobadge: Greatway Games podcast fanMicrobadge: PodcasterMicrobadge: The Five By podcast fanMicrobadge: Merry Christmas, you filthy animals
Board Game: Sunset Over Water
Board Game: The Incredibles: Save the Day Game


Sunset Over Water
The Incredibles: Save the Day Game

Not a lot of gaming for obvious reasons, but I did get a couple little things in.

Sunset Over Water

This is a pretty clever light set-collection game that I liked enough to throw in my Quiver for Geekway. There's a grid of landscape cards and each player has a little meeple dude. Each round players select a 'Wake Up' card simultaneously and reveal. These cards give a time you wake up (controls player order) and tell you how many spaces you can move on the grid, and how many landscapes you can paint (pick up). You can hold on to landscapes as long as you want, but you also have the opportunity to complete 'commissions' each round. Nothing is refilled until the end of the round, so waking up late means missing out on stuff potentially.

It's tight, clever, and requires planning out a couple of turns ahead to hit some of the bigger commissions. I think it's the kind of game anyone would appreciate but the setting might dampen some people's enthusiasm (like Charlie's). It plays in like 30 minutes, so it's definitely a filler but it's one I'd be happy to play a few times.

The Incredibles

Following my Thanos Rising review on PC Gamer, the editor asked me if I had any interest in Ravenburgers new Jurassic Park game. I do, and they sent it and packed this game in the box with it. There is nothing in this game for a hobby gamer, as it's mostly a roll-and-move and roll-to-match-colors game. Each Incredible family member specializes in a color symbol so there is light strategy in who you send to resolve each issue, but that's about it. You can anti-climatically win by drawing a Frozone or Edna card at the right time.

However, Raffi loooooves playing it. He's asked to play Heroes every day since I got it. Now that he's taking turns and following directions, we can actually play the game with me being the ultimate quarter back. Lots of high fives, 'we did it!'s, and whoops are had as we save the city. It's been nice to see the work we've put in on taking turns and following directions pay off while playing this.

Painting

As I was off work last week, I ended up with a decent amount of painting time. I don't nap well, so while the house is quiet I've been able to slip downstairs for a few hours of painting. I was hoping to complete all 8 warbands before Geekway but that didn't happen. Mostly because, in my hubris, I bit off a lot of work for the final warband. I had it in my mind that I wanted to work out a matte black armor scheme and I also decided to try to do it with an airbrush. While picturing the mini I ended up picturing a color scheme that involves five different textures or materials that use black as a base. There's the matte armor panels, the silver trim, the silver chainmail which paints differently than the trim, black leather boots/weapon wraps, and shiny black weapon hafts. I'm learning a lot but it's a lot of techniques I'm not familiar with so progress is much slower than normal.

This has all the base coating with the initial airbrush blends on the armor panels.
From gallery of captainraffi


This one has the metal trim brought all the way up to highlights using Scale75's amazing metallic paints, armor panels edge highlighted and glazed, chainmail base coated and washed, and the leather/weapon haft base coated. The lighting is the same in both.

From gallery of captainraffi


I'm really happy with how it looks but jeeeeez it's a lot of work. I also wish my black paint was a darker black but there are none more black paints. Left to do is edge the haft and leather, detail the chainmail, do the brown leather, detail the bone colored stuff, and figure out how to finish off all the red on 3 different miniatures. As this will mostly be drybrushing and edge highlighting it should go quickly just with a lot of squinting. Then base everything and start on the 4th miniature which is a murder dog that doesn't fit in with my batch painting system. Sigh.

On my Mind

Javi and Katie continue to be great. He sleeps decently enough, and Raffi is an angel. We're definitely getting some tantrums around other things but never directed at Javi. We've also started potty training (joy!) so that's a thing.

Geekway! Really pumped to hang out with the GCL crew and get a bunch of games in. I'm scheduling light this year and just plan to bring a few games. My primary goals are to play Forbidden Stars, Inis, and Shadespire.

On top of the family stuff, work has been insane since January. I've often described my job as one that requires me to do this:

External image


That really has never been more true as I've spent the entire year putting together EPA compliance plans and arguing tooth and nail with people about the need to, you know, follow regulations and how serious it is to have been cited for violations. I've been this close to calling our ethics hotline and have also called and emailed corporate council a number of times to get statements on record. As of yesterday, I think I've finally won. I've also had a couple small manager-managing-personnel victories and I feel really good about that. I'm hoping that as I'm able to pass off this EPA stuff to the appropriate people to execute the plan I'll be present on the GCL more.
7 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}