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Terraforming Mars
Scythe: Digital Edition
One Deck Dungeon
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Istanbul: Digital Edition
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The Elder Scrolls III: Morrowind – Game of the Year Edition
Cat Lady - The Card Game
Isle of Skye
World War One Gold Edition
Stockpile
Onitama: The Board Game
World of Warcraft
The Elder Scrolls III: Morrowind
Through the Ages
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Machine Head
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Sekiro: Shadows Die Twice
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Hong Kong 97
Double Dragon (1987)
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NetHack
The Lord of the Rings: The Third Age
Colossal Cave Adventure
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Shadow of the Colossus (2005)
Psychonauts
Metal Gear Solid 3: Snake Eater
Bayonetta
Railroad Tycoon II
Emperor: Rise of the Middle Kingdom
Red Baron (1990)
Top Gun
Track & Field
Rise of Flight: The First Great Air War
Starsiege: Tribes
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Lee Dyke
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shelflife3000 wrote:
Also, I would probably pick Dragon Age: Origins.


And maybe just erase Dragon Age II altogether... whistle
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Geoffrey Burrell
United States
Cedar Rapids
Iowa
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Diablo III
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Phil
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Osirus wrote:
Psychonauts. The process of discovering both amazing level design and humor was a drip-feed of delight, and experiencing it for the first time was wonderful.

Cautiously eager for Psychonauts 2.
Will it also allow flying and opening locked doors by pushing your head through the wall? Those speedruns are insane.

It is a difficult question. As Morrowind was a great game and I greatly enjoyed it back then I wouldn't do so now. The same with Doom, Alone in the Dark, Diablo, Master of Magic, Master of Orion 2 etc. Even fantastic games like Wing Commander and Privateer or even Strike Commander were ones I payed for a long time and loved every second. But now? I don't know. One of the most recent games I really enjoyed for quite a while would be Kingdom Come: Deliverance.
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Gabe Hawkins
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I got side tracked and never answered this question myself. It would be a hard choice, as a number of games have really been phenomenal experiences. I could probably give any of them as an answer, but the one that has been on my mind recently is Metal Gear Solid. The absolute insanity of that game (and the rest of the series) blew me away as a kid. I do wonder if I would respond to it the same way all these years later, but I'm not a hard person to please, so I think it'd be a safe choice.
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Matt
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Portal and Portal 2. The sense of sheer joy I felt when things started to click was amazing. (Both mechanics and plot.)

I got a little bit back when my kids played them, but it wasn't enough.

I would pay good money to re-experience
Spoiler (click to reveal)
the first time you get behind the walls in Portal and find one of the Rat Man's nests. The change in the tone of the game is just amazing.
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Gabe Hawkins
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Verdigris97 wrote:
Portal and Portal 2. The sense of sheer joy I felt when things started to click was amazing. (Both mechanics and plot.)

I got a little bit back when my kids played them, but it wasn't enough.

I would pay good money to re-experience
Spoiler (click to reveal)
the first time you get behind the walls in Portal and find one of the Rat Man's nests. The change in the tone of the game is just amazing.


Agreed. Given the nature of the game, I never expected it to take the turn it did. Still one of my top gaming memories.
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I wasn't aware that the guy behind the scenes in Portal had an appellation?
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Gabe Hawkins
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wytefang wrote:
I wasn't aware that the guy behind the scenes in Portal had an appellation?


It has been awhile since I've played it, but IIRC, the game doesn't address him by name, but there are some comics that go into his backstory.
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