Wikipedia: Halo Infinite
Halo Infinite is a shooter with most gameplay taking place from a first-person perspective, that includes a number of weapons and vehicles commonly found in the Halo series. It features several types of abilities for player character the Master Chief, such as the Grapple Shot and Thruster, with the former enabling him to pull himself towards foes or retrieve items.
The title's campaign mode features a semi-open world structure; players can freely explore parts of the setting, the ringworld Zeta Halo, which are segmented off from each other and initially impassable. There are also more linear environments within the ring's surface. Scattered throughout the environment are Forward Operating Bases, which can be cleared of enemies and captured. Captured bases serve as fast-travel points and earn the player Valor, which is used to call in new weapons and vehicles.
Multiplayer largely retains traditional Halo gameplay, with deathmatch, capture the flag, and other modes available in standard 4v4 and Big Team Battle variants; the latter is 12v12, a first for the series. New to multiplayer are ability pickups, which allow a player to activate a special power a limited number of times, such as dashing, active camouflage, and "repulsor" charges that can knock enemies and projectiles back.