This was a compilation featuring two games that were never released separately.
Super Centipede (called just "Centipede" in-game) is a Centipede (1980) clone.
Painter (called "Time Bomb" in-game) is reminiscent of Blockade / Snake in that you control a person laying out a path behind you, which you must not cross. The difference is that you are not constantly moving, but instead have to collect and defuse a series of 9 bombs in numerical order before the timer runs out. It is therefore more of a puzzle game than an action game as the player needs to quickly plan a route to collect each of the bombs without crossing their path.
Centipede - From the inlay
This exciting machine code game is set after a great holocaust on earth. Through the effects of intensive radiation on our planet, gigantic mutations have occurred of the simplest lifeform. You are one of the few surviving - humans and you are to protect the remaining greenery on our planet from a giant marauding centipede, which confronts you amongst a forest of gigantic mushrooms. Your final mission is to save the remaining humans from - this carniverous centipede, which is weaving its way through the mushroom, by destroying the segment of the centipede.
If this were not enough you must beware the attentions of a man eating spider, which is trying to spin its rope like web around your laserbase.
Painter - From the inlay
You are on a mission to diffuse all the time bombs in your path.
All the bombs are numbered and you have to diffuse them in numeric order by moving over them. As you move from bomb to bomb a trial is left behind and you are not allowed to cross your trail so be careful where you tread and hurry - remember time is not on your side!