Blue Max

Average Rating: 6.83/10
Video Game Rank: 2945
Commodore 64 Rank: 94
Atari 8-bit family Rank: 34
ZX Spectrum Rank: 74
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Video Game: Blue Max
Primary Name
Blue Max
Alternate Names
Platform
Genre
Theme
Mode
Minimum Players
1
Maximum Players
1
Release Date
1983-00-00
Developer
Publisher
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ObjectID: 80672
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Video Game: Blue Max
Blue Max
Nick: 
North American Atari 8-bit Cartridge edition
Rel Date: 1987-00-00
Publisher: Atari, Inc.
Atari 8-bit family
Developer: Broderbund
Media: Cartridge
Region: 
Rating: (Not Rated)
English
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Blue Max
Nick: 
English / European ZX Spectrum Cassette edition
Rel Date: 1984-00-00
Publisher: U.S. Gold Ltd
ZX Spectrum
Developer: Synapse Software
Media: Compact Cassette
Region: 
Rating: (Not Rated)
English
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Link Image
Blue Max
Nick: 
North American Atari 8-bit 5-1/4" Disk edition
Rel Date: 1983-00-00
Publisher: Synapse Software
Atari 8-bit family
Developer: Synapse Software
Media: 5 1/4" Floppy Disk
Region: 
Rating: (Not Rated)
English
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Link Image
Video Game: Blue Max
Blue Max
Nick: 
North American Commodore 64 edition
Rel Date: 1983-00-00
Publisher: Synapse Software
Commodore 64
Developer: Synapse Software
Media: 5 1/4" Floppy Disk
Region: 
Rating: (Not Rated)
English
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Description Edit | History

User Summary

In Blue Max the player operates a World War One biplane, Upon take-off the screen starts scrolling diagonally and the only flight controls at the player's disposal are up, down, left and right, not unlike the real WW-I biplanes. It was probably named after "The Blue Max", a 1966 movie about German WW-I fighter pilots.

The game has a lot in common with Zaxxon and it's from the same programmer. But in stead of the future it's now set in some sort of tank and flak riddled WW-I landscape, where the player uses his unlimited machinegun and 30 bombs per take off to destroy as much targets (tanks, flak, buildings, boats, airbases, occassional moving vehicles and enemy planes) before landing and refitting.

Gameplay is intuïtively simple. Bottom part shows a control screen, displaying altitude, speed (always constant during flight), fuel, bombs and score. A big capital appears in case of some important event, like L for 'nearing a landing strip', P for 'Plane approaching' and W for 'Side winds'. The player can be shot by enemy flak 4 times before being killed, taking damage to the fuel system (increased fuel usage), the machine gun (occassional jams), the bombing part (occasional jams) and the fuselage (decreased maneuverability). Damage repair is automatic at the next landing strip, but needs extended time on the runway, thus increasing the risk of an enemy fighter flying over and bombing the player.

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Statistics
Video Game Rank: 2945
Commodore 64 Rank: 94
Atari 8-bit family Rank: 34
ZX Spectrum Rank: 74
Num Ratings: 28
Average Rating: 6.83 Ratings Breakdown
Standard Deviation: 1.56
Num Views: 1530
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 2.0 Weight Breakdown
Fans: 2
Personal Comments: 5
Users Owning: 16
Users Wanting: 1
Users Trading: 0 [find trade matches]
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 5
Plays This Month: 0
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