Following on from last year's authorised C64 cartridge release of UWOL: Quest For Money, RGCD is back with a compilation of two more Mojon Twins game conversions coded by Woodmaster - the classic run 'n jump collect 'em up 'Sir Ababol' and mind-bending platform-puzzler 'Nanako in Classic Japanese Monster Castle'.
At the end of the 11th Century, a young crusader named Sir Ababol from Manchester City travelled across the ever green prairies of French Britain, climbed the infinite heights of the Pirineos and arrived at the Alcoraz River. There, with astonishment he witnessed St. George from Capadocia, also known as “the dragon guy”, helping the Christians to conquer territories held by the infidels.
Perplexed by the apparition, Sir Ababol stumbled over a rock and onto a big fat ball of spikes, causing him to jump across the air in pain and fall into the river. The river carried him to the Monegros' Desert, where he awoke with a sheep licking his right cheek. He realised that he had lost his mighty sword, without which he couldn't continue his journey across the world. Sir Ababol saw a farmer in a lucence-sown field and decided to ask him for help, only to be pointed in direction of a piece of land full of wild Ababol flowers.
What were these red flowers, and why did they share the same name as our hero? Was it destiny? Since when did the Alcoraz River flow into the Monegros' Desert? Why does St. Marta have a train station but not a tram line? How do I get to Jerusalem? Too many questions gathered in his head, so he wiped them all out with a big sneeze and headed to the land full of Ababol flowers.
From this very moment his fate is in your hands. Guide him across the Monegrian fields helping him collect the strange Ababol flowers and regain his sword so that he may continue his journey to Jerusalem. Amen. Jesus.
Nanako In Classic Japanese Monster Castle
Mya, a witch apprentice and Nanako's younger sister, breaking the palace rules and disobeying her mentor's orders, decided to depart for Heún Tower in order to improve her knowledge of dark magic.The old tower, surrounded by a magic halo knitted by God only knows who, was populated by a whole army of Karakasas among a multitude of other kinds of Tzukogamis (inanimate objects that become conscious after they are more than 100 years old). Commonly, they are not hostile at all, but the way Mya broke into the tower made them very angry and become really dangerous. Poor Mya hid herself away in a chamber located at the top of the tower, unable to descend the 25 floors and return home, surviving miserably during several weeks.
Nanako, deeply worried about her sister’s disappearance, picked up on Mya's trail and followed her to the Heún Tower. Her mental connection with Mya was strong, and she could tell that her sister was in trouble. Boldy, Nanako entered the tower - she knew that when she found her they would be able to create a connection and be teleported to a safe place. But for now, the main problem was to dodge all those Karakasa between them!
Source: The Publisher Website.