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Today's question was submitted by Simon.

Simon Woodward
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Thanks for your contribution, Simon!

Do you ever buy remasters/remakes of games you already have? Has it been worth it?
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Ryan S
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ghostpants wrote:
Today's question was submitted by Simon.

Simon Woodward
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Thanks for your contribution, Simon!

Do you ever buy remasters/remakes of games you already have? Has it been worth it?


Not only do I buy remasters of games I already own, I will sometimes even buy remasters of games I own that I've never played.

I think to myself "You know what, I do want to play this game, but I don't want to play the non remastered version now that a new prettier one is available."

I'm tempted to buy Catherine's remastered edition, but I never have played the original game, which I own on PS3.
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Luke Stirling
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Yes. But it's a complicated topic where every instance has to be taken on its own merits. Some remasters or remakes are artistically bankrupt cash-ins. Sometimes they are careful recreations of the original using modern technology. And other times they are almost totally new things in their own right that have so little in common with the original that it doesn't matter whether one has played the preceding game or not.
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This question occurred to me after being tempted to buy Ōkami for the 3rd time for PS4. It occurred to me that I probably only have a second playthrough in me, and that might as well be on the PS3 edition which I already own (first time was on the Wii).

I bought Assassin's Creed IV: Black Flag on Wii U, then on PS3, then on PS4 (where it finally runs ok). But, I don't even really like it! I just wish I did.

I think I need to be a bit more ruthless. Usually playing the first version is good enough, and there's not much to be gained by an upgrade. If I want to play it again I can just play the version I already own.

Upgrading to HD might be worth it sometimes though (Okami, Twilight Princess, Beyond Good and Evil, Tomb Raider Anniversary, Sands of Time are all games I upgraded from the Wii to the Wii U or PS3). Although I haven't completed all of these a second time (only SOT).

I'm tempted by Shadow of the Colossus (2005) HD, but seriously I can just replay the PS3 version. Similarly the Naughty Dog games which I have on PS3.
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I haven't. The closest I've come is getting a mod for Silent Hunter III that, among other things, would give a more realistic look to the sea and sky and everything. But it proved to be so difficult to install (with my limited knowledge of PC- and OS-related stuff) that I gave up. Right out of the box, the game looks plenty realistic to me.

Because of that experience, I've so far ignored a suggestion to get a mod for Civilization IV that improves the graphics. Again, I don't see any problem with the graphics in the first place.

Then there's Remnants of the Precursors, a Java-based spiff-up of Master of Orion. It's still a work in progress, but already it looks a lot better than the original game. Still, I have no problem with the original, so for now I still play that.

In short, graphics (and sound) are pretty low on my list of concerns and interests when it comes to a game. I appreciate what's there, but I won't go far out of my way to see improvements.
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I do like remasters quite a bit. Remakes should be burned with fire. Especially Tomb Raider Anniversary.

My favorite remaster is the Ico/Shadow of Collosus and wish they would do this type of thing with more games.
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Yes, if sequels in a series count (civilization II, III, IV).

Once or twice if those don't count (both individual Lego Star Wars games on one platform, then the combined edition on another platform) and occasionally I'll get a game on multiple platforms (typically when I can get it at a deep discount on the other platforms).
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On occasion. Its usually something where the original was maybe 8-bit or Sega Genesis and the graphics have been updated and some additional stuff. And it has to be on sale for cheap.
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WalkingDeadMann wrote:
Yes, if sequels in a series count (civilization II, III, IV).

Well, if sequels count, I usually have to have all of those, or at least the latest. Civilization is an exception, though; I've played I through V and like IV best, and I'm happy to put off trying VI until someday when it's very cheap.

Master of Orion II is a partial exception. I like it well enough, but I like the original game just as well. And I haven't bothered with any of the newer ones.

In Heroes of Might and Magic, I pretty well stopped at III. I've played a little of IV and V, but there's enough in III to last me forever.
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I do occasionally buy remasters/remakes of games I already own. Typically they have been PlayStation or PlayStation 2 games that really get a nice visual bump and perhaps some quality of life changes. I'm a big Metal Gear Solid fan, so I bought the HD collection when that came out despite owning all of them on the original systems. I traded in my PlayStation 3 back when the PS4 launched, so I've been considering buying a used one to revisit some of those games. There's also Metal Gear Solid: The Legacy Collection, which I've been tempted to buy.

The recent Crash Bandicoot and Spyro the Dragon remakes are another example. I think, for me, it all depends on how the game has been improved. The jump in visuals from the original PlayStation to the PlayStation 4 is obviously quite big, so revisiting games from that era on a modern console is definitely intriguing to me. In those cases, if I like the game, I'll probably buy the remaster despite already owning it. The ones I am less apt to buy are games that were released on PS3 that got remasters for PS4. Some of them look great, but in most cases, I haven't found that they're worth it if I already own them. One exception was Grand Theft Auto V. I felt like the jump in visuals and framerate was worth it in that case. So in the case where a PS4 game I already own gets some sort of remaster for the PS5, I doubt I would buy it unless the jump in quality was very noticeable.
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Patrick Carroll wrote:
WalkingDeadMann wrote:
Yes, if sequels in a series count (civilization II, III, IV).

Well, if sequels count, I usually have to have all of those, or at least the latest. Civilization is an exception, though; I've played I through V and like IV best, and I'm happy to put off trying VI until someday when it's very cheap.

Master of Orion II is a partial exception. I like it well enough, but I like the original game just as well. And I haven't bothered with any of the newer ones.

In Heroes of Might and Magic, I pretty well stopped at III. I've played a little of IV and V, but there's enough in III to last me forever.


I tried Civ 5 at launch and it left a really bad taste in my mouth. I would probably like it now with all the expansions, but I don't see much reason to leave 4. I tried 6 last weekend, and didn't hate it as much as I thought I would. Still don't think it's a huge improvement, but it is functional and different.

For the HoMM series, 3 and Wake of Gods were quite fun, but I enjoyed at least exploring up to 6, though none have held me very long. Seems to be the theme, I guess. I've fallen off playing that series as much as I used to. Maybe I should hunt for new maps in 3, that might re spark the interest.
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Yes, yes I have, and I have not regretted it at all!

Examples:

Starship Titanic. We own the original disk (and box and book that came with the box). While it works on our older computers, it stopped working at all once Windows 10 rolled out. We recently bought it again on GOG so we can keep playing it! Woo!

Quest for Glory. I owned the first 3 games as floppies! But there was a glitch in Quest for Glory I: So You Want to Be a Hero so I could never transfer my characters over to the next game in the series! While I played 1 and 2, I never continued because I couldn't transfer files. I bought all of them on GOG assuming that version is not corrupted and so I can finally finish my goal of playing through all five games with one continuous character!

Myst and Riven: The Sequel to Myst on Steam. Again, I own the original disks, but they no longer work. And to be fair, Riven barely works through Steam either... but they totally revamped Myst, added a 5th Age you can visit that tells you the history of Linking Books, added free movement (instead of just using point-and-click) and gave it achievements! I'd say it was worth getting them again.
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No I never have.
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I don't normally actively do it (possibly accidentally sometimes!) though I did buy the Redux versions of Metro 2033 and Metro: Last Light.
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maf man
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I'm open to it but its rare that a game I'd want remastered come along.
Most games I like don't really need better graphics to the point where I would pay money for what I already have.
I would change my tune on many games during that early 2000s time though. Hardware and software was developing so fast that just a few years of polish would do wonders.
....but thats too much to ask (maf gives another death glare at star wars battlefront). Sorry, dark place.

anyhoo
think of all those N64 and gamecube games that would rock with a new look. How is a revamped OoT not out yet?
even PC games would do well, AoE2 HD release was a hit.
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ghostpants wrote:
Do you ever buy remasters/remakes of games you already have? Has it been worth it?

I buy remasters a lot. I think they're worth it. It's often the best way for me to get older games to work on modern machines. Also, more recent games too often sacrifice gameplay for the sake of graphics development, and I'd rather reward the makers of a great game with more money than put money into a less-great game in the same genre with amazing graphics.

Remakes, though, are iffy. They often rely on sacrificing gameplay for the sake of graphics development. Patrician III was a good remake of Patrician II.
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I pick up remasters quite frequently... remakes are less common and I'm much more wary of.

Remasters are almost always worth it. Most of the time, the primary benefit is that you're ironing out performance issues - developers constantly make tradeoffs between marketable visuals and stable/smooth performance. Take the remasters for the Uncharted Trilogy. The games already looked great on PS3. The resolution bump is a very minimal gain on PS4. But on PS4, if I die, I'm back in the action a couple of seconds later. That's worth the price of admission all by itself.

For older games, having a remaster may be a simple matter of native HD-output. If you buy Disgaea on the PS3, you are buying the PS2 file and the PS3 is emulating it with no changes. It looks *OK* on an HD display, but you can tell it was made and sold before the switch in display technology. If you buy "Disgaea Complete" on the PS4, you get the same game properly outputting to modern displays. Sometimes that's all I want.

People probably don't consider the SNES mini to be a set of remasters, but in some ways it is, because it plays nice with HD displays via an HDMI cable. Good luck trying to get your original SNES to produce the same result.

Some games were made with files/textures that were much more detailed in development, and then downscaled for the tech of the day. Final Fantasy IX is a prime example. It was known for years that the backgrounds were created in HD - you could look at a lot of them as static images in online galleries. The PS4 remaster basically just unleashes the game, while eliminating suffocating performance constraints (30 second load times to enter battle can be fast-forwarded at 5x speed, and so on).

Off the top of my head, these are all games where remasters were much appreciated: Ico, Okami, the first two Arkham games, Final Fantasy XII (and VII, and IX), Resident Evil HD, Metal Gear Solid: The Legacy Collection, and more. I've purchased Okami on three different Sony platforms, with no regrets.

Speaking of Resident Evil HD, that is a remaster OF a remake. It's widely regarded as the quintessential example of how to remake a game, faithful to the original in many ways but unique in several others, and a classic in its own right.

Generally I'm not interested in remakes. Words cannot express how un-interested I am in the FF7 remake. The remaster is a joy to play on the PS4 already, and the remake seems like vortex of infinite potential screw-ups. But we'll see.

For a remaster to be unwelcome, it has to yield very little in performance but also try to "fix" things that weren't broken. I have not yet played the Dark Souls remaster, but I doubt it's offering much over the original experience, and I know it has "fixed" some glitches (which, keep in mind, were never patched out of the original game). Developers should tread very carefully in that area. The Wii release for Metroid Prime "fixes" some things that fans loved about the Gamecube release. That's foolish.
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well, I would have some thoughts about this but I feel like JRJ covered it so: that ^^^
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Yes.
Convenience (I've bought HoMM and Carmageddon on GOG so I don't have to hunt down disks)
Upgrades (remastered editions that add content or improve the game)
Play on current console (I like a game, but it's on my "old" console so getting it on my "new" console lets me explore it again.)
And not sure if this counts, but I'll buy "Game of the Year" editions that have added content (DLC, etc) when I already have the original release. Especially if the DLC is on disc not download.
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Yes, love an updated graphics on an old favorite. Remasters/remakes often upgrade it enough to work on the new operating systems.
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No; I am very against the idea of buying the same thing that I already have again. I am very frugal, so it just seems like wasting money to me.

I have been considering getting PC version of FFVII just to speedrun it, though. I can't speedrun the original version because it's too long without Yuffie warp. I also "bought" Secret of Mana on android, but it was with credit from doing surveys.

I guess I might buy a remake for certain reasons like the new version of Secret of Mana once that price went low enough so I could play it with my cousin again (we live on opposite coasts now).
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In general, I don't like to buy games i already own. If I like it enough to even want to buy it again, I usually still own the original...

BUT!

Now that there is a whole new generation of gamers(or 2) younger than me, I am loving buying them for others so we can talk about the games without them having to do the "homework" of playing an old game they may not have easy access to that might "make my eyes bleed from the pixels" as my niece says. That part is pretty awesome.
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JohnRayJr wrote:


Speaking of Resident Evil HD, that is a remaster OF a remake. It's widely regarded as the quintessential example of how to remake a game, faithful to the original in many ways but unique in several others, and a classic in its own right.

Generally I'm not interested in remakes. Words cannot express how un-interested I am in the FF7 remake. The remaster is a joy to play on the PS4 already, and the remake seems like vortex of infinite potential screw-ups. But we'll see.


Yeah Resident Evil for the Game Cube is one of the finest examples of remakes we have.

For the FF7 remake, I'm going to think of it as another telling of a similar story. The original will still exist, so the remake won't take anything away from that. It's not much different than the MCU movies taking on a different form from the original source material. Comic purists may love or hate the MCU movies (not sure really), but I love both in their own merits. I'm honestly glad the FFVII remake looks to be way different from the original. I don't want to play another random encounters RPG with prettier graphics in 20xx.

It's hard for me to think of a bad example of a remake, but Secret of Mana (2018) definitely fits that bill. I loved the original game, but man the battle system was all sorts of terrible. The 2018 remake pretties up the original slightly, but leaves the battle system essentially the same level of awful it was. They missed a great opportunity to update the battle system to full real time.

Although, now that I think about it, Disgaea 1 Complete was quite disappointing to me. I thought they would update the systems of the game to be closer to some of the stuff Disgaea 5 had, but they hardly updated anything but the sprites. When it was first announced, it sounded more like a remake, but ended up being a remaster instead. Since Disgaea 1 had the best story, but weakest game play (of the series), it's strange they didn't make improvements to the game play. It really could have benefited from the Cheat Shop, the Squad Shop, mabilities, anything at all to make monsters not completely useless, etc.
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The Q as is would be "no".

Instead, I ended up buying remastered versions of games where I never owned the original, but did play. For example, I borrowed cartridges of vg, or just played at other people's houses.

Specific ones include:
Final Fantasy IV (SNES, technically II, but "watevs") got remastered into FF4 for iOS (which is based off the DS version)
I figured having FMV cutscenes, actual 3D graphics, etc. would enhance a game that I did enjoy

Super Mario Bros. 2 (NES) got remastered into Super Mario Advance (GBA)
Better graphics, and voice clips (although Toad kinda got annoying towards the end )

.

In other cases, I went straight for the remastered version. Never had a Game Cube, but got Metroid Prime Trilogy on Wii instead.
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I'm reminded of The Legend of Zelda: The Wind Waker HD, which was a remake of the Gamecube game, and was in some ways the flagship launch title for the Wii U. The HD version is better to play in many ways, although something about the original felt more raw and direct. They removed some tedious side missions and added some minor social features but some people didn't like those changes.
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