The first game in the Atelier franchise. Player plays the character Marie, a terrible student of alchemy who is given five years in which to create an item to impress her mentor. The game combines rpg elements with collection, task management and the development of alchemical items. You have a strict deadline to reach the end goal. The game has several endings depending on progress.
Marie version 1.3 added internal clock functionality which allowed specific messages to be played at certain times, such as during late nights, on holidays, or on Marlone's birthday. In addition, a number of additional events and a mini-game are also added.
Atelier Marie Plus featured the additions from version 1.3 with the exception of the internal clock (which was not supported by PlayStation), with the only new addition being DualShock rumble functionality support.