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Bill Elliott's NASCAR Challenge

Average Rating: 0.00/10
Video Game Rank: N/A
Amiga Rank: N/A
NES Rank: N/A
DOS Rank: N/A
Macintosh Rank: N/A
Information
Primary Name
Bill Elliott's NASCAR Challenge
Alternate Names
Platform
Genre
Theme
Series
Mode
Minimum Players
1
Maximum Players
1
Release Date
1990-00-00
Developer
Publisher
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ObjectID: 82109
Releases
Pg. 1
Bill Elliott's NASCAR Challenge
Nick: 
NA NES edition
Rel Date: 1991-00-00
Publisher: Konami
NES
Developer: Distinctive Software
Media: Cartridge
Region: North America
Rating: (Not Rated)
English
View
Corrections
Link Image
Bill Elliott's NASCAR Challenge
Nick: 
US Amiga edition
Rel Date: 1991-00-00
Publisher: Konami
Amiga
Developer: Distinctive Software
Media: 3.5" Disk
Region: 
Rating: (Not Rated)
English
View
Corrections
Link Image
Bill Elliott's NASCAR Challenge
Nick: 
US Macintosh edition
Rel Date: 1991-00-00
Publisher: Konami
Macintosh
Developer: Distinctive Software
Media: 3.5" Disk
Region: 
Rating: (Not Rated)
English
View
Corrections
Link Image
Bill Elliott's NASCAR Challenge
Nick: 
US DOS edition
Rel Date: 1990-00-00
Publisher: Konami
DOS
Developer: Distinctive Software
Media: 5 1/4" Floppy Disk
Region: 
Rating: (Not Rated)
English
View
Corrections
Link Image
Description Edit | History

Bill Elliott's NASCAR Challenge is a video game developed by Distinctive Software and published by Konami and was released for PCs using MS-DOS in 1990, and the Commodore Amiga and Nintendo Entertainment System in 1991. A version for the Apple Macintosh, announced for 1991, was also released.

A very similar game, Bill Elliott's NASCAR Fast Tracks, was released for the Game Boy in 1991 by Konami. In addition, a handheld version based on the series was released in 1991.

This game is the first video game to ever secure the NASCAR license. It features several real NASCAR tracks in the game, such as Watkins Glen and Talladega. This game is also the first ever to feature a real NASCAR driver in an PC game, Bill Elliott.

[b]Gameplay[/b]

Bill Elliott's NASCAR Challenge is a simulation of the NASCAR Winston Cup circuit, and thus operates like a racing game. The gameplay action was always through an in-car perspective.

Players could chose to run single races at each track, or run for the season championship. The race distance was chosen by the player, which ranged from 10 miles to the realistic distance of 500 miles for the superspeedway races. In the MS-DOS version, the championship consisted of a visit to each of the eight tracks. In the NES and Game Boy versions, the season championship consisted of each of the four tracks run twice, for a total of eight races. Championship points were awarded consistent to the real-life Winston Cup of the time.

Both the MS-DOS and Nintendo versions allowed the player to setup the car, with effects to be seen. Both of those versions also allowed the player to choose whether they would race with the effect of damage on their car or not. However, a large enough collision with another racecar on the track always would result in the player going out of the race in an out-of-control crash.

Source: Wikipedia, "Bill Elliott's NASCAR Challenge", available under the CC-BY-SA License.

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Statistics
Video Game Rank: N/A
Amiga Rank: N/A
NES Rank: N/A
DOS Rank: N/A
Macintosh Rank: N/A
Num Ratings: 0
Average Rating: 0.00
Standard Deviation: 0.00
Num Views: 227
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 0.0
Fans: 0
Personal Comments: 1
Users Owning: 4
Users Wanting: 0
Users Trading: 0 [find trade matches]
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Price History: View
Total Plays: 0
Plays This Month: 0
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