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Road Rash 64

Average Rating: 8.00/10
Video Game Rank: N/A
Nintendo 64 Rank: N/A
Information
Primary Name
Road Rash 64
Alternate Names
Platform
Genre
Theme
Series
Mode
Minimum Players
1
Maximum Players
4
Release Date
1999-08-31
Developer
Publisher
THQ
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ObjectID: 100962
Releases
Pg. 1
Road Rash 64
Nick: 
AUS Nintendo 64 edition
Rel Date: 1999-08-31
Publisher: THQ
Nintendo 64
Developer: Locomotive Games
Media: Cartridge
Region: Europe and Oceania
Rating: OFLC(AU): PG / ACB: PG
English
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Corrections
Link Image
Road Rash 64
Nick: 
NA N64 edition
Rel Date: 1999-00-00
Publisher: THQ
Nintendo 64
Developer: Pacific Coast Power & Light (PC&L)
Media: Cartridge
Region: North America
Rating: ESRB: T
English
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Corrections
Link Image
Description Edit | History

Road Rash 64 for the Nintendo 64 was released in 1999. It is noteworthy because Electronic Arts did not design or publish it. Instead, the intellectual property rights were licensed to THQ, who in turn had its own studio, Locomotive Games (founded by former EA employee Don Traeger), develop the game.

Road Rash 64 was also designed similarly to F-Zero X in that the game used very low polygon models, low resolution textures, and few special effects so that the game could instead feature several dozen motorcycles, traffic models, and obstacles while being able to keep a high frame rate. The game was more focused on the combat aspects the earlier 16-bit games featured, and was ahead of its time in terms of customizable settings in a console game. N64 owners with a Ram Expansion Pak were able to choose from Wide Screen, Letterbox, and High Resolution settings in addition to the default graphics setting. The game also managed to feature five of the tracks (two of them 100% unedited) from Road Rash 3D through audio compression software.

Unlike the games before it, which used a single long road in independent locales, Road Rash 64's races took place on routes laid out through a single interconnected road system. The race routes were pieced together from branching road segments. The four corners of the game world had distinctly different geographic features. Once past the first level the races would be between or through different locales.

Source: Wikipedia, "Road Rash 64", available under the CC-BY-SA License.

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Video Game Rank: N/A
Nintendo 64 Rank: N/A
Num Ratings: 4
Average Rating: 8.00
Standard Deviation: 1.58
Num Views: 325
GeekBuddy Analysis: Analyze
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Avg. Game Weight: 0.0
Fans: 0
Personal Comments: 1
Users Owning: 7
Users Wanting: 0
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