True Bliss is a game in which you modify geometry to achieve objectives. There are many goals explained on a per-level basis, but your typical objective is to draw lines or move points from start to target location, while meeting requirements, like certain line length, number of collisions, number of clicks, and so on.
Other goals require player to overtake a given percentage of scene geometry by making connections with environment. An optional part of the gameplay depends on guessing the true objective hidden beneath a clue - the player may skip this part if he does not like riddles by clicking the question mark button at the beginning of each level.
True Bliss may also be perceived as an abstract vector drawing application, which takes user into the safe zone of ambient freedom, perfect for casual relaxation on a busy day. In this mode it works as a real time simulator of networks, where properties of interconnected lines may be attributed & transmitted. For sheer fun.
Design, code, graphics & ingame music by Artur Mandas.
Source: The Developer Website.