Source: The Publisher Website.
Before KAVA Game Studio was founded, Florian Käding developed and maintained the predecessor to Divided We Fall from 2001 to 2012. Florian, a student at the time, released Call of Combat in 2002. The game garnered more than 100,000 registered players and generated an active and loyal community. Technological advances prompted the halt of the original game’s development to divert Florian’s attention to its successor, Divided We Fall.
Together with Erik Vader, an avid fan of Call of Combat, Florian created KAVA Game Studio in 2013. They had a single goal: to realise the community’s wish for a contemporary version of Call of Combat. Antoine Meurillon joined KAVA in 2014 and eventually took over Erik’s role within the company. With the same name as its predecessor, the game’s open alpha was released in February 2015. In the same month, a Kickstarter campaign was launched to acquire support and awareness. Although the goal was not reached, KAVA continues to go forward in its bid to attain what the founders set out to do – create a game the community will love.
Based in Amsterdam, Netherlands.