Psykozone is a vertical scrolling shoot'em-up for the Commodore 64, in the typical "Spy hunter" style; the player controls a motorcycle and must avoid the enemy bikes and shoot them down, all the while staying on the road.
In the twenty first century the United States have collapsed into a myriad of independent regions. Some trade is being made between the regions by using a badly kept net of expressways known as the PSYKOZONE.
These stretches of road are practically lawless, ruled by gangs of road warriors and genetically-enhanced psycho-bikers. The object of the game is to reach the Pacific ocean by travelling through the most dangerous part of the Psykozone.
So load up with ammo, oil your engine, fill up your tank, secure the plutonium rods and brake for no-one!
Alf Yngve: Concept, Story, Graphics, Game Design & Artwork
Richard Bayliss: Additional Coding & Enhancements
Jason Kelk: Loading Screen & Title Screen Graphics
Matt Simmonds, Paul Hannay: Music