Corvallis Unruh is a young pacifist from a small coastal town. He spends his days working for the local pharmaceutical distributor and taking his daily pain medication, even though he’s not sure he’s actually in pain.
One night, his world is upended when a huge creature tears his family’s house apart, sending him on an adventure that he’s pretty sure he doesn’t want to be on with a companion who he’s pretty sure doesn’t want him there. Along the way, his companion, Angela, brings other people into the fold – a mercenary, a professional adventurer, a nobleman, and a sorcerer – but Corvallis is always alone. And he knows it.
People who want to curry favor with Corvallis tell him that he’s some sort of Chosen One, but they fail, every time, to tell him that he’s been chosen to be a cog in a political machine with a thirst for profit. And where there is no money, there is only bloodletting.
Enjoy a main narrative about the nature of power and violence. This narrative strongly relies on characterization to govern the main characters’ interactions with each other.
View the perspectives of six well-defined characters with strengths and flaws that reflect their upbringing and experience.
The story doesn’t stop when the cutscene ends! Real-time banter and informed, ever changing non-player characters (NPCs) add to Elcaea’s atmosphere and ensure that you’ll never go uninformed.
Use the Sociability system to gain strength by interacting with those around you and progressing through the main narrative. You’ll be rewarded for knowledge about the personalities of your party members!
Source: The Developer Website.