We have always loved playing all kind of games, reading books and spending time with friends.
As the years passed and our experience increased, we felt like we could try creating our own.
Our first product, Pixle, was released in 2011 and we are quite happy to say it was a moderate success considering it was an all-time first attempt at developing a game.
At the end of 2012 we released our first app, Divine Gamebook Creator, which is still selling years after its launch.
On May 2015 we launched Realm Grinder, an idle flash game. This was much more positively received by the public, hitting the million plays threshold after only two weeks since its release and a solid 4+ star rating on Kongregate.
Source: The Developer Website.