Namira is a daedric princess whose sphere is the ancient darkness. She is associated with spiders, insects, slugs, and other repulsive creatures which cause an instinctive revulsion in mortals and the gifts of disease, pity and disregard that beggars endure. She appears as a woman accompanied by a small imp companion.
Her followers keep to themselves and live peacefully in dark and squalid conditions. They will act violently and attack anyone who tries to "save" them from their abysmal, minimalistic lifestyles. Only one artifact is associated with Namira:
Namira's Ring: Reflects damage, reflects spells, opponents take damage from their own attacks, increases stamina, increases health and health regeneration.
The daedric princess’s enemy is Ebonarm.
In Daggerfall she rewards the player for killing an ancient vampire.
In Oblivion she asks the player to help her followers dispose of some priests who had come to "save" them.
In Skyrim she is pleased when the player lures a priest to his death and feasts on his body.