Hyperkill is a flick-screen shoot'em-up, very similar to the Commodore 64 classic Cybernoid. The player controls a ship that travels through the screens, shooting enemies and escaping the levels.
Enemies from beyond space have invaded your base!!
Defeat or evade as many as you can while working your way down to the basement generator to try and reactivate the internal security systems.
Your batteries have a limited supply and so you will need to recharge at the wall sockets found throughout the ship.
Collect power-ups along the way to aid your mission from shield top-ups to the mighty spinner!
Mat Recardo: code, graphics, design
Sergey Kosov: AY music