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Primary Name
Enigma Software Productions
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ObjectID: 13270
Description Edit | History

From the company website:
"ENIGMA began in 1993 when its founders started work on the development of “TRAUMA”, an exciting and innovative 2D shoot’em up, which was commercialized in 1995 by the Madrid-based editor Friendware.

In 1997, ENIGMA was declared a limited company, and with the support of Dinamic Multimedia, the country’s most prestigious publisher, the development of “Space Clash: The Last Frontier” got underway. This first title already demonstrated the company’s vision of combining various genres in one game via the mixture of real time strategy (RTS) and MANAGER concepts. The game was launched at the end of 1999 and went on to be sold in several European countries.

After the successful relationship with Dinamic Multimedia, the following game created by ENIGMA was "ExcaliBug", another visionary game which brilliantly combined both RTS and role-playing (RPG) mechanics. The game finally went on sale in 2001.

One of the last developments carried out with Dinamic Multimedia was the football manager simulator "PC Fútbol 2002", the most successful series of games ever published in Spain and which combined management with 3D simulation.

As a result of the experience with "PC Fútbol", ENIGMA financed and developed "Pro Soccer Cup 2002", a football game based on the 2002 World Cup and which was distributed internationally by numerous publishers throughout the world and had great sales success.

ENIGMA also developed "Hello Kitty Football Cup", which was based on PSC technology, published by Typhoon Games in 2002 and was licensed by Sanrio Co.

In 2003 ENIGMA developed "Angels vs. Devils", an exciting, 3D action game with a touch of RPG. The game was distributed by numerous publishers throughout the world.

In 2004, ENIGMA began the conception of its latest development: "War Leaders: Clash of Nations", a very ambitious project that follows the company’s line by combining RTS with Manager in a game based on the Second World War. WLCoN is in its final stages of development and commercialisation in Europe, Asia and America. The initial launch took place in Germany on 28th of March, 2008 and will be followed by launches in other countries throughout the year. It is hoped that WLCoN will become one of the reference points for the new generation of strategy games."

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