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Can't Stop

Average Rating: 6.80/10
Video Game Rank: 1901
Commodore 64 Rank: 138
iPhone Rank: 195
iPad Rank: 186
Information
Primary Name
Can't Stop
Alternate Names
Stop!
Platform
Genre
Theme
Mode
Minimum Players
1
Maximum Players
4
Release Date
2012-10-10
Developer
Publisher
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ObjectID: 131988
Releases
Pg. 1
Can't Stop
Nick: 
iOS edition
Rel Date: 2012-10-10
Publisher: Playdek
iPad, iPhone
Developer: Playdek
Media: Downloadable Content
Region: 
Rating: Apple / Rated: 4+
English
iTunes: 557688143
View
Corrections
Link Image
Stop!
Nick: 
Commodore 64
Rel Date: 1981-00-00
Publisher: The Code Works
Commodore 64
Developer: The Code Works
Media: Compact Cassette
Region: 
Rating: (Not Rated)
English
View
Corrections
Link Image
Description Edit | History

In this Sid Sackson classic, there is a board with all the possible results of two six-sided dice: two through twelve. The object of the game is to move a little marker to the top of three columns by rolling that result, but you need many more sevens than you need twelves, based on the likelihood of each result. During your turn, you roll the dice and place temporary markers onto the board. You can continue moving these markers until either none of your dice match (your turn is over and all progress you've made is gone), or cut your losses and end your turn (placing a permanent marker in your rows). Nice light filler for opening or closing a session.

Source: BGG.

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Statistics
Video Game Rank: 1901
Commodore 64 Rank: 138
iPhone Rank: 195
iPad Rank: 186
Num Ratings: 32
Average Rating: 6.80
Standard Deviation: 1.07
Num Views: 1172
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 1.0
Fans: 1
Personal Comments: 4
Users Owning: 360
Users Wanting: 0
Users Trading: 0 [find trade matches]
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 0
Plays This Month: 0
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