The year is 3021, almost 100 years since the expedition to the Sands of Mars has returned. The Starship Herman now rests quietly in the Zikon Museum in New Brisbane. It's nearly 80 years since World War III, the Ames Research Center celebrates its 150th anniversary, and you stand at the unveiling of a truy technological wonder - the first ion-propelled vessel, saucer-shaped Lady Joanne, its viewport of pure diamond, its hull of synthetic emeralds. The Martian glyphs of the Meshim and those of Lemuria have now been deciphered and it appears that a much greater mystery is about to unravel; 7 planes and 7 doors - 7 guardians and 7 candles, 7 strange new worlds await the ultimate adventurer to unlock a timeless secret. The starship may seem strange and unfamiliar to our veteran adventurers, faced with its marvelous new technology; this craft must be flow by constant monitoring of ion stabilizers. During your galactic expedition you are surrounded by the flickering heavens, beset by meteor showers and time-warps. Each unique world holds one of the 7 keys to unlock the Great Mystery.
From Earth to Moon - On the Moon's dark side lie entrances to caverns extending to the moon's hollow core which contains a timeless secret. Here live a race of burrowing creatures, who have built vast earthen cities with storehouses full of precious stones. Gravity is extremely critical and you must use all of your skills to manually land your craft. This first Master Disk contains the DOS needed to run additional scenarios. It includes 64 screens of Hires graphics.
This unique release consists of seven separate but "linked" games, each sold separately. This "base" game (Galactic Expedition 1: From Earth to Moon) presents the first scenario and supports links to the other six games. The expansion games, upon completion, unlock another stage in this base game. This base game is required to run any of the expansion games.
A real world prize of $5000 was offered to the first player to complete the entire adventure.