It began on a dark and stormy night in a university in the mysterious land of China. Three good friends gathered beneath the peach trees and incanted a dark and dangerous ritual to give them the terrible strength of the gods. Unfortunately, the spell went wrong and we got really good at coding instead. If we could not be gods of this realm, then we would create another.
We came together in 2013 as good friends and developed our abilities throughout our time in university. We always wanted to make games like the ones we’ve always enjoyed and so decided to take a dangerous path in China and create a premium priced game Lost Castle. The game was very well received despite being in Early Access and we now commit out energy to getting the game finished for our fans.
After Lost Castle’s success in China we partnered with Another Indie Studio to help us bring the game to a global market. The latest update is our first step toward toward that.