Aggressors: Ancient Rome is a historical 4X turn-based strategy game focused on the period of Ancient Rome. Its development started already at the end of 2008 as a free time project of its main developer, who decided to create a strategy game based on his own board game. Apart from its board game roots, the Aggressors were also inspired by other games, such as Civilization IV, Colonization and older hit games, such as Panzer General and Centurion. From the very beginning of its development, the game was designed to support mods, various types of computer players and potentially even multiplayer support.
Over the years, a key part of the development became focused on the mod of Ancient Rome, which is now slowly nearing its completion. As the mod targets the era of ancient history, the team realized it was vital to not only create optimal rules and attractive game style, but also to achieve historical accuracy, i.e. to create as faithful a state of affairs as possible. This does not only mean accuracy in maps, which are based on historical sources. Also the way of playing and players’ decision making needed to be as accurate as possible. The main emphasis was placed on the situations and state governing aspects, which were faced also by the rulers of ancient tribes and states.
The game contains many principles known from other strategy games such as micro-management, invention tree and various systems of government, but also a lot of new principles that help create a more faithful representation of historical reality.
Source: The Game Website.