The Hotness
Games|People|Company
Twilight Struggle
Artifact
Scythe: Digital Edition
One Deck Dungeon
Carcassonne (2007)
Vampire: The Masquerade – Bloodlines
Borderlands 2
Papers, Please
Enter the Gungeon
Surviving Mars
Learn Japanese To Survive! Hiragana Battle
SoulCalibur
Catan (2007)
Trials HD
Ikaruga
Jazz Jackrabbit
Crazy Taxi
Archon: The Light and the Dark
The Legend of Zelda: Twilight Princess
Contra
Sid Meier's Colonization
Left 4 Dead
Jet Grind Radio
Harvest Moon: A Wonderful Life
Dig Dug
Ticket to Ride
Assault Heroes 2
The Lord of the Rings Online: Shadows of Angmar
Too Human
Portal 2
Anno 1404
Stunt Track Racer
Pinball Fx
Advanced Dungeons & Dragons: Cloudy Mountain
State of Emergency
Minecraft
Mad Tracks
Jetpac Refuelled
The Shivah
Blokus
Hydro Thunder Hurricane
3-D Ultra Minigolf Adventures
de Blob 2
Combat Mission: Battle for Normandy
Ghostbusters: Sanctum of Slime
Frogger 2
Tropico 4
Elder Sign: Omens
The Lord of the Rings Online: Siege of Mirkwood
Forbidden Island
Recommend
4 
 Thumb up
 Hide
9 Posts

Video Game» Forums » Bazaar » Hot Deals

Subject: Atlas - Pirate Survival Game - On sale for $15 for next 16 hours rss

Your Tags: Add tags
Popular Tags: [View All]
Amy
United States
Phoenix
Arizona
flag msg tools
badge
Avatar
mbmbmbmbmb
Consider this game if:

You like survival games
You like Ark:Survival Evolved (made by off shoot Developer of Wild Card)
You like sailing games

Official servers are massive with 225 map cells each as big as a large single Ark server. Travel can be made continuously around the world. Can be played as PVP or PVE. Dedicated servers have smaller custom maps. A beautiful solo map is going to be released this month.

https://store.steampowered.com/app/834910/ATLAS/
5 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Lee Fisher
United States
Downingtown
PA
flag msg tools
badge
Avatar
mbmbmbmbmb
Renwmn wrote:
Consider this game if:

You like survival games
You like Ark:Survival Evolved (made by off shoot Developer of Wild Card)
You like sailing games

Official servers are massive with 225 map cells each as big as a large single Ark server. Travel can be made continuously around the world. Can be played as PVP or PVE. Dedicated servers have smaller custom maps. A beautiful solo map is going to be released this month.


Where?
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Amy
United States
Phoenix
Arizona
flag msg tools
badge
Avatar
mbmbmbmbmb
https://store.steampowered.com/app/834910/ATLAS/
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Moray Johnson
Austria
Wien
flag msg tools
Avatar
mbmbmbmbmb
The reviews don't seem to be that great though.
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
United States
flag msg tools
designer
badge
Avatar
mbmbmbmbmb
They aren't great for a reason.

It's not a good game. It's a re-skinned ARK, sadly. That being said, if you like this genre, this is probably one of the titles with the most long-term promise, if the Ark devs stick with it. So each to their own.
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Amy
United States
Phoenix
Arizona
flag msg tools
badge
Avatar
mbmbmbmbmb
Their reviews aren't great not because it is a bad game but because they absolutely botched their launch and alienated their base. Instead of catering to their loyal content creators for Ark they catered to popular streamers of genres that didn't even play survival games. All of these Fortnite streamers.. Plus they were so so late on their launch. They really are abysmal and meeting any sort of date or ETA. Some hardcore people got off work to be home for the launch only to see it delayed and delayed and delayed. They also aren't great at communicating.

The game is also hard for content creators to make content out of because until very soon there wasn't any way to make solo content. And server costs are really high for the multi-server dedicated system you need to have full quest content. Plus there is no standard smaller map for it. Everyone has had to create their own. Hosting companies didn't have the game available for a long time and some of them don't even give the access that is needed to run a server properly. Between having a hard time finding a place to make content and being alienated at launch a lot of Content Creators bashed the game hardcore for any reason including manufacturing nonsense like it is a reskined Ark.

It is NOT a reskin of Ark. It uses an upgraded Unreal Engine for one. They reused some code but that is SMART. In some ways the mechanics are the same, but it feels much different playing the game. And the way the servers are set up is soooo incredibly different. I know exactly what I'm talking about because I run Ark and Atlas servers for a large community.

The game is in EA and needs balance but there is so much potential. If you love sailing and exploring this game is amazing. The official maps have 225 different servers linked together with over 250 different islands. You can sail continuously from place to place.

If you want things to be super easy to craft or don't like crafting at all it isn't your game. High end stuff you do need to gather resources from all over the servers. Even on a 3x3 that we have that can take a bit. If sailing sounds super boring it might not be the game for you but the solo map is going to change the play experience for so many people. Plus by modding this game you can change the game experience a lot to how you want.

If you want your dev company to hit every single deadline. Grapeshot Games is not the gaming development company for you.

You can tame animals but it isn't so creature focused like Ark: Survival Evolved is.

Visuals are stunning. Sailing to me is fun. With paid crew you can even solo take on other other ships. Though this isn't a great SOLO PVP game. On official it is better to be with an active company that knows what they are doing.

The reason I mentioned it is that it is a STEAL for $15 for people that like survival game and especially if you liked Ark. While the other Dev company under WildCard is continuing with Ark that company is owned by Snail Games. With Grapeshot Games this is a way for them to have full control of one of their games again. Wytefang is right that it is one of the most promising games in its genre.

If they hadn't botched things as a Dev company in the beginning or made it easier for content creators to make content in the beginning this game wouldn't ever be selling for $15.00.


4 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Lee Fisher
United States
Downingtown
PA
flag msg tools
badge
Avatar
mbmbmbmbmb
So how does the sailing work mechanically?
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Amy
United States
Phoenix
Arizona
flag msg tools
badge
Avatar
mbmbmbmbmb
lfisher wrote:
So how does the sailing work mechanically?


Not a big surprise the ship is steered and the captain's wheel which gives you a higher perspective to see things in the distance better. Depending on the ship and how you build it there are x amount of sails (handling, weight, speed). There is a visual representation of the wind direction and strength. Each of these sails need to be turned to catch the wind. This either needs to be done my players or an NPC crew member. If you have NPC crew members then you can direct sail turning from the captain's wheel.

The stillness or choppiness of the waters makes a big impact on the feel of sailing. During rain storms the wind direction and speed can vary considerably and the choppiness of the water makes it hard to steer. There are occasional extreme storms with waterspouts that can pull ships in and provide extra damage. Fog can greatly affect visibility.

Sailing speed and handling also is modified by the types of sails used and the weight of the ship's cargo. Speed sails may allow extra speed but they have reduced capacity or range to catch the wind. Weight sails reduce the impact of cargo weight which can effect speed and handling but are not as useful on a ship with less weaponry, building parts, and cargo. Sails can be mix and matched on a ship with small, medium, and large sails that are either handling, speed, or weight focused.

Transfer from map server to server is fairly quick. A few seconds and the ship and crew is on to another map cell. As long as the map is designed properly a ship can sail "around the world" from north to south and east to west.

You can place cannons and other weapons on most ships. These again have to be fired by either players or NPC crew. The player captain can instruct the crew to fire at a specific target when in range or fire at a particular spot once.

Ships take damage through time, waterspouts, attack from NPC ships of the damned, in PVP attack from player ships, and damage through hitting rocks or bottoming out. As a captain you need to be mindful of the depth of the water and presence of rocky outcrops. Player characters can repair the ship while it is sailing. Even a certain part of the ship takes damage then it can get destroyed and the ship starts taking in water and sinking. Extra parts are necessary to replace these broken pieces.

Ship Building - Ships are built piece by piece in a shipyard and can be customized with different types of sails, amount and type of weaponry, extra side ship storage, and upgraded ship parts. Wood building pieces (of varying quality) can be used to build cabins on a ship and provide security of down below on PVP servers. They also presently can be used to allow different armor and weaponry combinations.

Ship Combat - Ship combat varies based on the type of ship you are sailing and the weapons and ammo on the ship and how the enemy ship has been designed. Weapons include cannons, swivel guns filled with shot bullets or fire, bar shot against sails, ballista, and torpedos. Boat harpoons from ballista can be used to pull a ship closer for boarding. Even though the captain can fire weapons and steer the ship alone, a player repair crew is needed or the ship can be literally sunk. For solo sailing quick wins or out sailing ships are tactics that can give a captain time to find a safe place to repair the ship himself.

Ship weapons can be used against whales, sharks, squid and other sea creatures. Beware Mermaids which can entice the captain and his crew into the seas with her alluring voice.

Opinions on Sailing: If find sailing relaxing and fun. Some are less thrilled with basic sailing without combat. While some would rather not have to deal with the dangers of NPC ships. The type of map that is chosen will determine the amount of sailing needed. The official map requires more sailing as the islands are more spaced out. Some unofficial maps have more islands per map cell and less map cells in total which cuts down on the amount of sailing. I'm assuming the new solo map (one map cell) will cut down on the need for sailing dramatically. Upgraded weapons, armor, and building pieces require multiple types of resources which are harvested from different islands all over the world.
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Lee Fisher
United States
Downingtown
PA
flag msg tools
badge
Avatar
mbmbmbmbmb
Wow thanks.
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.