Dust.Bit.Games was founded by Christoph Grossegger with the motive to provide a way for remarkable new developers to use their creative potential in organized commercial projects.
We aren’t a traditional game developer with employees working on our projects. Instead we think that the income of our products belongs to the creators of the game. To make this happen, Dust.Bit.Games has been founded in a way to give developers the possibility to work on projects with a profit participation based on their contributed work.
While our first projects will focus on the mobile market, the clear goal is it to become an established developer for a wide range of platforms. The next milestone of the company will be our first PC/Mac title.
Source: The Developer Website.