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Information
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Edward Grabowski Communications
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Description Edit | History

ABOUT US

Background

Back in the 1980's Ed started on the Sinclair Spectrum, graduating up through the Atari ST and Amiga until settling many years ago onto the PC platform. During his career he has designed and coded over twenty strategy games.

Ed founded Edward Grabowski Communications Ltd.in October 1994 (many believe that this is the worst company name in the business). Between 1994 and 2000 the company has developed and shipped five original PC titles. That's not including German, Italian, Spanish, French and Japanese versions of the games, and budget releases that see the games still selling some five years after first publication.

THE TEAM

Edward Grabowski - Programming/Design/Lead

Ed started coding and designing games on the Sinclair Spectrum, and then worked his way through the Atari ST and Amiga until settling on the PC. During his career he has designed and coded over twenty strategy games. Edward's work includes:

KENNY DALGLISH SOCCER MANAGER - Cognito 1989 - Number One selling soccer management simulation.

GAZZA'S SUPER SOCCER - Empire 1990 - Edward worked on the Atari and Amiga versions. This was a massive seller, published with a different name licence in many different territories.

RORKE'S DRIFT - Impressions 1990 - The first in Edward's series of innovative real time wargames. A top ten hit in the UK.

MERCHANT COLONY - Impressions 1991 - A real-time game of conquest and exploration set in colonial America.

AIR BUCKS - Impressions 1992 - A classic management game putting the player in charge of running an air line. Nominated, Strategy Game of the Year, by Computer Gaming World.

CONQUEST OF JAPAN - Impressions 1992 - Samurai Army warfare, combining a turn based strategic campaign with real-time tactical battles.

WHEN TWO WORLDS WAR - Impressions 1993 - Warfare and resource management in a war between planets. Includes control by voice recognition!

EDWARD GRABOWSKI'S THE BLUE & THE GRAY - Impressions 1993 - Military simulation covering the whole of the American Civil War. Charted in both the US and the UK, and described in a US review as the best Civil War simulation on the market.

Claire Shandley - Graphics

Trained in Computer Studies, Claire came on board in September 1995 and has worked on every title with the exception of PowerHouse. Prior to joining the company, Claire's work appeared in a variety of places, including graphics for TV weather broadcasts. Among Claire's 2D and 3D work are all the graphics you see on this web site.

Gary Ward - Graphics
Gary studied Art and Graphic Design at Goldsmiths College, London, before becoming a freelance illustrator. Gary's work has appeared in many magazines, role-playing games and books, and he has provided cover illustrations for a variety of game and video releases. Although Gary joined the company full time in February 1998, he has contributed work to all our titles.

Margaret Grabowski - Finance

Co-owner of the company, Margaret keeps control of the company's finances and general admin. Prior to coming on board Margaret spent 10 years with the John Lewis Partnership in a variety of administrative capacities.

Source: The Developer Website.

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