Azura is a daedric princess whose sphere is the dusk and dawn. She is one of few daedra who can be viewed as ‘good’ by mortal standards and shows genuine concern for her followers. She is never overly deceitful but always gets what she wants and epic events tend to follow her interventions.
Her realm is called Moonshadow and contains a city of silver with flowers, waterfalls, trees, and her rose palace. Any mortal who manages to lay eyes upon her realm is said to go half blind. Two artifacts are associated with Azura:
Moon-and-Star: Can only be worn by the Nerevar (all others die) and grants powers of persuasion.
Azura's Star: Can be filled with a soul and reused.
The daedric princess’s enemies are Ebonarm and Nocturnal and she is allied with Molag Bal. Azura is served by Winged Twilights.
In Daggerfall she had the player assassinate a priest who had denigrated her.
In Morrowind she asked the player to foil Sheogorath's attempts to meddle in an ongoing wager between the two Princes.
In Oblivion she had the player kill five of her worshipers who had become vampires and sought release.
In Skyrim she rewarded the player for reclaiming and cleansing her star after it was defiled by a necromancer.