[From the Activision Winter/Spring 1984 catalog:]
Blast off! Chick the flight pattern and fuel gauge, and begin orbiting the planet in search of the satellite you've been sent to dock with and refuel. RENDEZVOUS flashes as you make final contact. Docking completed, prepare to land at Edwards Air Force Base. You're home! Begin flight training with Space Shuttle -- A Journey Into Space.
[From the back of the box:]
In America, we have a word for this kind of thing.
Ingenuity. Raw, relentless, fly-to-the-moon inventiveness.
It built America's Space Shuttle. It also, by the way, had a lot to do with building this one.
Might we say -- a triumph of software engineering? Indeed, before you lies a marvelous opportunity to pilot an extremely authentic Shuttle mission.
Sound and graphics explode off the screen with all the fire and fury of a real Cape Canaveral liftoff.
Blas away solid rocket boosters. Open cargo bay doors.
Master orbital mechanics, and rendezvous with elusive satellites.
Finally, perform a precision deorbit burn. With the super-heated gasses brilliantly flashing outside your window, surrounded by sonic booms, break through the atmosphere, and land.
It is a flight that will call upon all your skills, your innter strength, and your mind.
Join the Journey. And discover your own ingenuity along the way.
Steve Kitchen's Space Shuttle -- A Journey Into Space.
Designed after consultation with NASA.