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Dig Dug II

Average Rating: 5.74/10
Video Game Rank: 5454
NES Rank: N/A
Wii Rank: N/A
Arcade Rank: N/A
Wii U Rank: N/A
Information
Primary Name
Dig Dug II
Alternate Names
Dig Dug 2
Dig Dug II: Trouble in Paradise
Digu Dagu Tsu
ディグダグⅡ
Platform
Genre
Theme
Mode
Minimum Players
1
Maximum Players
2
Release Date
1985-00-00
Developer
Publisher
Contained in
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ObjectID: 82918
Releases
Pg. 1
Dig Dug II
Nick: 
Wii U eShop Downloadable edition
Rel Date: 2015-10-08
Publisher: Namco Bandai Games Inc.
Wii U
Developer: Namco Ltd.
Media: Downloadable Content
Region: 
Rating: CERO: A (All ages), ESRB: E, OFLC(AU): G, PEGI: 3+more»
English
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Link Image
Dig Dug II
Nick: 
Wii Virtual Console
Rel Date: 2009-00-00
Publisher: Namco Ltd.
Wii
Developer: Namco Ltd.
Media: Downloadable Content
Region: 
Rating: (Not Rated)
Japanese
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Link Image
Dig Dug II
Nick: 
JP Famicom edition
Rel Date: 1986-00-00
Publisher: Namco Ltd.
NES
Developer: Namco Ltd.
Media: Cartridge
Region: Asia (Except China)
Rating: (Not Rated)
Japanese
View
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Link Image
Dig Dug II
Nick: 
NA NES edition
Rel Date: 1986-00-00
Publisher: Namco Ltd.
NES
Developer: Namco Ltd.
Media: Cartridge
Region: North America
Rating: (Not Rated)
English
View
Corrections
Link Image
Dig Dug II
Nick: 
Arcade edition
Rel Date: 1985-00-00
Publisher: Namco Ltd.
Arcade
Developer: Namco Ltd.
Media: Arcade Machine
Region: 
Rating: (Not Rated)
English
View
Corrections
Link Image
Description Edit | History

Dig Dug II is the arcade sequel to Dig Dug, released by Namco in 1985. It runs on Namco Super Pac-Man hardware but with a video system like that used in Mappy. In 2005, it was ported to the PlayStation Portable in Namco Museum Battle Collection and is included in Namco Museum DS released for the Nintendo DS on September 18, 2007 in the United States.

It is also released on the Wii Virtual Console in Japan on October 20, 2009 along with the first game.

Gameplay

Unlike the first game, Dig Dug II takes place on an island with an overhead view. The goal is simple: to kill all the enemies on the level. There are two types: Pookas, the round orange monsters with goggles, can only touch the protagonist to kill him, but Fygars, the dragons, can breathe fire to burn the protagonist, as well as by touching.

In this game, Taizo Hori (the player's character) is armed with two weapons. One is the pump from the original Dig Dug, which is used to inflate enemies until they burst. The other is a jackhammer, which can be used at dark spots on the map to create faults in the ground. If both ends of a system of faults reach the water, the ground surrounded by them will sink into the ocean, killing all creatures on it, including Taizo himself. The points earned from this depend on how many enemies are killed at once. After level 31, the levels have the same layout as the one 16 levels before it.

When only one, two, or on harder levels-three enemies remains on the map, it will eventually go to the edge of the island and jump off, killing itself and denying you points.

Dig Dug II was less popular than its predecessor, and the Famicom version was brought to the U.S. by Bandai.

The Namco Museum DS version has a stage select, for levels 1-15. However, it is only in multiples of 5, so levels 1, 5, etc.

Alternate versions

As shown in Namco Museum DS, there were two versions of this game. There was a harder old version, and an easier new version, both versions had completely different levels. The newer version had a lot more machines than the old, and almost every port of this game was of the newer version. The only ports of the older version are in Namco Museum DS which includes the newer version as well, and the Japanese virtual console release.

Source: Wikipedia, "Dig dug 2", available under the CC-BY-SA License.

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Statistics
Video Game Rank: 5454
NES Rank: N/A
Wii Rank: N/A
Arcade Rank: N/A
Wii U Rank: N/A
Num Ratings: 9
Average Rating: 5.74
Standard Deviation: 1.65
Num Views: 215
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 0.0
Fans: 0
Personal Comments: 1
Users Owning: 11
Users Wanting: 0
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Plays This Month: 0
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