thatgamecompany is an American developer founded on May 15, 2006 by Kellee Santiago and Jenova Chen. The studio was formally under contract by Sony Computer Entertainment to create three games for the PlayStation Network. They have since secured independent funding and with their contract with Sony complete they hope to develop games for multiple platforms without any influence from publishers.
The studio focuses on creating games that provoke emotional responses from players. When designing a game employees start by mapping out what they want the player to feel rather than by establishing game mechanics. The company does not plan to produce large blockbuster titles due to their belief that the pressure would stifle innovation. While not opposed to making action-oriented games they believe that enough such titles are released by the video game industry.