The history of BrettspielWelt
Brettspielwelt was developed as a personal initiative by me, Alexander Zbiek, to allow me to play boardgames online with my friends.
Often, we had cosy game evenings together but, as time will have it, they were brought to and end by overseas study, moves and other things that pulled us apart. But even as 'adults' we never lost our enjoyment of games.
At that time, in 1998, in the early years of the JAVA coding, after playing with the code, I saw the opportunity to develop a Board Game which I could use to play with several people over the Internet.
The first version of BSW ran on workstation in the Leibniz computing centre in Munich in 1998, and the first virtual game was born. Unfortunately we did not finish the game, as it aborted early due a program error.
I continued developing my code for a further 2 years. I wanted to see if I could fix those errors, which then genetrated further new problems. But my desire to perfect the code inticed my to often work 16 hours a day until I had achieved my goal.
After I had finished the first version of BSW, with the code being perfected, I provided a WEB Link to my site. I had at that time more people wanting to play than my site was capable of.
There was therefore a need to expand my site so that many people and games could be played. From this genesis grew BSW. I spend many hours on my computer rendering the graphics for this new world.
In order to add more games to this site, I had to develop a stable platform and basic concept.
With Tobias Lang and Sebastian Mellin on the team, I have found how to make my idea live! Together, I now see now the opportunity to network users 'fascinated by board games'.
Source: The Developer Website.