Flight of the Intruder is based on the movie of the same name (which, in turn, was based on a novel). Developed by Rowan Software, Ltd. and published by Spectrum Holobyte, the game allowed players the choice of flying either the A-6 Intruder or F-4 Phantom from aircraft carriers against targets in North Vietnam. The player's task was to configure the planes and to plan and execute each mission, commanding multiple sections of each plane. The player configures each plane's loadout, plans the mission package, then flies the mission.
Players were challenged both by the comprehensive enemy defenses and the restrictive and complex rules of engagement. Realistic features included unreliable missiles and smokey engines for the Phantom. (As in real life, the trail would disappear in afterburner.) At lower realism settings, F-4's had missiles and an internal cannon - in contrast to real USN whose F-4's were armed only with missiles.
Source: Wikipedia, "Flight of the Intruder", available under the CC-BY-SA License.
Source: Wikipedia, "Flight of the Intruder (video game)", available under the CC-BY-SA License.