Sailing ...an adventure in the Bermuda Triangle.
Sail 3 legs of the Bermuda Triangle picking up all swimmers and rafters stranded in the water. Then stop the clock and collect bonus by sailing into port at the end of the leg.
Alien Crystal: Sinks your boat if it passes through your hull as it grows. Causes minor damage to your boat if you run into one.
Creeping Mist: Drags you back to the beginning of the leg and damages your boat.
Gravitational Vortex: Transports you to some other part of the world and adds damage to your boat.
Speed Boats: Will sink your boat if one comes in contact with your hull.
Shark Fin: Follows the rafters. It will sink your boat if it should pass through your hull.
Demonic Storm: Causes confusion and disorientation. Controls work in reverse. Causes minor damage to your boat as long as you remain in the storm.
Land and Edge of the World: Will cause damage to your boat.
!!CAUTION!! Your boat will sink when the Damage Gauge reads full.